@Override public void onBlockRemoval(World world, int i, int j, int k) { int l = world.getBlockMetadata(i, j, k); if (l > 0) { world.notifyBlocksOfNeighborChange(i, j, k, blockID); world.notifyBlocksOfNeighborChange(i, j - 1, k, blockID); } super.onBlockRemoval(world, i, j, k); }
public static void notifyNeighbors(World world, int i, int j, int k) { for (int l = 0; l < 6; l++) { world.notifyBlocksOfNeighborChange(i, j, k, l); world.notifyBlocksOfNeighborChange(i - 1, j, k, l); world.notifyBlocksOfNeighborChange(i + 1, j, k, l); world.notifyBlocksOfNeighborChange(i, j - 1, k, l); world.notifyBlocksOfNeighborChange(i, j + 1, k, l); world.notifyBlocksOfNeighborChange(i, j, k - 1, l); world.notifyBlocksOfNeighborChange(i, j, k + 1, l); } }
@Override public boolean onItemUseFirst( ItemStack stack, EntityPlayer player, World world, int X, int Y, int Z, int side) { TileEntity te = world.getBlockTileEntity(X, Y, Z); if (te != null && te instanceof TileEntityIronChest) { TileEntityIronChest ironchest = (TileEntityIronChest) te; TileEntityIronChest newchest = ironchest.applyUpgradeItem(this); if (newchest == null) { return false; } world.setBlockTileEntity(X, Y, Z, newchest); world.setBlockMetadataWithNotify(X, Y, Z, newchest.getType().ordinal()); world.notifyBlocksOfNeighborChange(X, Y, Z, world.getBlockId(X, Y, Z)); world.markBlockNeedsUpdate(X, Y, Z); stack.stackSize = 0; return true; } else { return false; } }
@Override public boolean onBlockActivated( World world, int i, int j, int k, EntityPlayer entityplayer, int something1, float something2, float something3, float something4) { if (world.isRemote) { return true; } TileEntityCamoFull entity = (TileEntityCamoFull) world.getBlockTileEntity(i, j, k); System.out.println("ACTIVATED: " + entity.getCopyID()); int l = world.getBlockMetadata(i, j, k); int i1 = l & 7; int j1 = 8 - (l & 8); world.setBlockMetadataWithNotify(i, j, k, i1 + j1); world.markBlocksDirty(i, j, k, i, j, k); world.playSoundEffect( (double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.click", 0.3F, j1 <= 0 ? 0.5F : 0.6F); world.notifyBlocksOfNeighborChange(i, j, k, blockID); world.markBlockNeedsUpdate(i, j, k); if (i1 == 1) { world.notifyBlocksOfNeighborChange(i - 1, j, k, blockID); } else if (i1 == 2) { world.notifyBlocksOfNeighborChange(i + 1, j, k, blockID); } else if (i1 == 3) { world.notifyBlocksOfNeighborChange(i, j, k - 1, blockID); } else if (i1 == 4) { world.notifyBlocksOfNeighborChange(i, j, k + 1, blockID); } else { world.notifyBlocksOfNeighborChange(i, j - 1, k, blockID); } return true; }
@Override public void breakBlock(World world, int i, int j, int k, int something, int metadata) { if ((metadata & 8) > 0) { world.notifyBlocksOfNeighborChange(i, j, k, blockID); int i1 = metadata & 7; if (i1 == 1) { world.notifyBlocksOfNeighborChange(i - 1, j, k, blockID); } else if (i1 == 2) { world.notifyBlocksOfNeighborChange(i + 1, j, k, blockID); } else if (i1 == 3) { world.notifyBlocksOfNeighborChange(i, j, k - 1, blockID); } else if (i1 == 4) { world.notifyBlocksOfNeighborChange(i, j, k + 1, blockID); } else { world.notifyBlocksOfNeighborChange(i, j - 1, k, blockID); } } super.breakBlock(world, i, j, k, something, metadata); }
/** Ticks the block if it's been scheduled */ @Override public void updateTick( final World par1World, final int par2, final int par3, final int par4, final Random par5Random) { int var6 = this.getFlowDecay(par1World, par2, par3, par4); byte var7 = 1; if ((this.blockMaterial == Material.lava) && !par1World.provider.isHellWorld) { var7 = 2; } boolean var8 = true; int var10; if (var6 > 0) { final byte var9 = -100; this.numAdjacentSources = 0; int var12 = this.getSmallestFlowDecay(par1World, par2 - 1, par3, par4, var9); var12 = this.getSmallestFlowDecay(par1World, par2 + 1, par3, par4, var12); var12 = this.getSmallestFlowDecay(par1World, par2, par3, par4 - 1, var12); var12 = this.getSmallestFlowDecay(par1World, par2, par3, par4 + 1, var12); var10 = var12 + var7; if ((var10 >= 8) || (var12 < 0)) { var10 = -1; } if (this.getFlowDecay(par1World, par2, par3 + 1, par4) >= 0) { final int var11 = this.getFlowDecay(par1World, par2, par3 + 1, par4); if (var11 >= 8) { var10 = var11; } else { var10 = var11 + 8; } } if ((this.numAdjacentSources >= 2) && (this.blockMaterial == Material.water)) { if (par1World.getBlockMaterial(par2, par3 - 1, par4).isSolid()) { var10 = 0; } else if ((par1World.getBlockMaterial(par2, par3 - 1, par4) == this.blockMaterial) && (par1World.getBlockMetadata(par2, par3, par4) == 0)) { var10 = 0; } } if ((this.blockMaterial == Material.lava) && (var6 < 8) && (var10 < 8) && (var10 > var6) && (par5Random.nextInt(4) != 0)) { var10 = var6; var8 = false; } if (var10 == var6) { if (var8) { this.updateFlow(par1World, par2, par3, par4); } } else { var6 = var10; if (var10 < 0) { par1World.setBlockWithNotify(par2, par3, par4, 0); } else { par1World.setBlockMetadataWithNotify(par2, par3, par4, var10); par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, this.tickRate()); par1World.notifyBlocksOfNeighborChange(par2, par3, par4, this.blockID); } } } else { this.updateFlow(par1World, par2, par3, par4); } if (this.liquidCanDisplaceBlock(par1World, par2, par3 - 1, par4)) { if ((this.blockMaterial == Material.lava) && (par1World.getBlockMaterial(par2, par3 - 1, par4) == Material.water)) { par1World.setBlockWithNotify(par2, par3 - 1, par4, Block.stone.blockID); this.triggerLavaMixEffects(par1World, par2, par3 - 1, par4); return; } if (var6 >= 8) { this.flowIntoBlock(par1World, par2, par3 - 1, par4, var6); } else { this.flowIntoBlock(par1World, par2, par3 - 1, par4, var6 + 8); } } else if ((var6 >= 0) && ((var6 == 0) || this.blockBlocksFlow(par1World, par2, par3 - 1, par4))) { final boolean[] var13 = this.getOptimalFlowDirections(par1World, par2, par3, par4); var10 = var6 + var7; if (var6 >= 8) { var10 = 1; } if (var10 >= 8) { return; } if (var13[0]) { this.flowIntoBlock(par1World, par2 - 1, par3, par4, var10); } if (var13[1]) { this.flowIntoBlock(par1World, par2 + 1, par3, par4, var10); } if (var13[2]) { this.flowIntoBlock(par1World, par2, par3, par4 - 1, var10); } if (var13[3]) { this.flowIntoBlock(par1World, par2, par3, par4 + 1, var10); } } }