public void setTargetLook(Location target) {
   controllerLook.a(target.getX(), target.getY(), target.getZ(), 10, 40);
 }
 public void updateAI() {
   controllerMove.c();
   controllerLook.a();
   controllerJump.b();
 }
 public void setTargetLook(Entity target, float yawOffset, float renderOffset) {
   controllerLook.a(target, yawOffset, renderOffset);
 }