public com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState build() {
   com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState result = buildPartial();
   if (!result.isInitialized()) {
     throw newUninitializedMessageException(result);
   }
   return result;
 }
 private com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState buildParsed()
     throws com.google.protobuf.InvalidProtocolBufferException {
   com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState result = buildPartial();
   if (!result.isInitialized()) {
     throw newUninitializedMessageException(result).asInvalidProtocolBufferException();
   }
   return result;
 }
 public com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState buildPartial() {
   com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState result =
       new com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState(this);
   int from_bitField0_ = bitField0_;
   int to_bitField0_ = 0;
   if (((from_bitField0_ & 0x00000001) == 0x00000001)) {
     to_bitField0_ |= 0x00000001;
   }
   result.pass_ = pass_;
   if (((from_bitField0_ & 0x00000002) == 0x00000002)) {
     to_bitField0_ |= 0x00000002;
   }
   result.type_ = type_;
   if (((from_bitField0_ & 0x00000004) == 0x00000004)) {
     to_bitField0_ |= 0x00000004;
   }
   result.leftMin_ = leftMin_;
   result.bitField0_ = to_bitField0_;
   onBuilt();
   return result;
 }
 public Builder mergeFrom(
     com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState other) {
   if (other
       == com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState.getDefaultInstance())
     return this;
   if (other.hasPass()) {
     setPass(other.getPass());
   }
   if (other.hasType()) {
     setType(other.getType());
   }
   if (other.hasLeftMin()) {
     setLeftMin(other.getLeftMin());
   }
   this.mergeUnknownFields(other.getUnknownFields());
   return this;
 }
 public com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState
     getDefaultInstanceForType() {
   return com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState.getDefaultInstance();
 }
 public com.google.protobuf.Descriptors.Descriptor getDescriptorForType() {
   return com.xinqihd.sns.gameserver.proto.XinqiBseAuthState.BseAuthState.getDescriptor();
 }