示例#1
0
文件: Util.java 项目: zbolmb/MULE
 /**
  * Goes to next players turn more robust than incrementTurn
  *
  * @throws IOException exception
  */
 public static void next() throws IOException {
   Util.incrementTurn();
   Player cp = Configurations.getCurPlayer();
   cp.moveTo(cp.getStartX(), cp.getStartY());
   if (cp.getPhase() != 0) {
     Configurations.getGameScreenController().removePlayerFromTown(cp);
     cp.setPhase(0);
   }
   Configurations.getGuiController().setScene(Configurations.getGameScreenController().getView());
 }