@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Player opponent = game.getPlayer(source.getFirstTarget()); Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (controller != null && opponent != null && sourcePermanent != null) { opponent.revealCards(sourcePermanent.getName(), opponent.getHand(), game); TargetCard target = new TargetCard(Zone.PICK, new FilterNonlandCard("nonland card to exile")); if (controller.choose(Outcome.Exile, opponent.getHand(), target, game)) { Card card = opponent.getHand().get(target.getFirstTarget(), game); if (card != null) { controller.moveCardToExileWithInfo( card, CardUtil.getCardExileZoneId(game, source), sourcePermanent.getName(), source.getSourceId(), game, Zone.HAND); } } return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return false; } Cards cards = new CardsImpl(Zone.LIBRARY); cards.addAll(controller.getLibrary().getTopCards(game, 7)); if (!cards.isEmpty()) { TargetCard target = new TargetCard( Zone.LIBRARY, new FilterCreatureCard("creature card to put on the battlefield")); if (controller.choose(Outcome.PutCreatureInPlay, cards, target, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); controller.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId()); } } if (cards.size() > 0) { controller.putCardsOnBottomOfLibrary(cards, game, source, true); } } return true; }
private void exileCards(Player player, int count, Ability source, Game game) { int amount = Math.min( count, player.getHand().size() + game.getBattlefield().getAllActivePermanents(player.getId()).size()); while (amount > 0) { Target target = new TargetControlledPermanent(0, 1, filter, true); if (target.canChoose(player.getId(), game) && player.choose(Outcome.Exile, target, source.getSourceId(), game)) { for (UUID targetId : target.getTargets()) { Permanent chosen = game.getPermanent(targetId); if (chosen != null) { chosen.moveToExile(source.getId(), "Descent into Madness", source.getSourceId(), game); amount--; } } } if (amount > 0) { TargetCard targetInHand = new TargetCard(Zone.HAND, filterInHand); if (targetInHand.canChoose(player.getId(), game) && player.choose(Outcome.Exile, player.getHand(), targetInHand, game)) { Card card = player.getHand().get(targetInHand.getFirstTarget(), game); if (card != null) { card.moveToExile(source.getId(), "Descent into Madness", source.getSourceId(), game); amount--; } } } } }
@Override public boolean chooseTarget( Outcome outcome, Cards cards, TargetCard target, Ability source, Game game) { if (cards.isEmpty()) return !target.isRequired(); Card card = cards.getRandom(game); target.addTarget(card.getId(), source, game); return true; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null) { return false; } Cards cards = new CardsImpl(Zone.PICK); int count = source.getManaCostsToPay().getX(); count = Math.min(player.getLibrary().size(), count); boolean legendaryIncluded = false; for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); if (filter.match(card, game)) { legendaryIncluded = true; } game.setZone(card.getId(), Zone.PICK); } } player.lookAtCards("Heroes' Podium", cards, game); // You may reveal a legendary creature card from among them and put it into your hand. if (!cards.isEmpty() && legendaryIncluded && player.chooseUse( outcome, "Put a legendary creature card into your hand?", source, game)) { if (cards.size() == 1) { Card card = cards.getRandom(game); cards.remove(card); card.moveToZone(Zone.HAND, source.getSourceId(), game, false); return true; } else { TargetCard target = new TargetCard(Zone.PICK, filter); if (player.choose(outcome, cards, target, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); card.moveToZone(Zone.HAND, source.getSourceId(), game, false); } } } } // Put the rest on the bottom of your library in a random order while (cards.size() > 0) { Card card = cards.getRandom(game); if (card != null) { cards.remove(card); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false); } } return true; }
