public boolean generateNode(World world, Random random, int i, int j, int k) { setBlockAndMetadata(world, i, j, k, FloraTrees.redwood.blockID, mdWood); for (int l = i - 1; l <= i + 1; l++) { for (int k1 = k - 1; k1 <= k + 1; k1++) { for (int j2 = j - 1; j2 <= j + 1; j2++) { int i3 = world.getBlockId(l, j2, k1); if (i3 != FloraTrees.floraLeaves.blockID && !Block.opaqueCubeLookup[i3]) { setBlockAndMetadata(world, l, j2, k1, FloraTrees.floraLeaves.blockID, mdLeaves); } } } } for (int i1 = i - 1; i1 <= i + 1; i1++) { for (int l1 = k - 2; l1 <= k + 2; l1++) { int k2 = world.getBlockId(i1, j, l1); if (k2 != FloraTrees.floraLeaves.blockID && !Block.opaqueCubeLookup[k2]) { setBlockAndMetadata(world, i1, j, l1, FloraTrees.floraLeaves.blockID, mdLeaves); } } } for (int j1 = i - 2; j1 <= i + 2; j1++) { for (int i2 = k - 1; i2 <= k + 1; i2++) { int l2 = world.getBlockId(j1, j + 1, i2); if (l2 != FloraTrees.floraLeaves.blockID && !Block.opaqueCubeLookup[l2]) { setBlockAndMetadata(world, j1, j, i2, FloraTrees.floraLeaves.blockID, mdLeaves); } } } return true; }
/** * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z */ public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) { int var5 = 0; if (par1World.getBlockId(par2 - 1, par3, par4) == this.blockID) { ++var5; } if (par1World.getBlockId(par2 + 1, par3, par4) == this.blockID) { ++var5; } if (par1World.getBlockId(par2, par3, par4 - 1) == this.blockID) { ++var5; } if (par1World.getBlockId(par2, par3, par4 + 1) == this.blockID) { ++var5; } return var5 > 1 ? false : (this.isThereANeighborChest(par1World, par2 - 1, par3, par4) ? false : (this.isThereANeighborChest(par1World, par2 + 1, par3, par4) ? false : (this.isThereANeighborChest(par1World, par2, par3, par4 - 1) ? false : !this.isThereANeighborChest(par1World, par2, par3, par4 + 1)))); }
public void updateTick(World world, int i, int j, int k, Random random) { if (world.isRemote) { return; } if (world.getBlockLightValue(i, j + 1, k) < 4 && Block.lightOpacity[world.getBlockId(i, j + 1, k)] > 2) { world.setBlockWithNotify(i, j, k, Block.dirt.blockID); } else if (world.getBlockLightValue(i, j + 1, k) >= 9) { for (int l = 0; l < 4; l++) { int i1 = (i + random.nextInt(3)) - 1; int j1 = (j + random.nextInt(5)) - 3; int k1 = (k + random.nextInt(3)) - 1; int l1 = world.getBlockId(i1, j1 + 1, k1); if (world.getBlockId(i1, j1, k1) == Block.dirt.blockID && world.getBlockLightValue(i1, j1 + 1, k1) >= 4 && Block.lightOpacity[l1] <= 2) { if (blockID == ZooDirts.savannah.blockID) { world.setBlockWithNotify(i1, j1, k1, ZooDirts.savannah.blockID); } if (blockID == ZooDirts.tropical.blockID) { world.setBlockWithNotify(i1, j1, k1, ZooDirts.tropical.blockID); } if (blockID == ZooDirts.coniferous.blockID) { world.setBlockWithNotify(i1, j1, k1, ZooDirts.coniferous.blockID); } if (blockID == ZooDirts.deciduous.blockID) { world.setBlockWithNotify(i1, j1, k1, ZooDirts.deciduous.blockID); } } } } }
/** Checks the neighbor blocks to see if there is a chest there. Args: world, x, y, z */ private boolean isThereANeighborChest(World par1World, int par2, int par3, int par4) { return par1World.getBlockId(par2, par3, par4) != this.blockID ? false : (par1World.getBlockId(par2 - 1, par3, par4) == this.blockID ? true : (par1World.getBlockId(par2 + 1, par3, par4) == this.blockID ? true : (par1World.getBlockId(par2, par3, par4 - 1) == this.blockID ? true : par1World.getBlockId(par2, par3, par4 + 1) == this.blockID))); }
