public void setTargetLook(Location target) { controllerLook.a(target.getX(), target.getY(), target.getZ(), 10, 40); }
public void updateAI() { controllerMove.c(); controllerLook.a(); controllerJump.b(); }
public void setTargetLook(Entity target, float yawOffset, float renderOffset) { controllerLook.a(target, yawOffset, renderOffset); }