/** * We generally draw lines to/from the <I>center</I> of components; this method finds the center * of the argument's enclosing rectangle * * @return Point at the center of <CODE>c</CODE> * @param c The component whose center point we wish to determine */ protected Point getCenterLocation(Component c) { Point p1 = new Point(); Point p2 = new Point(); // start with the relative location... c.getLocation(p1); // get to the middle of the fractionsLabel Dimension d = c.getSize(); p1.x += d.width / 2; p1.y += d.height / 2; Component parent = c.getParent(); // System.err.println("parent=" + parent); while (parent != null) { parent.getLocation(p2); p1.x += p2.x; p1.y += p2.y; if (STOP.equals(parent.getName())) break; parent = parent.getParent(); } return p1; }
/** * Changes the frame's location to a more central screen location * * @param frame the frame to be moved * @param X how far right to move the frame * @param Y how far down to move the frame */ public static void changeFrameLocation(Component frame, int X, int Y) { Point location = frame.getLocation(); // the window's current location // move the window over and down a certain amount of pixels location.translate(X, Y); // set the location frame.setLocation(location); }
public void componentMoved(ComponentEvent evt) { Component component = evt.getComponent(); Point point = component.getLocation(); if (point.y < 0) { component.setBounds(point.x, 0, component.getWidth(), component.getHeight()); } }
public static void center(Component c, Component rel) { if (rel != null) { c.setLocation( rel.getLocation().x + rel.getSize().width / 2 - c.getSize().width / 2, rel.getLocation().y + rel.getSize().height / 2 - c.getSize().height / 2); } else { c.setLocation( Toolkit.getDefaultToolkit().getScreenSize().width / 2 - c.getSize().width / 2, +Toolkit.getDefaultToolkit().getScreenSize().height / 2 - c.getSize().height / 2); } }
public void paint(Graphics g1) { Graphics2D g = (Graphics2D) g1; Component c; Point p; paintComponent(g); for (int i = 0; i < getComponentCount(); i++) { AffineTransform save = g.getTransform(); c = getComponent(i); p = c.getLocation(); g.translate((int) p.getX(), (int) p.getY()); c.paint(g); g.setTransform(save); } }