/** Called when the block is placed in the world. */ public void onBlockPlacedBy( World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving) { int var6 = par1World.getBlockId(par2, par3, par4 - 1); int var7 = par1World.getBlockId(par2, par3, par4 + 1); int var8 = par1World.getBlockId(par2 - 1, par3, par4); int var9 = par1World.getBlockId(par2 + 1, par3, par4); byte var10 = 0; int var11 = MathHelper.floor_double((double) (par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; if (var11 == 0) { var10 = 2; } if (var11 == 1) { var10 = 5; } if (var11 == 2) { var10 = 3; } if (var11 == 3) { var10 = 4; } if (var6 != this.blockID && var7 != this.blockID && var8 != this.blockID && var9 != this.blockID) { par1World.setBlockMetadataWithNotify(par2, par3, par4, var10); } else { if ((var6 == this.blockID || var7 == this.blockID) && (var10 == 4 || var10 == 5)) { if (var6 == this.blockID) { par1World.setBlockMetadataWithNotify(par2, par3, par4 - 1, var10); } else { par1World.setBlockMetadataWithNotify(par2, par3, par4 + 1, var10); } par1World.setBlockMetadataWithNotify(par2, par3, par4, var10); } if ((var8 == this.blockID || var9 == this.blockID) && (var10 == 2 || var10 == 3)) { if (var8 == this.blockID) { par1World.setBlockMetadataWithNotify(par2 - 1, par3, par4, var10); } else { par1World.setBlockMetadataWithNotify(par2 + 1, par3, par4, var10); } par1World.setBlockMetadataWithNotify(par2, par3, par4, var10); } } }
public ItemStack fillCustomBucket(World w, int i, int j, int k) { if (w.getBlockId(i, j, k) == Zoo.saltwaterStill.blockID || w.getBlockId(i, j, k) == Zoo.saltwaterMoving.blockID) { w.setBlockWithNotify(i, j, k, 0); EntityPlayer player = ModLoader.getMinecraftInstance().thePlayer; if (!player.capabilities.isCreativeMode) { return new ItemStack(this); } } return null; }
@Override public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) { for (int i = 0; ((i = par1World.getBlockId(par3, par4, par5)) == 0 || i == Block.leaves.blockID) && par4 > 0; par4--) {} for (int j = 0; j < 128; j++) { int k = (par3 + par2Random.nextInt(8)) - par2Random.nextInt(8); int l = (par4 + par2Random.nextInt(4)) - par2Random.nextInt(4); int i1 = (par5 + par2Random.nextInt(8)) - par2Random.nextInt(8); boolean old = ODNBXlite.MapFeatures < ODNBXlite.FEATURES_13 || ODNBXlite.Generator < ODNBXlite.GEN_NEWBIOMES; boolean oldc = ((BlockFlower) Block.blocksList[tallGrassID]).canBlockStay(par1World, k, l, i1); boolean newc = Block.blocksList[tallGrassID].canBlockStay(par1World, k, l, i1); if (par1World.isAirBlock(k, l, i1) && ((oldc && old) || (!old && newc))) { par1World.setBlock(k, l, i1, tallGrassID, tallGrassMetadata, 0); } } return true; }
