@Override public boolean execute(MOB mob, List<String> commands, int metaFlags) throws java.io.IOException { if (!standIfNecessary(mob, metaFlags, true)) return false; if (mob.isAttributeSet(MOB.Attrib.AUTORUN)) CMLib.tracking().run(mob, Directions.DOWN, false, false, false); else CMLib.tracking().walk(mob, Directions.DOWN, false, false, false); return false; }
@Override public void setArrestingOfficer(Area legalArea, MOB mob) { if ((arrestingOfficer != null) && (arrestingOfficer.getStartRoom() != null) && (arrestingOfficer.location() != null) && (legalArea != null) && (arrestingOfficer.getStartRoom().getArea() != arrestingOfficer.location().getArea()) && (!legalArea.inMyMetroArea(arrestingOfficer.location().getArea()))) CMLib.tracking().wanderAway(arrestingOfficer, true, true); if ((mob == null) && (arrestingOfficer != null)) CMLib.tracking().stopTracking(arrestingOfficer); arrestingOfficer = mob; }
public void tickLycanthropically(MOB mob) { if (mob == null) return; if (mob.location() == null) return; if (mob.isInCombat()) return; if ((CMLib.dice().rollPercentage() < 15) && ((mob.location().domainType() & Room.INDOORS) > 0)) mob.location() .show(mob, null, CMMsg.MSG_NOISE, L("<S-NAME> howl(s) at the moon! ARROOOOOOOO!!!!")); // time to tick lycanthropically final MOB M = victimHere(mob.location(), mob); if (M != null) { deathTrail = null; CMLib.combat().postAttack(mob, M, mob.fetchWieldedItem()); return; } if ((deathTrail != null) && (!deathTrail.contains(mob.location()))) deathTrail = null; if (deathTrail == null) { final Vector rooms = new Vector(); if ((findVictim(mob, mob.location(), rooms, 0)) && (rooms.size() > 0)) { TrackingLibrary.TrackingFlags flags; flags = new TrackingLibrary.TrackingFlags() .plus(TrackingLibrary.TrackingFlag.OPENONLY) .plus(TrackingLibrary.TrackingFlag.AREAONLY) .plus(TrackingLibrary.TrackingFlag.NOEMPTYGRIDS) .plus(TrackingLibrary.TrackingFlag.NOAIR) .plus(TrackingLibrary.TrackingFlag.NOWATER); deathTrail = CMLib.tracking().findBastardTheBestWay(mob.location(), rooms, flags, 50); if (deathTrail != null) deathTrail.add(mob.location()); } } if (deathTrail != null) { final int nextDirection = CMLib.tracking().trackNextDirectionFromHere(deathTrail, mob.location(), true); if ((nextDirection == 999) || (nextDirection == -1)) deathTrail = null; else if (nextDirection >= 0) { final Room nextRoom = mob.location().getRoomInDir(nextDirection); if ((nextRoom != null) && ((nextRoom.getArea() == mob.location().getArea())) || (!mob.isMonster())) { if (!CMLib.tracking().walk(mob, nextDirection, false, false)) deathTrail = null; else if (CMLib.dice().rollPercentage() < 15) mob.location().show(mob, null, CMMsg.MSG_NOISE, L("<S-NAME> sniff(s) at the air.")); } else deathTrail = null; } } }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { switch (CMLib.tracking().isOkWaterSurfaceAffect(this, msg)) { case CANCEL: return false; case FORCEDOK: return true; case CONTINUE: default: return super.okMessage(myHost, msg); } }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (CMLib.flags().isSleeping(this)) return super.okMessage(myHost, msg); if ((msg.targetMinor() == CMMsg.TYP_ENTER) && (msg.amITarget(this))) { final Rideable ladder = CMLib.tracking().findALadder(msg.source(), this); if (ladder != null) { msg.source().setRiding(ladder); msg.source().recoverPhyStats(); } if ((getRoomInDir(Directions.DOWN) != msg.source().location())) return true; } return super.okMessage(myHost, msg); }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final Vector V = new Vector(); TrackingLibrary.TrackingFlags flags; flags = new TrackingLibrary.TrackingFlags() .plus(TrackingLibrary.TrackingFlag.OPENONLY) .plus(TrackingLibrary.TrackingFlag.AREAONLY) .plus(TrackingLibrary.TrackingFlag.NOEMPTYGRIDS) .plus(TrackingLibrary.TrackingFlag.NOAIR) .plus(TrackingLibrary.TrackingFlag.NOWATER); CMLib.tracking() .getRadiantRooms(mob.location(), V, flags, null, adjustedLevel(mob, asLevel), null); for (int v = V.size() - 1; v >= 0; v--) { final Room R = (Room) V.elementAt(v); if ((R.domainType() != Room.DOMAIN_INDOORS_CAVE) || (R == mob.location())) V.removeElementAt(v); } if (V.size() > 0) { mob.location() .show( mob, null, CMMsg.MASK_ALWAYS | CMMsg.TYP_NOISE, L("The faint sound of fungus popping into existence can be heard.")); int done = 0; for (int v = 0; v < V.size(); v++) { final Room R = (Room) V.elementAt(v); if (R == mob.location()) continue; buildMyThing(mob, R); if ((done++) == adjustedLevel(mob, asLevel)) break; } } return true; }
