public void attackTargetEntityWithCurrentItem(Entity entity) { int i = inventory.getDamageVsEntity(entity); if (isPotionActive(Potion.damageBoost)) { i += 3 << getActivePotionEffect(Potion.damageBoost).getAmplifier(); } if (isPotionActive(Potion.weakness)) { i -= 2 << getActivePotionEffect(Potion.weakness).getAmplifier(); } int j = 0; int k = 0; if (entity instanceof EntityLiving) { k = EnchantmentHelper.getEnchantmentModifierLiving(inventory, (EntityLiving) entity); j += EnchantmentHelper.getKnockbackModifier(inventory, (EntityLiving) entity); } if (isSprinting()) { j++; } if (i > 0 || k > 0) { boolean flag = fallDistance > 0.0F && !onGround && !isOnLadder() && !isInWater() && !isPotionActive(Potion.blindness) && ridingEntity == null && (entity instanceof EntityLiving); if (flag) { i += rand.nextInt(i / 2 + 2); } i += k; boolean flag1 = entity.attackEntityFrom(DamageSource.causePlayerDamage(this), i); if (flag1) { if (j > 0) { entity.addVelocity( -MathHelper.sin((rotationYaw * 3.141593F) / 180F) * (float) j * 0.5F, 0.10000000000000001D, MathHelper.cos((rotationYaw * 3.141593F) / 180F) * (float) j * 0.5F); motionX *= 0.59999999999999998D; motionZ *= 0.59999999999999998D; setSprinting(false); } if (flag) { onCriticalHit(entity); } if (k > 0) { func_40183_c(entity); } if (i >= 18) { triggerAchievement(AchievementList.overkill); } } ItemStack itemstack = getCurrentEquippedItem(); if (itemstack != null && (entity instanceof EntityLiving)) { itemstack.hitEntity((EntityLiving) entity, this); if (itemstack.stackSize <= 0) { itemstack.onItemDestroyedByUse(this); destroyCurrentEquippedItem(); } } if (entity instanceof EntityLiving) { if (entity.isEntityAlive()) { alertWolves((EntityLiving) entity, true); } addStat(StatList.damageDealtStat, i); int l = EnchantmentHelper.getFireAspectModifier(inventory, (EntityLiving) entity); if (l > 0) { entity.setFire(l * 4); } } addExhaustion(0.3F); } }
/** * Attacks for the player the targeted entity with the currently equipped item. The equipped item * has hitEntity called on it. Args: targetEntity */ public void attackTargetEntityWithCurrentItem(Entity par1Entity) { if (!ForgeHooks.onEntityInteract(this, par1Entity, true)) { return; } ItemStack stack = getCurrentEquippedItem(); if (stack != null && stack.getItem().onLeftClickEntity(stack, this, par1Entity)) { return; } if (par1Entity.canAttackWithItem()) { int var2 = this.inventory.getDamageVsEntity(par1Entity); if (this.isPotionActive(Potion.damageBoost)) { var2 += 3 << this.getActivePotionEffect(Potion.damageBoost).getAmplifier(); } if (this.isPotionActive(Potion.weakness)) { var2 -= 2 << this.getActivePotionEffect(Potion.weakness).getAmplifier(); } int var3 = 0; int var4 = 0; if (par1Entity instanceof EntityLiving) { var4 = EnchantmentHelper.getEnchantmentModifierLiving( this.inventory, (EntityLiving) par1Entity); var3 += EnchantmentHelper.getKnockbackModifier(this.inventory, (EntityLiving) par1Entity); } if (this.isSprinting()) { ++var3; } if (var2 > 0 || var4 > 0) { boolean var5 = this.fallDistance > 0.0F && !this.onGround && !this.isOnLadder() && !this.isInWater() && !this.isPotionActive(Potion.blindness) && this.ridingEntity == null && par1Entity instanceof EntityLiving; if (var5) { var2 += this.rand.nextInt(var2 / 2 + 2); } var2 += var4; boolean var6 = par1Entity.attackEntityFrom(DamageSource.causePlayerDamage(this), var2); if (var6) { if (var3 > 0) { par1Entity.addVelocity( (double) (-MathHelper.sin(this.rotationYaw * (float) Math.PI / 180.0F) * (float) var3 * 0.5F), 0.1D, (double) (MathHelper.cos(this.rotationYaw * (float) Math.PI / 180.0F) * (float) var3 * 0.5F)); this.motionX *= 0.6D; this.motionZ *= 0.6D; this.setSprinting(false); } if (var5) { this.onCriticalHit(par1Entity); } if (var4 > 0) { this.onEnchantmentCritical(par1Entity); } if (var2 >= 18) { this.triggerAchievement(AchievementList.overkill); } this.setLastAttackingEntity(par1Entity); } ItemStack var7 = this.getCurrentEquippedItem(); if (var7 != null && par1Entity instanceof EntityLiving) { var7.hitEntity((EntityLiving) par1Entity, this); if (var7.stackSize <= 0) { var7.onItemDestroyedByUse(this); this.destroyCurrentEquippedItem(); } } if (par1Entity instanceof EntityLiving) { if (par1Entity.isEntityAlive()) { this.alertWolves((EntityLiving) par1Entity, true); } this.addStat(StatList.damageDealtStat, var2); int var8 = EnchantmentHelper.getFireAspectModifier(this.inventory, (EntityLiving) par1Entity); if (var8 > 0) { par1Entity.setFire(var8 * 4); } } this.addExhaustion(0.3F); } } }