@Override public void decorate(World par1World, Random par2Random, int par3, int par4) { super.decorate(par1World, par2Random, par3, par4); int var5 = 3 + par2Random.nextInt(6); for (int var6 = 0; var6 < var5; ++var6) { int var7 = par3 + par2Random.nextInt(16); int var8 = par2Random.nextInt(28) + 4; int var9 = par4 + par2Random.nextInt(16); int var10 = par1World.getBlockId(var7, var8, var9); if (var10 == Block.stone.blockID) { int var11 = 0; if (var8 <= 48 + par1World.rand.nextInt(2)) { byte var12 = 1; if (var8 <= 24 + par1World.rand.nextInt(2)) { var12 = 2; } var11 = Block.oreEmerald.GetMetadataConversionForStrataLevel(var12, 0); } par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, var11, 2); } } }
@Override public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) { if (par1World.getBlockMaterial(par3, par4, par5) != Material.water) return false; else { int var6 = par2Random.nextInt(radius - 2) + 2; byte var7 = 2; for (int var8 = par3 - var6; var8 <= par3 + var6; ++var8) { for (int var9 = par5 - var6; var9 <= par5 + var6; ++var9) { int var10 = var8 - par3; int var11 = var9 - par5; if (var10 * var10 + var11 * var11 <= var6 * var6) { for (int var12 = par4 - var7; var12 <= par4 + var7; ++var12) { int var13 = par1World.getBlockId(var8, var12, var9); if (var13 == Block.sand.blockID) { par1World.setBlock(var8, var12, var9, sandID); } } } } } return true; } }
public boolean isWater(World world, int i, int j, int k) { if (world.getBlockId(i, j, k) == mod_NWater.nwater.blockID) { return true; } if (world.getBlockId(i, j, k) == mod_NWater.nwater_still.blockID) { return true; } if (world.getBlockId(i, j, k) == mod_NWater.nlava.blockID) { return true; } if (world.getBlockId(i, j, k) == mod_NWater.nlava_still.blockID) { return true; } return (world.getBlockId(i, j, k) == mod_NWater.grate.blockID) & (world.getBlockMetadata(i, j, k) != 10); }
public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) { int v1 = par1World.getBlockId(par2, par3 - 1, par4); int v2 = par1World.getBlockId(par2, par3 + 1, par4); if (v1 != mod_ExtendedGlasses.GlassTrapID && v2 != mod_ExtendedGlasses.GlassTrapID) { return true; } return false; }
/** Called whenever the block is added into the world. Args: world, x, y, z */ @Override public void onBlockAdded(final World par1World, final int par2, final int par3, final int par4) { super.onBlockAdded(par1World, par2, par3, par4); if (par1World.getBlockId(par2, par3, par4) == this.blockID) { par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, this.tickRate()); } }
/** Called when the block is clicked by a player. Args: x, y, z, entityPlayer */ @Override public boolean blockActivated(World world, int x, int y, int z, EntityPlayer entityplayer) { boolean hasHammer = false; for (int i = 0; i < 9; i++) { if (entityplayer.inventory.mainInventory[i] != null && entityplayer.inventory.mainInventory[i].getItem() instanceof ItemHammer) hasHammer = true; } if (entityplayer.getCurrentEquippedItem() != null && entityplayer.getCurrentEquippedItem().getItem() instanceof ItemChisel && hasHammer) { MovingObjectPosition objectMouseOver = Helper.getMouseOverObject(entityplayer, world); if (objectMouseOver == null) { return false; } int side = objectMouseOver.sideHit; int id = world.getBlockId(x, y, z); byte meta = (byte) world.getBlockMetadata(x, y, z); byte newMeta = 0; if (side == 0) { newMeta = (byte) (newMeta | 4); } int rot = MathHelper.floor_double((double) (entityplayer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; byte flip = (byte) (newMeta & 4); byte m = 0; if (rot == 0) { m = (byte) (2 | flip); } else if (rot == 1) { m = (byte) (1 | flip); } else if (rot == 2) { m = (byte) (3 | flip); } else if (rot == 3) { m = (byte) (0 | flip); } int mode = 0; if (!TFC_Core.isClient()) { PlayerInfo pi = PlayerManagerTFC.getInstance().getPlayerInfoFromPlayer(entityplayer); if (pi != null) mode = pi.ChiselMode; } else mode = ItemChisel.mode; if (mode == 1) { ItemChisel.CreateStairs(world, x, y, z, id, meta, m); return true; } else if (mode == 2) { ItemChisel.CreateSlab(world, x, y, z, id, meta, side); return true; } } return false; }
@Override public boolean canPlaceBlockAt(World world, int i, int j, int k) { if (!super.canPlaceBlockAt(world, i, j, k)) { return false; } int l = world.getBlockId(i, j + 1, k); return l == 0; }
@Override public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int i, int j, int k) { if (world.multiplayerWorld) { return null; } if (world.getBlockId(i, j + 1, k) != 0) { setBlockBounds(-0.01F, 0.01F, 0.01F, 1.01F, 1.01F, 1.01F); } return null; }
protected void placeTreasureAtCurrentPosition( World var1, Random var2, int var3, int var4, int var5, StructureBoundingBox var7) { int var8 = this.getXWithOffset(var3, var5); int var9 = this.getYWithOffset(var4); int var10 = this.getZWithOffset(var3, var5); if (var7.isVecInside(var8, var9, var10) && var1.getBlockId(var8, var9, var10) != Block.chest.blockID) { GCUtil.generateChestContents(var1, var2, var8, var9, var10); } }
@Override public void decorate(World par1World, Random par2Random, int par3, int par4) { super.decorate(par1World, par2Random, par3, par4); int var5 = 12 + par2Random.nextInt(6); for (int var6 = 0; var6 < var5; ++var6) { int var7 = par3 + par2Random.nextInt(16); int var8 = par2Random.nextInt(28) + 4; int var9 = par4 + par2Random.nextInt(16); int var10 = par1World.getBlockId(var7, var8, var9); } }
/* * 成長速度を管理しているメソッドです。 * 最初の行の * float f = 1.0F; で管理してるので、この数字増やせばグングン */ private float getGrowthRate(World world, int i, int j, int k) { float f = 1.0F; int l = world.getBlockId(i, j, k - 1); int i1 = world.getBlockId(i, j, k + 1); int j1 = world.getBlockId(i - 1, j, k); int k1 = world.getBlockId(i + 1, j, k); int l1 = world.getBlockId(i - 1, j, k - 1); int i2 = world.getBlockId(i + 1, j, k - 1); int j2 = world.getBlockId(i + 1, j, k + 1); int k2 = world.getBlockId(i - 1, j, k + 1); boolean flag = j1 == blockID || k1 == blockID; boolean flag1 = l == blockID || i1 == blockID; boolean flag2 = l1 == blockID || i2 == blockID || j2 == blockID || k2 == blockID; for (int l2 = i - 1; l2 <= i + 1; l2++) { for (int i3 = k - 1; i3 <= k + 1; i3++) { int j3 = world.getBlockId(l2, j - 1, i3); float f1 = 0.0F; if (j3 == Block.tilledField.blockID) { f1 = 1.0F; if (world.getBlockMetadata(l2, j - 1, i3) > 0) { f1 = 3F; } } if (l2 != i || i3 != k) { f1 /= 4F; } f += f1; } } if (flag2 || flag && flag1) { f /= 2.0F; } return f; }
int findGround(World world, int i, int j, int k) { int l = 0; int i1 = world.getBlockId(i, j - 1, k); if (!Block.opaqueCubeLookup[world.getBlockId(i, j, k)] && (i1 == Block.netherrack.blockID || i1 == Block.slowSand.blockID)) { return j; } int k1 = 96; do { if (k1 < 32) { break; } int j1 = world.getBlockId(i, k1, k); if ((j1 == Block.netherrack.blockID || j1 == Block.slowSand.blockID) && !Block.opaqueCubeLookup[world.getBlockId(i, k1 + 1, k)]) { l = k1 + 1; break; } k1--; } while (true); return l; }