@Override public void unInvoke() { // undo the affects of this spell if (!(affected instanceof MOB)) return; final MOB mob = (MOB) affected; super.unInvoke(); if ((canBeUninvoked()) && (!mob.amDead())) { mob.location().show(mob, null, CMMsg.MSG_OK_VISUAL, L("<S-YOUPOSS> free-will returns.")); if (mob.amFollowing() != null) CMLib.commands().postFollow(mob, null, false); CMLib.commands().postStand(mob, true); if (mob.isMonster()) { if ((CMLib.dice().rollPercentage() > 50) || ((mob.getStartRoom() != null) && (mob.getStartRoom().getArea() != mob.location().getArea()) && (CMLib.flags().isAggressiveTo(mob, null) || (invoker == null) || (!mob.location().isInhabitant(invoker))))) CMLib.tracking().wanderAway(mob, true, true); else if ((invoker != null) && (invoker != mob)) mob.setVictim(invoker); } } }
@Override public boolean tick(Tickable ticking, int tickID) { tickStatus = Tickable.STATUS_MISC + 0; super.tick(ticking, tickID); tickStatus = Tickable.STATUS_MISC + 1; if (tickID != Tickable.TICKID_MOB) { tickStatus = Tickable.STATUS_NOT; return true; } if (!canFreelyBehaveNormal(ticking)) { tickStatus = Tickable.STATUS_NOT; return true; } final MOB mob = (MOB) ticking; // ridden things dont wander! if (ticking instanceof Rideable) if (((Rideable) ticking).numRiders() > 0) { tickStatus = Tickable.STATUS_NOT; return true; } tickStatus = Tickable.STATUS_MISC + 2; if (((mob.amFollowing() != null) && (mob.location() == mob.amFollowing().location())) || (!CMLib.flags().canTaste(mob))) { tickStatus = Tickable.STATUS_NOT; return true; } tickStatus = Tickable.STATUS_MISC + 3; final Room thisRoom = mob.location(); MOB victim = GoodGuardian.anyPeaceToMake(mob.location(), mob); GoodGuardian.keepPeace(mob, victim); victim = null; int dirCode = -1; tickStatus = Tickable.STATUS_MISC + 4; for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--) { tickStatus = Tickable.STATUS_MISC + 5 + d; final Room room = thisRoom.getRoomInDir(d); final Exit exit = thisRoom.getExitInDir(d); if ((room != null) && (exit != null) && (okRoomForMe(mob, thisRoom, room, false))) { tickStatus = Tickable.STATUS_MISC + 20 + d; if (exit.isOpen()) { tickStatus = Tickable.STATUS_MISC + 40 + d; victim = GoodGuardian.anyPeaceToMake(room, mob); if (victim != null) { dirCode = d; break; } tickStatus = Tickable.STATUS_MISC + 60 + d; } tickStatus = Tickable.STATUS_MISC + 80 + d; } if (dirCode >= 0) break; tickStatus = Tickable.STATUS_MISC + 100 + d; } tickStatus = Tickable.STATUS_MISC + 120; if ((dirCode >= 0) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.MOBILITY))) { tickStatus = Tickable.STATUS_MISC + 121; CMLib.tracking().walk(mob, dirCode, false, false); tickStatus = Tickable.STATUS_MISC + 122; GoodGuardian.keepPeace(mob, victim); tickStatus = Tickable.STATUS_MISC + 123; } tickStatus = Tickable.STATUS_NOT; return true; }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if (tickID != Tickable.TICKID_MOB) return true; if (affected == null) return false; if (--fallTickDown > 0) return true; fallTickDown = 1; int direction = Directions.DOWN; String addStr = L("down"); if (reversed()) { direction = Directions.UP; addStr = L("upwards"); } if (affected instanceof MOB) { final MOB mob = (MOB) affected; if (mob == null) return false; if (mob.location() == null) return false; if (CMLib.flags().isInFlight(mob)) { damageToTake = 0; unInvoke(); return false; } else if (!canFallFrom(mob.location(), direction)) return stopFalling(mob); else { if (mob.phyStats().weight() < 1) { mob.tell(L("\n\r\n\rYou are floating gently @x1.