@Override public boolean onBlockActivated( World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) { if (player.isSneaking()) return true; else if (world.isSideSolid(x, y + 1, z, ForgeDirection.DOWN)) return true; else { if (!world.isRemote) { TileEntityMagneticChest tileMagneticChest = (TileEntityMagneticChest) world.getTileEntity(x, y, z); if (tileMagneticChest != null) { player.displayGUIChest(tileMagneticChest); } } return true; } }
/** First layer of player interaction */ public boolean interactFirst(EntityPlayer playerIn) { if (net.minecraftforge.common.MinecraftForge.EVENT_BUS.post( new net.minecraftforge.event.entity.minecart.MinecartInteractEvent(this, playerIn))) return true; if (!this.worldObj.isRemote) { playerIn.displayGUIChest(this); } return true; }
@Override public boolean onBlockActivated( World w, int x, int y, int z, EntityPlayer p, int i, float f, float f1, float f2) { if (w.isRemote) { return true; } else { IInventory iinventory = getInventory(w, x, y, z); if (iinventory != null) { p.displayGUIChest(iinventory); } return true; } }
@Override public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) { super.onItemRightClick(stack, world, player); McInvWorld worldObj = McPlayerInvManager.getInstance((world.isRemote) ? Side.CLIENT : Side.SERVER) .getPlayerInventory(player) .getWorld(); EVecInt pos = new EVecInt(McInvWorld.getX(stack), McInvWorld.getY(stack)); IEMachineryBag bag = (IEMachineryBag) worldObj.getItemEntity(worldObj.toEntry(pos)); player.displayGUIChest(bag); return stack; }
/** Called upon block activation (right click on the block.) */ public boolean onBlockActivated( World world, int x, int y, int z, EntityPlayer player, int i, float f1, float f2, float f3) { if (world.isRemote) { return true; } else { IInventory iinventory = this.func_149951_m(world, x, y, z); if (iinventory != null) { player.displayGUIChest(iinventory); } return true; } }
@Override /** Called upon block activation (right click on the block.) */ protected void postOnBlockActivated( TEBase TE, EntityPlayer entityPlayer, int side, float hitX, float hitY, float hitZ, List<Boolean> altered, List<Boolean> decInv) { if (!Safe.isOpen(TE) && canPlayerActivate(TE, entityPlayer)) { TECarpentersSafe TE_safe = (TECarpentersSafe) TE; ItemStack itemStack = entityPlayer.getHeldItem(); if (itemStack != null && itemStack.getItem().equals(Items.gold_ingot)) { if (!TE_safe.hasUpgrade()) { if (TE_safe.incSizeInventory()) { TE.getWorldObj().markBlockForUpdate(TE.xCoord, TE.yCoord, TE.zCoord); decInv.add(true); return; } } } if (!decInv.contains(true)) { entityPlayer.displayGUIChest((TECarpentersSafe) TE); } } else { ChatHandler.sendMessageToPlayer("message.block_lock.name", entityPlayer); } /* * Safe should always return true because it either warns the player * that it is locked, or it returns the GUI. */ altered.add(true); }
@Override public boolean interact(EntityPlayer entityPlayer) { // Only the owner can interact with extended spiders. if (owner.equals(entityPlayer.getUniqueID())) { // Pack spider displays its inventory. if (spiderType == EnumSpiderType.PACK) { entityPlayer.displayGUIChest(inventory); } // Rider spider causes the player to mount it. else if (spiderType == EnumSpiderType.RIDER) { entityPlayer.rotationYaw = rotationYaw; entityPlayer.rotationPitch = rotationPitch; if (!worldObj.isRemote) { entityPlayer.mountEntity(this); } } } return true; }
public boolean onBlockActivated( World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } else { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityBrewingStand) { playerIn.displayGUIChest((TileEntityBrewingStand) tileentity); playerIn.triggerAchievement(StatList.field_181729_M); } return true; } }
/** Called upon block activation (right click on the block.) */ public boolean onBlockActivated( World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) { if (par1World.isRemote) { return true; } else { IInventory iinventory = this.getInventory(par1World, par2, par3, par4); if (iinventory != null) { par5EntityPlayer.displayGUIChest(iinventory); } return true; } }
@Override public boolean onBlockActivated( World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) { Object var10 = par1World.getTileEntity(par2, par3, par4); if (var10 == null) { return true; } else if (par1World.isSideSolid(par2, par3 + 1, par4, ForgeDirection.DOWN)) { return true; } else if (T10TreasureChest.isOcelotBlockingChest(par1World, par2, par3, par4)) { return true; } else if (par1World.getBlock(par2 - 1, par3, par4) == this && (par1World.isSideSolid(par2 - 1, par3 + 1, par4, ForgeDirection.DOWN) || T10TreasureChest.isOcelotBlockingChest(par1World, par2 - 1, par3, par4))) { return true; } else if (par1World.getBlock(par2 + 1, par3, par4) == this && (par1World.isSideSolid(par2 + 1, par3 + 1, par4, ForgeDirection.DOWN) || T10TreasureChest.isOcelotBlockingChest(par1World, par2 + 1, par3, par4))) { return true; } else if (par1World.getBlock(par2, par3, par4 - 1) == this && (par1World.isSideSolid(par2, par3 + 1, par4 - 1, ForgeDirection.DOWN) || T10TreasureChest.isOcelotBlockingChest(par1World, par2, par3, par4 - 1))) { return true; } else if (par1World.getBlock(par2, par3, par4 + 1) == this && (par1World.isSideSolid(par2, par3 + 1, par4 + 1, ForgeDirection.DOWN) || T10TreasureChest.isOcelotBlockingChest(par1World, par2, par3, par4 + 1))) { return true; } else { if (par1World.getBlock(par2 - 1, par3, par4) == this) { var10 = new InventoryLargeChest( "container.chestDouble", (TileEntityT10TreasureChest) par1World.getTileEntity(par2 - 1, par3, par4), (IInventory) var10); } if (par1World.getBlock(par2 + 1, par3, par4) == this) { var10 = new InventoryLargeChest( "container.chestDouble", (IInventory) var10, (TileEntityT10TreasureChest) par1World.getTileEntity(par2 + 1, par3, par4)); } if (par1World.getBlock(par2, par3, par4 - 1) == this) { var10 = new InventoryLargeChest( "container.chestDouble", (TileEntityT10TreasureChest) par1World.getTileEntity(par2, par3, par4 - 1), (IInventory) var10); } if (par1World.getBlock(par2, par3, par4 + 1) == this) { var10 = new InventoryLargeChest( "container.chestDouble", (IInventory) var10, (TileEntityT10TreasureChest) par1World.getTileEntity(par2, par3, par4 + 1)); } if (par1World.isRemote) { return true; } else { par5EntityPlayer.displayGUIChest((IInventory) var10); return true; } } }