@Override public boolean apply(Game game, Ability source) { Cards cardsToCast = new CardsImpl(); Player targetOpponent = game.getPlayer(targetPointer.getFirst(game, source)); MageObject sourceObject = source.getSourceObject(game); if (targetOpponent != null && sourceObject != null) { List<Card> allCards = targetOpponent.getLibrary().getTopCards(game, 7); Cards cards = new CardsImpl(Zone.LIBRARY, allCards); targetOpponent.revealCards( sourceObject.getIdName() + " - " + targetOpponent.getName() + "'s top library cards", cards, game); for (Card card : allCards) { if (filter.match(card, game)) { cardsToCast.add(card); } } // cast an instant or sorcery for free if (cardsToCast.size() > 0) { int numberOfSpells = 1; if (SpellMasteryCondition.getInstance().apply(game, source)) { numberOfSpells++; } Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { TargetCard target = new TargetCard(Zone.LIBRARY, filter); // zone should be ignored here target.setNotTarget(true); while (numberOfSpells > 0 && cardsToCast.size() > 0 && controller.chooseUse( outcome, "Cast an instant or sorcery card from among them for free?", source, game) && controller.choose(outcome, cardsToCast, target, game)) { Card card = cardsToCast.get(target.getFirstTarget(), game); if (card != null) { controller.cast(card.getSpellAbility(), game, true); numberOfSpells--; cardsToCast.remove(card); allCards.remove(card); } if (!controller.isInGame()) { return false; } target.clearChosen(); } } targetOpponent.moveCards(allCards, Zone.LIBRARY, Zone.GRAVEYARD, source, game); } return true; } return false; }
@Override public boolean apply(Game game, Ability source) { boolean isMountain = false; Card sourceCard = game.getCard(source.getSourceId()); Player player = game.getPlayer(source.getControllerId()); if (player == null || sourceCard == null) { return false; } Cards cards = new CardsImpl(Zone.PICK); while (player.getLibrary().size() > 0) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); if (card.getCardType().contains(CardType.LAND)) { if (card.getSubtype().contains("Mountain")) { isMountain = true; } break; } } else { break; } } player.revealCards(sourceCard.getName(), cards, game); int damage = cards.size(); if (isMountain == true) { damage *= 2; } Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source)); if (permanent != null) { permanent.damage(damage, source.getSourceId(), game, true, false); } else { Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source)); if (targetPlayer != null) { targetPlayer.damage(damage, source.getSourceId(), game, false, true); } } TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library")); target.setRequired(true); while (cards.size() > 1) { player.choose(Outcome.Neutral, cards, target, game); Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); card.moveToZone(Zone.PICK, source.getId(), game, false); } target.clearChosen(); } return true; }
@Override public boolean choose(Outcome outcome, Cards cards, TargetCard target, Game game) { if (cards.isEmpty()) return !target.isRequired(); Set<UUID> possibleTargets = target.possibleTargets(playerId, cards, game); if (possibleTargets.isEmpty()) return !target.isRequired(); Iterator<UUID> it = possibleTargets.iterator(); int targetNum = rnd.nextInt(possibleTargets.size()); UUID targetId = it.next(); for (int i = 0; i < targetNum; i++) { targetId = it.next(); } target.add(targetId, game); return true; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (controller == null || sourcePermanent == null) { return false; } int highCMC = 0; List<Permanent> controlledArtifacts = game.getBattlefield() .getAllActivePermanents(new FilterArtifactPermanent(), controller.getId(), game); for (Permanent permanent : controlledArtifacts) { if (permanent.getSpellAbility() != null) { int cmc = permanent.getSpellAbility().getManaCosts().convertedManaCost(); if (cmc > highCMC) { highCMC = cmc; } } } Cards cards = new CardsImpl(); for (int i = 0; i < highCMC; i++) { Card card = controller.