public void cacheActiveRenderInfo( World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, GameSettings par5GameSettings, float par6) { this.worldObj = par1World; this.renderEngine = par2RenderEngine; this.options = par5GameSettings; this.livingPlayer = par4EntityLiving; this.fontRenderer = par3FontRenderer; if (par4EntityLiving.isPlayerSleeping()) { int var7 = par1World.getBlockId( MathHelper.floor_double(par4EntityLiving.posX), MathHelper.floor_double(par4EntityLiving.posY), MathHelper.floor_double(par4EntityLiving.posZ)); if (var7 == Block.bed.blockID) { int var8 = par1World.getBlockMetadata( MathHelper.floor_double(par4EntityLiving.posX), MathHelper.floor_double(par4EntityLiving.posY), MathHelper.floor_double(par4EntityLiving.posZ)); int var9 = var8 & 3; this.playerViewY = (float) (var9 * 90 + 180); this.playerViewX = 0.0F; } } else { this.playerViewY = par4EntityLiving.prevRotationYaw + (par4EntityLiving.rotationYaw - par4EntityLiving.prevRotationYaw) * par6; this.playerViewX = par4EntityLiving.prevRotationPitch + (par4EntityLiving.rotationPitch - par4EntityLiving.prevRotationPitch) * par6; } if (par5GameSettings.thirdPersonView == 2) { this.playerViewY += 180.0F; } this.field_1222_l = par4EntityLiving.lastTickPosX + (par4EntityLiving.posX - par4EntityLiving.lastTickPosX) * (double) par6; this.field_1221_m = par4EntityLiving.lastTickPosY + (par4EntityLiving.posY - par4EntityLiving.lastTickPosY) * (double) par6; this.field_1220_n = par4EntityLiving.lastTickPosZ + (par4EntityLiving.posZ - par4EntityLiving.lastTickPosZ) * (double) par6; }
public static boolean canFallBelow(World world, int i, int j, int k) { int l = world.getBlockId(i, j, k); if (l == 0) { return true; } if (l == Block.fire.blockID) { return true; } Material material = Block.blocksList[l].blockMaterial; if (material == Material.water) { return true; } return material == Material.lava; }
/** Called whenever the block is added into the world. Args: world, x, y, z */ public void onBlockAdded(World par1World, int par2, int par3, int par4) { super.onBlockAdded(par1World, par2, par3, par4); this.unifyAdjacentChests(par1World, par2, par3, par4); int var5 = par1World.getBlockId(par2, par3, par4 - 1); int var6 = par1World.getBlockId(par2, par3, par4 + 1); int var7 = par1World.getBlockId(par2 - 1, par3, par4); int var8 = par1World.getBlockId(par2 + 1, par3, par4); if (var5 == this.blockID) { this.unifyAdjacentChests(par1World, par2, par3, par4 - 1); } if (var6 == this.blockID) { this.unifyAdjacentChests(par1World, par2, par3, par4 + 1); } if (var7 == this.blockID) { this.unifyAdjacentChests(par1World, par2 - 1, par3, par4); } if (var8 == this.blockID) { this.unifyAdjacentChests(par1World, par2 + 1, par3, par4); } }
/** * flowIntoBlock(World world, int x, int y, int z, int newFlowDecay) - Flows into the block at the * coordinates and changes the block type to the liquid. */ private void flowIntoBlock( final World par1World, final int par2, final int par3, final int par4, final int par5) { if (this.liquidCanDisplaceBlock(par1World, par2, par3, par4)) { final int var6 = par1World.getBlockId(par2, par3, par4); if (var6 > 0) { if (this.blockMaterial == Material.lava) { this.triggerLavaMixEffects(par1World, par2, par3, par4); } else { Block.blocksList[var6].dropBlockAsItem( par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); } } par1World.setBlockAndMetadataWithNotify(par2, par3, par4, this.blockID, par5); } }
