private WeakReference<EntityPlayer> createNewPlayer(WorldServer world, int x, int y, int z) { EntityPlayer player = FakePlayerFactory.get(world, gameProfile); player.posX = x; player.posY = y; player.posZ = z; return new WeakReference<EntityPlayer>(player); }
public EntityPlayer getBuildCraftPlayer(World world, int x, int y, int z) { if (CoreProxy.buildCraftPlayer == null) { CoreProxy.buildCraftPlayer = createNewPlayer(world, x, y, z); } else { CoreProxy.buildCraftPlayer.worldObj = world; CoreProxy.buildCraftPlayer.posX = x; CoreProxy.buildCraftPlayer.posY = y; CoreProxy.buildCraftPlayer.posZ = z; } return CoreProxy.buildCraftPlayer; }
public void onArmorTick(World world, EntityPlayer player, ItemStack itemstack) { if (player != null) { if (player.getCurrentArmor(2).getItem() == this) { if (player.getEntityData().getBoolean("clankJumped")) { double x = player.posX -= 0.15d; double z = player.posZ -= 0.15d; world.spawnParticle("flame", x, player.posY, z, 0.0D, 0.0D, 0.0D); } } } }
private EntityPlayer createNewPlayer(World world, int x, int y, int z) { EntityPlayer player = new EntityPlayer(world, new GameProfile(null, "[BuildCraft]")) { @Override public void addChatMessage(IChatComponent var1) {} @Override public boolean canCommandSenderUseCommand(int var1, String var2) { return false; } @Override public ChunkCoordinates getPlayerCoordinates() { return null; } }; player.posX = x; player.posY = y; player.posZ = z; return player; }