\n\r\n\r", addStr)); } else { mob.tell(L("\n\r\n\rYOU ARE FALLING @x1!!\n\r\n\r", addStr.toUpperCase())); int damage = CMLib.dice() .roll( 1, (int) Math.round( CMath.mul( CMath.mul(mob.maxState().getHitPoints(), 0.1), CMath.div(mob.baseWeight(), 150.0))), 0); if (damage > (mob.maxState().getHitPoints() / 3)) damage = (mob.maxState().getHitPoints() / 3); damageToTake = reversed() ? damage : (damageToTake + damage); } temporarilyDisable = true; CMLib.tracking().walk(mob, direction, false, false); temporarilyDisable = false; if (!canFallFrom(mob.location(), direction)) return stopFalling(mob); return true; } } else if (affected instanceof Item) { final Item item = (Item) affected; if ((room == null) && (item.owner() != null) && (item.owner() instanceof Room)) room = (Room) item.owner(); if ((room == null) || ((room != null) && (!room.isContent(item))) || (!CMLib.flags().isGettable(item)) || (item.container() != null) || (CMLib.flags().isInFlight(item.ultimateContainer(null))) || (room.getRoomInDir(direction) == null)) { unInvoke(); return false; } if (room.numItems() > 100) { fallTickDown = CMLib.dice().roll(1, room.numItems() / 50, 0); if ((--fallTickDown) > 0) return true; } final Room nextRoom = room.getRoomInDir(direction); if (canFallFrom(room, direction)) { room.show(invoker, null, item, CMMsg.MSG_OK_ACTION, L("<O-NAME> falls @x1.", addStr)); nextRoom.moveItemTo(item, ItemPossessor.Expire.Player_Drop); room = nextRoom; nextRoom.show( invoker, null, item, CMMsg.MSG_OK_ACTION, L("<O-NAME> falls in from @x1.", (reversed() ? "below" : "above"))); return true; } if (reversed()) return true; unInvoke(); return false; } return false; }
public boolean invoke( MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; Room target = mob.location(); if ((auto) && (givenTarget != null) && (givenTarget instanceof Room)) target = (Room) givenTarget; Ability A = target.fetchEffect(ID()); if (A != null) { mob.tell("This place is already a safehouse."); return false; } if ((!auto) && (CMLib.law().getLegalBehavior(target) == null)) { mob.tell("There is no law here!"); return false; } if (!isGoodSafehouse(target)) { TrackingLibrary.TrackingFlags flags; flags = new TrackingLibrary.TrackingFlags() .add(TrackingLibrary.TrackingFlag.OPENONLY) .add(TrackingLibrary.TrackingFlag.AREAONLY) .add(TrackingLibrary.TrackingFlag.NOEMPTYGRIDS) .add(TrackingLibrary.TrackingFlag.NOAIR) .add(TrackingLibrary.TrackingFlag.NOWATER); Vector V = CMLib.tracking().getRadiantRooms(target, flags, 50 + (2 * getXLEVELLevel(mob))); Room R = null; int v = 0; for (; v < V.size(); v++) { R = (Room) V.elementAt(v); if ((isGoodSafehouse(R)) && (!isLawHere(R))) break; } mob.tell("A place like this can't be a safehouse."); if ((isGoodSafehouse(R)) && (!isLawHere(R))) { V = CMLib.tracking() .findBastardTheBestWay( target, CMParms.makeVector(R), flags, 50 + (2 * getXLEVELLevel(mob))); StringBuffer trail = new StringBuffer(""); int dir = CMLib.tracking().trackNextDirectionFromHere(V, target, true); while (target != R) { if ((dir < 0) || (dir >= Directions.NUM_DIRECTIONS()) || (target == null)) break; trail.append(Directions.getDirectionName(dir)); if (target.getRoomInDir(dir) != R) trail.append(", "); target = target.getRoomInDir(dir); dir = CMLib.tracking().trackNextDirectionFromHere(V, target, true); } if (target == R) mob.tell("You happen to know of one nearby though. Go: " + trail.toString()); } return false; } boolean success = proficiencyCheck(mob, 0, auto); CMMsg msg = CMClass.getMsg( mob, null, this, auto ? CMMsg.MASK_ALWAYS : CMMsg.MSG_DELICATE_HANDS_ACT, CMMsg.MSG_OK_VISUAL, CMMsg.MSG_OK_VISUAL, auto ? "" : "<S-NAME> hide(s) out from the law here."); if (!success) return beneficialVisualFizzle( mob, null, auto ? "" : "<S-NAME> attempt(s) hide out from the law here, but things are just too hot."); else if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); beneficialAffect(mob, target, asLevel, (CMProps.getIntVar(CMProps.SYSTEMI_TICKSPERMUDMONTH))); } return success; }