// From: http://forum.java.sun.com/thread.jspa?threadID=378460&tstart=135 void drawArrow( Graphics2D g2d, int xCenter, int yCenter, int x, int y, float stroke, BasicStroke drawStroke) { double aDir = Math.atan2(xCenter - x, yCenter - y); // Line can be dashed. g2d.setStroke(drawStroke); g2d.drawLine(x, y, xCenter, yCenter); // make the arrow head solid even if dash pattern has been specified g2d.setStroke(lineStroke); Polygon tmpPoly = new Polygon(); int i1 = 12 + (int) (stroke * 2); // make the arrow head the same size regardless of the length length int i2 = 6 + (int) stroke; tmpPoly.addPoint(x, y); tmpPoly.addPoint(x + xCor(i1, aDir + .5), y + yCor(i1, aDir + .5)); tmpPoly.addPoint(x + xCor(i2, aDir), y + yCor(i2, aDir)); tmpPoly.addPoint(x + xCor(i1, aDir - .5), y + yCor(i1, aDir - .5)); tmpPoly.addPoint(x, y); // arrow tip g2d.drawPolygon(tmpPoly); // Remove this line to leave arrow head unpainted: g2d.fillPolygon(tmpPoly); }
public LinePanel() { p = new Polygon(); p.addPoint(nextX, nextY); addKeyListener( new KeyAdapter() { @Override public void keyPressed(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_UP: nextY -= step; break; case KeyEvent.VK_DOWN: nextY += step; break; case KeyEvent.VK_LEFT: nextX -= step; break; case KeyEvent.VK_RIGHT: nextX += step; break; } p.addPoint(nextX, nextY); repaint(); } }); }
public void paintIcon(Component c, Graphics g, int x, int y) { int w = getIconWidth(); int h = w; Polygon p = new Polygon(); switch (direction) { case EAST: p.addPoint(x + 2, y); p.addPoint(x + w - 2, y + h / 2); p.addPoint(x + 2, y + h - 1); break; case SOUTH: p.addPoint(x, y + 2); p.addPoint(x + w / 2, y + h - 2); p.addPoint(x + w - 1, y + 2); break; } g.fillPolygon(p); }
public void processPolygonSpline(boolean shiftDown) { mCurrPC.setBatchModeOn(); if (!shiftDown) mCurrPC.unselectAll(); // loop on spline pts to construct a Polygon Polygon srcArea = new Polygon(); for (int s = 0; s < mSplinePoints.size(); s++) { Point p = (Point) mSplinePoints.elementAt(s); int x = p.x - mLeft - 5; int y = p.y - mTop - 5; srcArea.addPoint(x, y); } mSplinePoints.removeAllElements(); // search for matches byte[] currFilterResults = fdm.getResults(); double[] yArray1 = getYArray1(); double[] xArray1 = getXArray1(); double[] yArray2 = getYArray2(); double[] xArray2 = getXArray2(); Point p1 = new Point(); Point p2 = new Point(); for (int i = 0; i < mCurrPC.getSize(); i++) { if (!mIgnoreFilter && (mCurrPC.isDeleted(i) || currFilterResults[i] != 4 || !mCurrPC.isSelectedLayer(i))) continue; double yi = yArray1[i]; double xi = xArray1[i]; double xi2 = Float.NaN; double yi2 = Float.NaN; double xx2 = Float.NaN; double yy2 = Float.NaN; // correct the X value if necessary xi = correctX(xi); double xx1 = (xi - winXOrigin) * winXScale; double yy1 = (yi - winYOrigin) * winYScale; // correct the Y coordinate if necessary yy1 = correctY(yy1); if (!isYAxisScaler()) { yi2 = yArray2[i]; yy2 = (yi2 - winYOrigin) * winYScale; ; yy2 = correctY(yy2); } else yy2 = yy1; if (!isXAxisScaler()) { xi2 = xArray2[i]; xi2 = correctX(xi2); xx2 = (xi2 - winXOrigin) * winXScale; } else xx2 = xx1; p1.setLocation((int) xx1, (int) yy1); p2.setLocation((int) xx2, (int) yy2); if (srcArea.contains(p1) || srcArea.contains(p2)) { mCurrPC.select(i); } } mViewManager.invalidateAllViews(); mCurrPC.setBatchModeOff(); }
public void processSectionSpline(boolean shiftDown) { mCurrPC.setBatchModeOn(); if (!shiftDown) mCurrPC.unselectAll(); // loop on spline pts for (int s = 0; s < mSplinePoints.size() - 2; s++) { Point p1 = (Point) mSplinePoints.elementAt(s); Point p2 = (Point) mSplinePoints.elementAt(s + 1); int x1 = p1.x - mLeft - 5; int y1 = p1.y - mTop - 5; int x2 = p2.x - mLeft - 5; int y2 = p2.y - mTop - 5; // construct the search polygon double dx = x1 - x2; double dy = y1 - y2; int width1 = ComputeSectionPixelWidth(p1); int width2 = ComputeSectionPixelWidth(p2); if (dx == 0 && dy == 0) return; double dist = (double) Math.pow(dx * dx + dy * dy, 0.5f); double p1x = x1 + (double) width1 * (-dy / dist); double p1y = y1 + (double) width1 * (dx / dist); double p2x = x1 - (double) width1 * (-dy / dist); double p2y = y1 - (double) width1 * (dx / dist); double p3x = x2 + (double) width2 * (-dy / dist); double p3y = y2 + (double) width2 * (dx / dist); double p4x = x2 - (double) width2 * (-dy / dist); double p4y = y2 - (double) width2 * (dx / dist); Polygon srcArea = new Polygon(); srcArea.addPoint((int) p2x, (int) p2y); srcArea.addPoint((int) p1x, (int) p1y); srcArea.addPoint((int) p3x, (int) p3y); srcArea.addPoint((int) p4x, (int) p4y); // search for matches byte[] currFilterResults = fdm.getResults(); double[] yArray1 = getYArray1(); double[] xArray1 = getXArray1(); double[] yArray2 = getYArray2(); double[] xArray2 = getXArray2(); mCurrPC.setBatchModeOn(); for (int i = 0; i < mCurrPC.getSize(); i++) { if (!mIgnoreFilter && (mCurrPC.isDeleted(i) || currFilterResults[i] != 4 || !mCurrPC.isSelectedLayer(i))) continue; double yi = yArray1[i]; double xi = xArray1[i]; double xi2 = Float.NaN; double yi2 = Float.NaN; double xx2 = Float.NaN; double yy2 = Float.NaN; // correct the X value if necessary xi = correctX(xi); double xx1 = (xi - winXOrigin) * winXScale; double yy1 = (yi - winYOrigin) * winYScale; // correct the Y coordinate if necessary yy1 = correctY(yy1); if (!isYAxisScaler()) { yi2 = yArray2[i]; yy2 = (yi2 - winYOrigin) * winYScale; ; yy2 = correctY(yy2); } else yy2 = yy1; if (!isXAxisScaler()) { xi2 = xArray2[i]; xi2 = correctX(xi2); xx2 = (xi2 - winXOrigin) * winXScale; } else xx2 = xx1; if (srcArea.contains(new Point((int) xx1, (int) yy1)) || srcArea.contains(new Point((int) xx2, (int) yy2))) { mCurrPC.select(i); } } } // for splines mSplinePoints.removeAllElements(); mViewManager.invalidateAllViews(); mCurrPC.setBatchModeOff(); }
package gui;