/** * generates random events to players * * @return String message of random event */ public static String applyRandomEvent() { int rand = (int) (Math.random() * randomEvents.length); Player cp = Configurations.getCurPlayer(); int money = randomEvents[rand].getMoney(); int food = randomEvents[rand].getFood(); int energy = randomEvents[rand].getEnergy(); if (playerOrder.size() == 0) { while (money < 0 || food < 0 || energy < 0) { rand = (int) (Math.random() * randomEvents.length); money = randomEvents[rand].getMoney(); food = randomEvents[rand].getFood(); energy = randomEvents[rand].getEnergy(); } } cp.setMoney(cp.getMoney() + money); cp.setFood(cp.getFood() + food); cp.setEnergy(cp.getEnergy() + energy); if (cp.getMoney() < 0) { cp.setMoney(0); } else if (cp.getFood() < 0) { cp.setFood(0); } else if (cp.getEnergy() < 0) { cp.setEnergy(0); } return randomEvents[rand].getMessage(); }
/** * claims tiles for players * * @param x double * @param y double * @param tile MapTiles * @throws IOException exception */ public static void claimTile(double x, double y, MapTiles tile) throws IOException { if (Configurations.getRound() == 0 && Configurations.getCurPlayer().getMoney() < 300) { return; } if (!(tile instanceof TownTile) && tile.getOwner().equals("None")) { Player cp = Configurations.getCurPlayer(); if (cp.getOwned().size() <= 0) { int rx = (int) (x / 100) * 100; int ry = (int) (y / 100) * 100; cp.setStartX(rx + 0.5 * MapTiles.getW()); cp.setStartY(ry + 0.5 * MapTiles.getH()); cp.setPlayerIcon(new Circle(cp.getStartX(), cp.getStartY(), 10, cp.getColor())); Configurations.getGameMapController().add(cp.getPlayerIcon()); } cp.getOwned().add(tile); tile.setOwner(cp.getName()); if (Configurations.getRound() == 0) { cp.setMoney(cp.getMoney() - 300); } Rectangle[] sq = Util.drawSelectionSq(x, y, cp.getColor()); for (Rectangle r : sq) { Configurations.getGameMapController().add(r); } incrementTurn(); } }