public void affectEnvStats(Environmental affected, EnvStats affectableStats) { super.affectEnvStats(affected, affectableStats); if ((affected instanceof MOB) && (((MOB) affected).location() != null)) { MOB mob = (MOB) affected; Room room = mob.location(); int classLevel = mob.charStats().getClassLevel(this); if ((CMLib.flags().isHidden(mob)) && (classLevel >= 30) && ((room.domainType() & Room.INDOORS) == 0) && (room.domainType() != Room.DOMAIN_OUTDOORS_CITY)) affectableStats.setDisposition(affectableStats.disposition() | EnvStats.IS_NOT_SEEN); if (classLevel >= 5) { if (CMLib.flags().isInDark(room)) affectableStats.setAttackAdjustment( affectableStats.attackAdjustment() - ((classLevel / 5) + 1)); else if ((room.domainType() & Room.INDOORS) == 0) switch (room.getArea().getClimateObj().weatherType(room)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_CLOUDY: case Climate.WEATHER_DUSTSTORM: case Climate.WEATHER_HAIL: case Climate.WEATHER_RAIN: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_THUNDERSTORM: break; default: affectableStats.setAttackAdjustment( affectableStats.attackAdjustment() + ((classLevel / 5) + 1)); break; } } } }
@Override public boolean tick(Tickable ticking, int tickID) { final MOB mob = (MOB) affected; if (mob == null) return false; if (song == null) { if ((whom == null) || (commonRoomSet == null) || (!commonRoomSet.contains(whom.location())) || (CMLib.flags().isSleeping(invoker)) || (!CMLib.flags().canBeSeenBy(whom, invoker))) return unsingMe(mob, null); } if ((whom != null) && (song != null) && (affected == invoker()) && (CMLib.dice().rollPercentage() < 10)) { final Hashtable<Integer, Integer> H = getSongBenefits(song); final Vector<Integer> V = new Vector<Integer>(); for (final Enumeration<Integer> e = H.keys(); e.hasMoreElements(); ) V.addElement(e.nextElement()); final Integer I = V.elementAt(CMLib.dice().roll(1, V.size(), -1)); final String[] chk = stuff[I.intValue()]; invoker() .location() .show(invoker(), this, whom, CMMsg.MSG_SPEAK, L("<S-NAME> sing(s) '@x1'.", chk[3])); } if (!super.tick(ticking, tickID)) return false; return true; }
public void makePuddle(Room R, int oldWeather, int newWeather) { for (int i = 0; i < R.numItems(); i++) { final Item I = R.getItem(i); if ((I instanceof Drink) && (!CMLib.flags().isGettable(I)) && ((I.name().toLowerCase().indexOf("puddle") >= 0) || (I.name().toLowerCase().indexOf("snow") >= 0))) return; } final Item I = CMClass.getItem("GenLiquidResource"); CMLib.flags().setGettable(I, false); ((Drink) I).setLiquidHeld(100); ((Drink) I).setLiquidRemaining(100); ((Drink) I).setLiquidType(RawMaterial.RESOURCE_FRESHWATER); I.setMaterial(RawMaterial.RESOURCE_FRESHWATER); I.basePhyStats().setDisposition(I.basePhyStats().disposition() | PhyStats.IS_UNSAVABLE); CMLib.materials().addEffectsToResource(I); I.recoverPhyStats(); if (coldWetWeather(oldWeather)) { I.setName(L("some snow")); I.setDisplayText(L("some snow rests on the ground here.")); I.setDescription(L("the snow is white and still quite cold!")); } else { I.setName(L("a puddle of water")); I.setDisplayText(L("a puddle of water has formed here.")); I.setDescription(L("It looks drinkable.")); } R.addItem(I, ItemPossessor.Expire.Monster_EQ); R.recoverRoomStats(); }
