Beispiel #1
0
 private void removeDemonicSkills() {
   _player.removeSkill(_skillId);
   _player.sendSkillList();
 }
Beispiel #2
0
 /**
  * Rebind the passive skill belonging to the CursedWeapon. Invoke this method if the weapon owner
  * switches to a subclass.
  */
 public void giveDemonicSkills() {
   _player.addSkill(SkillTable.getInstance().getInfo(_skillId, _currentStage), false);
   _player.sendSkillList();
 }