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); } } controller.lookAtCards(sourcePermanent.getIdName(), cards, game); if (!cards.isEmpty()) { TargetCard target = new TargetCard( Zone.LIBRARY, new FilterArtifactCard("artifact card to put onto the battlefield")); if (target.canChoose(source.getSourceId(), controller.getId(), game) && controller.choose(Outcome.Benefit, cards, target, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { controller.revealCards(sourcePermanent.getIdName(), new CardsImpl(card), game); cards.remove(card); controller.moveCards(card, Zone.BATTLEFIELD, source, game); } } } controller.putCardsOnBottomOfLibrary(cards, game, source, true); return true; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (controller != null && sourceObject != null) { if (controller.chooseUse(Outcome.Benefit, choiceText, source, game)) { Set<Card> sideboard = controller.getSideboard().getCards(filter, game); List<Card> exile = game.getExile().getAllCards(game); Cards filteredCards = new CardsImpl(); Card card = null; for (Card sideboardCard : sideboard) { filteredCards.add(sideboardCard.getId()); } for (Card exileCard : exile) { if (exileCard.getOwnerId().equals(source.getControllerId()) && exileCard.hasSubtype("Eldrazi")) { filteredCards.add(exileCard); } } if (filteredCards.isEmpty()) { game.informPlayer( controller, "You have no " + filter.getMessage() + " outside the game (your sideboard) or in exile."); } else { TargetCard target = new TargetCard(Zone.OUTSIDE, filter); target.setNotTarget(true); if (controller.choose(outcome, filteredCards, target, game)) { card = controller.getSideboard().get(target.getFirstTarget(), game); if (card == null) { card = game.getCard(target.getFirstTarget()); } } } if (card != null) { card.moveToZone(Zone.HAND, source.getSourceId(), game, false); controller.revealCards(sourceObject.getIdName(), new CardsImpl(card), game); } } return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { boolean revealed = player .isTopCardRevealed(); // by looking at the cards with scry you have not to reveal the // next card player.setTopCardRevealed(false); Cards cards = new CardsImpl(); int count = Math.min(scryNumber, player.getLibrary().size()); if (count == 0) { return true; } for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); cards.add(card); } TargetCard target1 = new TargetCard(Zone.LIBRARY, filter1); target1.setRequired(false); // move cards to the bottom of the library while (player.isInGame() && cards.size() > 0 && player.choose(Outcome.Detriment, cards, target1, game)) { Card card = cards.get(target1.getFirstTarget(), game); if (card != null) { cards.remove(card); player.moveCardToLibraryWithInfo( card, source.getSourceId(), game, Zone.LIBRARY, false, false); } target1.clearChosen(); } // move cards to the top of the library player.putCardsOnTopOfLibrary(cards, game, source, true); game.fireEvent( new GameEvent( GameEvent.EventType.SCRY, source.getControllerId(), source.getSourceId(), source.getControllerId())); player.setTopCardRevealed(revealed); return true; } return false; }
@java.lang.Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player.getHand().size() > 0) { TargetCard target = new TargetCard(Zone.HAND, filter); player.choose(Outcome.Benefit, player.getHand(), target, game); Card card = player.getHand().get(target.getFirstTarget(), game); if (card != null) { card.moveToExile(getId(), "Chrome Mox (Imprint)", source.getSourceId(), game); Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { permanent.imprint(card.getId(), game); } return true; } } return true; }
@Override public boolean choose(Outcome outcome, Cards cards, TargetCard target, Game game) { if (this.isHuman()) { if (cards.isEmpty()) { return false; } Set<UUID> possibleTargets = target.possibleTargets(playerId, cards, game); if (possibleTargets.isEmpty()) { return false; } Iterator<UUID> it = possibleTargets.iterator(); int targetNum = rnd.nextInt(possibleTargets.size()); UUID targetId = it.next(); for (int i = 0; i < targetNum; i++) { targetId = it.next(); } target.add(targetId, game); return true; } return super.choose(outcome, cards, target, game); }
@Override public boolean apply(Game game, Ability source) { CardsImpl cardsInExile = new CardsImpl(); TargetCard target = new TargetCard(Zone.EXILED, new FilterCreatureCard()); Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { ExileZone exile = game.getExile().getExileZone(exileId); if (exile != null) { LinkedList<UUID> cards = new LinkedList<>(exile); for (UUID cardId : cards) { Card card = game.getCard(cardId); cardsInExile.add(card); } if (controller.choose(Outcome.PutCreatureInPlay, cardsInExile, target, game)) { Card chosenCard = game.getCard(target.getFirstTarget()); return controller.moveCards(chosenCard, Zone.BATTLEFIELD, source, game); } } } return false; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(this.getTargetPointer().getFirst(game, source)); Player controller = game.getPlayer(source.getControllerId()); if (player == null || controller == null) { return false; } Cards cards = new CardsImpl(); cards.addAll(player.getLibrary().getTopCards(game, 7)); controller.moveCards(cards, Zone.EXILED, source, game); if (cards.getCards(new FilterCreatureCard(), game).size() > 0) { TargetCard target = new TargetCard(Zone.EXILED, new FilterCreatureCard()); if (controller.chooseTarget(outcome, cards, target, source, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { controller.moveCards(card, Zone.BATTLEFIELD, source, game, false, false, false, null); } } } return true; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); int amount = new GetXValue().calculate(game, source, this); if (controller != null && sourceObject != null) { TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterCard()); if (controller.searchLibrary(target, game)) { Cards chosen = new CardsImpl(); for (UUID cardId : (List<UUID>) target.getTargets()) { Card card = controller.getLibrary().remove(cardId, game); chosen.add(card); } controller.shuffleLibrary(source, game); TargetCard targetToLib = new TargetCard(Zone.LIBRARY, new FilterCard(textTop)); while (chosen.size() > 1 && controller.canRespond()) { controller.choose(Outcome.Neutral, chosen, targetToLib, game); Card card = chosen.get(targetToLib.getFirstTarget(), game); if (card != null) { chosen.remove(card); controller.moveCardToLibraryWithInfo( card, source.getSourceId(), game, Zone.LIBRARY, true, false); } targetToLib.clearChosen(); } if (chosen.size() == 1) { Card card = chosen.get(chosen.iterator().next(), game); controller.moveCardToLibraryWithInfo( card, source.getSourceId(), game, Zone.LIBRARY, true, false); } } return true; } return false; }
@Override public boolean apply(Game game, Ability source) { TargetCardInLibrary target = new TargetCardInLibrary(0, 2, new FilterBasicLandCard()); Player player = game.getPlayer(source.getControllerId()); if (player.searchLibrary(target, game)) { if (target.getTargets().size() > 0) { Cards revealed = new CardsImpl(); for (UUID cardId : target.getTargets()) { Card card = player.getLibrary().getCard(cardId, game); revealed.add(card); } player.revealCards("Kodama's Reach", revealed, game); if (target.getTargets().size() == 2) { TargetCard target2 = new TargetCard(Zone.PICK, filter); player.choose(Outcome.Benefit, revealed, target2, game); Card card = revealed.get(target2.getFirstTarget(), game); if (card != null) { player.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId(), true); revealed.remove(card); } card = revealed.getCards(game).iterator().next(); if (card != null) { player.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.LIBRARY); } } else if (target.getTargets().size() == 1) { Card card = revealed.getCards(game).iterator().next(); if (card != null) { player.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId(), true); } } } player.shuffleLibrary(game); return true; } player.shuffleLibrary(game); return false; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (sourceObject != null && controller != null) { Cards cards = new CardsImpl(); cards.addAll(controller.getLibrary().getTopCards(game, 3)); if (!cards.isEmpty()) { controller.revealCards(staticText, cards, game); Card cardToGraveyard; if (cards.size() == 1) { cardToGraveyard = cards.getRandom(game); } else { Player opponent; Set<UUID> opponents = game.getOpponents(controller.getId()); if (opponents.size() == 1) { opponent = game.getPlayer(opponents.iterator().next()); } else { Target target = new TargetOpponent(true); controller.chooseTarget(Outcome.Detriment, target, source, game); opponent = game.getPlayer(target.getFirstTarget()); } TargetCard target = new TargetCard(1, Zone.LIBRARY, new FilterCard()); opponent.chooseTarget(outcome, cards, target, source, game); cardToGraveyard = game.getCard(target.getFirstTarget()); } if (cardToGraveyard != null) { controller.moveCards(cardToGraveyard, Zone.LIBRARY, Zone.GRAVEYARD, source, game); cards.remove(cardToGraveyard); } controller.moveCards(cards, Zone.LIBRARY, Zone.HAND, source, game); } return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); Cards