@Override public boolean generate(World var1, Random var2, int var3, int var4, int var5) { while (var1.isAirBlock(var3, var4, var5) && var4 > 2) { --var4; } int var6 = var1.getBlockId(var3, var4, var5); if (var6 != Block.grass.blockID) return false; else { for (int var7 = -2; var7 <= 2; ++var7) { for (int var8 = -2; var8 <= 2; ++var8) { if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8)) return false; } } var1.setBlock(var3, var4, var5, Block.dirt.blockID); var1.setBlock(var3, var4 + 1, var5, Block.wood.blockID); var1.setBlock(var3, var4 + 2, var5, Block.wood.blockID); var1.setBlock(var3, var4 + 3, var5, Block.wood.blockID); var1.setBlock(var3, var4 + 4, var5, Block.wood.blockID); var1.setBlock(var3, var4 + 5, var5, Block.wood.blockID); var1.setBlock(var3, var4 + 6, var5, Block.wood.blockID); var1.setBlock(var3, var4 + 7, var5, Block.wood.blockID); var1.setBlock(var3 + 1, var4 + 7, var5, Block.leaves.blockID); var1.setBlock(var3 - 1, var4 + 7, var5, Block.leaves.blockID); var1.setBlock(var3, var4 + 7, var5 + 1, Block.leaves.blockID); var1.setBlock(var3, var4 + 7, var5 - 1, Block.leaves.blockID); var1.setBlock(var3 + 1, var4 + 8, var5, Block.leaves.blockID); var1.setBlock(var3 - 1, var4 + 8, var5, Block.leaves.blockID); var1.setBlock(var3, var4 + 8, var5 + 1, Block.leaves.blockID); var1.setBlock(var3, var4 + 8, var5 - 1, Block.leaves.blockID); var1.setBlock(var3 + 1, var4 + 8, var5 + 1, Block.leaves.blockID); var1.setBlock(var3 + 1, var4 + 8, var5 - 1, Block.leaves.blockID); var1.setBlock(var3 - 1, var4 + 8, var5 + 1, Block.leaves.blockID); var1.setBlock(var3 - 1, var4 + 8, var5 - 1, Block.leaves.blockID); var1.setBlock(var3, var4 + 8, var5, Block.leaves.blockID); var1.setBlock(var3, var4 + 9, var5, Block.leaves.blockID); return true; } }
@Override public boolean tryPlaceIntoWorld( ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l, float par8, float par9, float par10) { int blockID = BuildCraftTransport.genericPipeBlock.blockID; if (world.getBlockId(i, j, k) == Block.snow.blockID) l = 0; else { if (l == 0) j--; if (l == 1) j++; if (l == 2) k--; if (l == 3) k++; if (l == 4) i--; if (l == 5) i++; } if (itemstack.stackSize == 0) return false; if (entityplayer.canPlayerEdit(i, j, k)) { // if (world.canBlockBePlacedAt(blockID, i, j, k, false, l)) { Pipe pipe = BlockGenericPipe.createPipe(shiftedIndex); if (BlockGenericPipe.placePipe(pipe, world, i, j, k, blockID, 0)) { // Block.blocksList[blockID].onBlockPlaced(world, i, j, k, l); Block.blocksList[blockID].onBlockPlacedBy(world, i, j, k, entityplayer); // To move to a proxt // world.playSoundEffect((float)i + 0.5F, (float)j + 0.5F, // (float)k + 0.5F, block.stepSound.func_1145_d(), // (block.stepSound.getVolume() + 1.0F) / 2.0F, // block.stepSound.getPitch() * 0.8F); itemstack.stackSize--; } return true; } else return false; }