cards = new CardsImpl(Zone.PICK); int count = Math.min(player.getLibrary().size(), 4); for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); cards.add(card); game.setZone(card.getId(), Zone.PICK); } if (cards.size() == 0) { return false; } TargetCard target1 = new TargetCard(Zone.PICK, filter1); if (player.choose(Outcome.Detriment, cards, target1, game)) { Card card = cards.get(target1.getFirstTarget(), game); if (card != null) { cards.remove(card); card.moveToExile(getId(), "Clone Shell (Imprint)", source.getSourceId(), game); card.setFaceDown(true, game); Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { permanent.imprint(card.getId(), game); } } target1.clearChosen(); } if (cards.size() > 0) { TargetCard target2 = new TargetCard(Zone.PICK, filter2); while (player.canRespond() && cards.size() > 1) { player.choose(Outcome.Benefit, cards, target2, game); Card card = cards.get(target2.getFirstTarget(), game); if (card != null) { cards.remove(card); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false); } target2.clearChosen(); } Card card = cards.get(cards.iterator().next(), game); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); } return true; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); Permanent enchantment = game.getPermanent(source.getSourceId()); if (player == null || enchantment.getAttachedTo() == null) { return false; } Permanent creature = game.getPermanent(enchantment.getAttachedTo()); if (creature == null) { return false; } Cards cards = new CardsImpl(Zone.PICK); int count = Math.min(player.getLibrary().size(), 5); for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); game.setZone(card.getId(), Zone.PICK); } } player.lookAtCards("Call to the Kindred", cards, game); FilterCreatureCard filter = new FilterCreatureCard(); StringBuilder sb = new StringBuilder("creature card with at least one subtype from: "); ArrayList<Predicate<MageObject>> subtypes = new ArrayList<Predicate<MageObject>>(); for (String subtype : creature.getSubtype()) { subtypes.add(new SubtypePredicate(subtype)); sb.append(subtype).append(", "); } filter.add(Predicates.or(subtypes)); sb.delete(sb.length() - 2, sb.length()); filter.setMessage(sb.toString()); if (cards.count(filter, game) > 0 && player.chooseUse( Outcome.DrawCard, "Do you wish to put a creature card onto the battlefield?", source, game)) { TargetCard target = new TargetCard(Zone.PICK, filter); if (player.choose(Outcome.PutCreatureInPlay, cards, target, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); card.putOntoBattlefield(game, Zone.PICK, source.getSourceId(), source.getControllerId()); } } } TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library")); while (player.isInGame() && cards.size() > 1) { player.choose(Outcome.Neutral, cards, target, game); Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false); } target.clearChosen(); } if (cards.size() == 1) { Card card = cards.get(cards.iterator().next(), game); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false); } return true; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (player == null || sourceObject == null) { return false; } int xValue; xValue = source.getManaCostsToPay().getX(); Cards cards = new CardsImpl(Zone.PICK); int count = Math.min(player.getLibrary().size(), xValue); for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); game.setZone(card.getId(), Zone.PICK); } } player.lookAtCards(sourceObject.getName(), cards, game); TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put into your hand")); if (player.choose(Outcome.DrawCard, cards, target, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); card.moveToZone(Zone.HAND, source.getSourceId(), game, false); game.informPlayers( sourceObject.getName() + ": " + player.getLogName() + " puts a card into his or her hand"); } } target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library")); if (cards.size() > 0) { game.informPlayers( new StringBuilder(sourceObject.getName()) .append(": ") .append(player.getLogName()) .append(" puts ") .append(cards.size() == 1 ? "a" : cards.size()) .append(" card") .append(cards.size() > 1 ? "s" : "") .append(" on the bottom of his or her library") .toString()); } while (player.isInGame() && cards.size() > 