/** Returns true if block at coords blocks fluids */ private boolean blockBlocksFlow( final World par1World, final int par2, final int par3, final int par4) { final int var5 = par1World.getBlockId(par2, par3, par4); if ((var5 != Block.doorWood.blockID) && (var5 != Block.doorSteel.blockID) && (var5 != Block.signPost.blockID) && (var5 != Block.ladder.blockID) && (var5 != Block.reed.blockID)) { if (var5 == 0) { return false; } else { final Material var6 = Block.blocksList[var5].blockMaterial; return var6 == Material.portal ? true : var6.blocksMovement(); } } else { return true; } }
@Override protected void setWoodBlock(World world, int x, int y, int z) { final int id = world.getBlockId(x, y, z); if (Block.blocksList[id] == null || id == Block.snow.blockID || Block.blocksList[id].isLeaves(world, x, y, z)) { setBlockAndMetadata(world, x, y, z, blockWood, metaWood); setMetadata(world, x, y, z, WideLog.metadataWithDirection(metaWood, Direction.SOUTH)); setBlockAndMetadata(world, x - 1, y, z, blockWood, metaWood); setMetadata(world, x - 1, y, z, WideLog.metadataWithDirection(metaWood, Direction.WEST)); setBlockAndMetadata(world, x, y, z - 1, blockWood, metaWood); setMetadata(world, x, y, z - 1, WideLog.metadataWithDirection(metaWood, Direction.NORTH)); setBlockAndMetadata(world, x - 1, y, z - 1, blockWood, metaWood); setMetadata(world, x - 1, y, z - 1, WideLog.metadataWithDirection(metaWood, Direction.EAST)); } }
@Override public boolean onItemUseFirst( ItemStack stack, EntityPlayer player, World world, int X, int Y, int Z, int side) { TileEntity te = world.getBlockTileEntity(X, Y, Z); if (te != null && te instanceof TileEntityIronChest) { TileEntityIronChest ironchest = (TileEntityIronChest) te; TileEntityIronChest newchest = ironchest.applyUpgradeItem(this); if (newchest == null) { return false; } world.setBlockTileEntity(X, Y, Z, newchest); world.setBlockMetadataWithNotify(X, Y, Z, newchest.getType().ordinal()); world.notifyBlocksOfNeighborChange(X, Y, Z, world.getBlockId(X, Y, Z)); world.markBlockNeedsUpdate(X, Y, Z); stack.stackSize = 0; return true; } else { return false; } }
private int getBlockColor(World world, int x, int y, int z) { int color24 = 0; try { if (MinimapConfig.getInstance().isColor() && !MinimapConfig.getInstance().isCavemap()) { if (x == (int) map.getPlayerX() && z == (int) map.getPlayerZ()) return 0xff0000; if ((world.getBlockMaterial(x, y + 1, z) == Material.ice) || (world.getBlockMaterial(x, y + 1, z) == Material.snow)) { color24 = 0xffffff; } else { BlockColor col = BlockColor.getBlockColor(world.getBlockId(x, y, z), world.getBlockMetadata(x, y, z)); color24 = col.color; } } } catch (Exception e) { return 0; } return color24; }
protected void placeSpawnerAtCurrentPosition( World var1, Random var2, int var3, int var4, int var5, String var6, StructureBoundingBox var7) { int var8 = this.getXWithOffset(var3, var5); int var9 = this.getYWithOffset(var4); int var10 = this.getZWithOffset(var3, var5); if (var7.isVecInside(var8, var9, var10) && var1.getBlockId(var8, var9, var10) != Block.mobSpawner.blockID) { var1.setBlockWithNotify(var8, var9, var10, Block.mobSpawner.blockID); TileEntityMobSpawner var11 = (TileEntityMobSpawner) var1.getBlockTileEntity(var8, var9, var10); if (var11 != null) { var11.setMobID(var6); } } }