1) { player.choose(Outcome.Neutral, cards, target, game); Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false); } target.clearChosen(); } if (cards.size() == 1) { Card card = cards.get(cards.iterator().next(), game); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false); } return true; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null) { return false; } Cards cards = new CardsImpl(Zone.PICK); int count = Math.min(player.getLibrary().size(), 5); for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); game.setZone(card.getId(), Zone.PICK); } } player.revealCards("Fact or Fiction", cards, game); Set<UUID> opponents = game.getOpponents(source.getControllerId()); if (!opponents.isEmpty()) { Player opponent = game.getPlayer(opponents.iterator().next()); TargetCard target = new TargetCard( 0, cards.size(), Zone.PICK, new FilterCard("cards to put in the first pile")); Cards pile1 = new CardsImpl(); if (opponent.choose(Outcome.Neutral, cards, target, game)) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Card card = cards.get(targetId, game); if (card != null) { pile1.add(card); cards.remove(card); } } } player.revealCards("Pile 1 (Fact or Fiction)", pile1, game); player.revealCards("Pile 2 (Fact or Fiction)", cards, game); Choice choice = new ChoiceImpl(true); choice.setMessage("Select a pile of cards to put into your hand:"); StringBuilder sb = new StringBuilder("Pile 1: "); for (UUID cardId : pile1) { Card card = pile1.get(cardId, game); if (card != null) { sb.append(card.getName()).append("; "); } } sb.delete(sb.length() - 2, sb.length()); choice.getChoices().add(sb.toString()); sb = new StringBuilder("Pile 2: "); for (UUID cardId : cards) { Card card = cards.get(cardId, game); if (card != null) { sb.append(card.getName()).append("; "); } } sb.delete(sb.length() - 2, sb.length()); choice.getChoices().add(sb.toString()); Zone pile1Zone = Zone.GRAVEYARD; Zone pile2Zone = Zone.HAND; if (player.choose(Outcome.Neutral, choice, game)) { if (choice.getChoice().startsWith("Pile 1")) { pile1Zone = Zone.HAND; pile2Zone = Zone.GRAVEYARD; } } for (UUID cardUuid : pile1) { Card card = pile1.get(cardUuid, game); if (card != null) { card.moveToZone(pile1Zone, source.getId(), game, false); } } for (UUID cardUuid : cards) { Card card = cards.get(cardUuid, game); if (card != null) { card.moveToZone(pile2Zone, source.getId(), game, false); } } } return true; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(targetPointer.getFirst(game, source)); Player controller = game.getPlayer(source.getControllerId()); Card sourceCard = game.getCard(source.getSourceId()); if (player != null && controller != null) { if (revealAllCards) { this.numberCardsToReveal = new StaticValue(player.getHand().size()); } int numberToReveal = this.numberCardsToReveal.calculate(game, source, this); if (numberToReveal > 0) { Cards revealedCards = new CardsImpl(Zone.HAND); numberToReveal = Math.min(player.getHand().size(), numberToReveal); if (player.getHand().size() > numberToReveal) { TargetCardInHand chosenCards = new TargetCardInHand( numberToReveal, numberToReveal, new FilterCard("card in " + player.getLogName() + "'s hand")); chosenCards.setNotTarget(true); if (chosenCards.canChoose(player.getId(), game) && player.chooseTarget( Outcome.Discard, player.getHand(), chosenCards, source, game)) { if (!chosenCards.getTargets().isEmpty()) { List<UUID> targets = chosenCards.getTargets(); for (UUID targetid : targets) { Card card = game.getCard(targetid); if (card != null) { revealedCards.add(card); } } } } } else { revealedCards.addAll(player.getHand()); } player.revealCards( sourceCard != null ? sourceCard.getName() : "Discard", revealedCards, game); boolean result = true; int filteredCardsCount = revealedCards.count(filter, source.getSourceId(), source.getControllerId(), game); int numberToDiscard = Math.min(this.numberCardsToDiscard.calculate(game, source, this), filteredCardsCount); if (numberToDiscard > 0) { TargetCard target = new TargetCard(numberToDiscard, Zone.HAND, filter); if (controller.choose(Outcome.Benefit, revealedCards, target, game)) { for (Object targetId : target.getTargets()) { Card card = revealedCards.get((UUID) targetId, game); if (card != null) { if (!player.discard(card, source, game)) { result = false; } } } } } return result; } return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null) { return false; } Cards cards = new CardsImpl(); int count = Math.min(player.getLibrary().size(), 3); for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); } } player.revealCards("Jace, Architect of Thought", cards, game); Set<UUID> opponents = game.getOpponents(source.getControllerId()); if (!opponents.isEmpty()) { Player opponent = null; if (opponents.size() > 1) { TargetOpponent targetOpponent = new TargetOpponent(); if (player.chooseTarget(Outcome.Neutral, targetOpponent, source, game)) { opponent = game.getPlayer(targetOpponent.getFirstTarget()); } } if (opponent == null) { opponent = game.getPlayer(opponents.iterator().next()); } TargetCard target = new TargetCard( 0, cards.size(), Zone.LIBRARY, new FilterCard("cards to put in the first pile")); target.setRequired(false); Cards pile1 = new CardsImpl(); if (opponent.choose(Outcome.Neutral, cards, target, game)) { for (UUID targetId : (List<UUID>) target.getTargets()) { Card card = cards.get(targetId, game); if (card != null) { pile1.add(card); cards.remove(card); } } } player.revealCards("Pile 1 (Jace, Architect of Thought)", pile1, game); player.revealCards("Pile 2 (Jace, Architect of Thought)", cards, game); postPileToLog("Pile 1", pile1.getCards(game), game); postPileToLog("Pile 2", cards.getCards(game), game); Cards cardsToHand = cards; Cards cardsToLibrary = pile1; List<Card> cardPile1 = new ArrayList<>(); List<Card> cardPile2 = new ArrayList<>(); for (UUID cardId : pile1) { cardPile1.add(game.getCard(cardId)); } for (UUID cardId : cards) { cardPile2.add(game.getCard(cardId)); } boolean pileChoice = player.choosePile( Outcome.Neutral, "Choose a pile to to put into your hand.", cardPile1, cardPile2, game); if (pileChoice) { cardsToHand = pile1; cardsToLibrary = cards; } game.informPlayers(player.getLogName() + " chose pile" + (pileChoice ? "1" : "2")); for (UUID cardUuid : cardsToHand) { Card card = cardsToHand.get(cardUuid, game); if (card != null) { player.moveCards(card, null, Zone.HAND, source, game); } } player.putCardsOnBottomOfLibrary(cardsToLibrary, game, source, true); return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Spell spell = game.getStack().getSpell(targetPointer.getFirst(game, source)); Permanent eyeOfTheStorm = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (spell != null && eyeOfTheStorm != null) { Player spellController = game.getPlayer(spell.getControllerId()); Card card = spell.getCard(); if (spellController == null || card == null || !instantOrSorceryfilter.match(card, game)) { return false; } UUID exileZoneId = CardUtil.getExileZoneId( game, source.getSourceId(), eyeOfTheStorm.getZoneChangeCounter(game)); if (spellController.moveCardsToExile( spell, source, game, true, exileZoneId, eyeOfTheStorm.getIdName())) { eyeOfTheStorm.imprint(card.getId(), game); if (eyeOfTheStorm.getImprinted() != null && eyeOfTheStorm.getImprinted().size() > 0) { CardsImpl copiedCards = new CardsImpl(); for (UUID uuid : eyeOfTheStorm.getImprinted()) { card = game.getCard(uuid); // Check if owner of card is still in game if (card != null && game.getPlayer(card.getOwnerId()) != null) { if (card.isSplitCard()) { copiedCards.add(((SplitCard) card).getLeftHalfCard()); copiedCards.add(((SplitCard) card).getRightHalfCard()); } else { copiedCards.add(card); } } } boolean continueCasting = true; while (continueCasting) { continueCasting = copiedCards.size() > 1 && spellController.chooseUse( outcome, "Cast one of the copied cards without paying its mana cost?", source, game); Card cardToCopy; if (copiedCards.size() == 1) { cardToCopy = copiedCards.getCards(game).iterator().next(); } else { TargetCard target = new TargetCard(1, Zone.EXILED, new FilterCard("card to copy")); spellController.choose(Outcome.Copy, copiedCards, target, game); cardToCopy = copiedCards.get(target.getFirstTarget(), game); copiedCards.remove(cardToCopy); } if (cardToCopy != null) { Card copy = game.copyCard(cardToCopy, source, source.getControllerId()); if (spellController.chooseUse( outcome, "Cast the copied card without paying mana cost?", source, game)) { spellController.cast(copy.getSpellAbility(), game, true); } } } return true; } } } return false; }