@Override public void executeMsg(Environmental affecting, CMMsg msg) { super.executeMsg(affecting, msg); final MOB source = msg.source(); if (!canFreelyBehaveNormal(affecting)) return; final MOB observer = (MOB) affecting; if ((source != observer) && (msg.amITarget(observer)) && (msg.targetMinor() == CMMsg.TYP_GIVE) && (msg.tool() instanceof Coins)) { if ((CMLib.flags().canBeSeenBy(source, observer)) && (CMLib.flags().canBeSeenBy(observer, source))) { double value = ((Coins) msg.tool()).getTotalValue(); final String currency = ((Coins) msg.tool()).getCurrency().toUpperCase(); double takeCut = getMyCut(affecting, currency); double amountToTake = CMLib.beanCounter().abbreviatedRePrice(observer, value * takeCut); if ((amountToTake > 0.0) && (amountToTake < CMLib.beanCounter() .getLowestDenomination(CMLib.beanCounter().getCurrency(observer)))) amountToTake = CMLib.beanCounter().getLowestDenomination(CMLib.beanCounter().getCurrency(observer)); value -= amountToTake; observer.recoverPhyStats(); final Coins C = CMLib.beanCounter().makeBestCurrency(observer, value); if ((value > 0.0) && (C != null)) { // this message will actually end up triggering the hand-over. final CMMsg newMsg = CMClass.getMsg( observer, source, C, CMMsg.MSG_SPEAK, L("^T<S-NAME> say(s) 'Thank you for your business' to <T-NAMESELF>.^?")); C.setOwner(observer); final long num = C.getNumberOfCoins(); final String curr = C.getCurrency(); final double denom = C.getDenomination(); C.destroy(); C.setNumberOfCoins(num); C.setCurrency(curr); C.setDenomination(denom); msg.addTrailerMsg(newMsg); } else CMLib.commands().postSay(observer, source, L("Gee, thanks. :)"), true, false); ((Coins) msg.tool()).destroy(); } else if (!CMLib.flags().canBeSeenBy(source, observer)) CMLib.commands() .postSay(observer, null, L("Wha? Where did this come from? Cool!"), true, false); } else if ((msg.source() == observer) && (msg.target() instanceof MOB) && (msg.targetMinor() == CMMsg.TYP_SPEAK) && (msg.tool() instanceof Coins) && (((Coins) msg.tool()).amDestroyed()) && (!msg.source().isMine(msg.tool())) && (!((MOB) msg.target()).isMine(msg.tool()))) CMLib.beanCounter() .giveSomeoneMoney(msg.source(), (MOB) msg.target(), ((Coins) msg.tool()).getTotalValue()); }
@Override public boolean isInstalled() { if (!CMLib.flags().isGettable(this)) return true; if (this.container() instanceof ElecPanel) return (!CMLib.flags().isGettable(this.container())); if (this.container() instanceof TechComponent) return ((TechComponent) this.container()).isInstalled(); return false; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); final String str = auto ? L("The unholy word is spoken.") : L("^S<S-NAME> speak(s) the unholy word@x1 to <T-NAMESELF>.^?", ofDiety(mob)); final Room room = mob.location(); if (room != null) for (int i = 0; i < room.numInhabitants(); i++) { final MOB target = room.fetchInhabitant(i); if (target == null) break; int affectType = CMMsg.MSG_CAST_VERBAL_SPELL; if (auto) affectType = affectType | CMMsg.MASK_ALWAYS; if (CMLib.flags().isGood(target)) affectType = affectType | CMMsg.MASK_MALICIOUS; if (success) { final CMMsg msg = CMClass.getMsg(mob, target, this, affectType, str); if (room.okMessage(mob, msg)) { room.send(mob, msg); if (msg.value() <= 0) { if (CMLib.flags().canBeHeardSpeakingBy(mob, target)) { final Item I = Prayer_Curse.getSomething(mob, true); if (I != null) { Prayer_Curse.endLowerBlessings(I, CMLib.ableMapper().lowestQualifyingLevel(ID())); I.recoverPhyStats(); } Prayer_Curse.endLowerBlessings( target, CMLib.ableMapper().lowestQualifyingLevel(ID())); beneficialAffect(mob, target, asLevel, 0); target.recoverPhyStats(); } else if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS)) maliciousFizzle(mob, target, L("<T-NAME> did not hear the unholy word!")); else beneficialWordsFizzle(mob, target, L("<T-NAME> did not hear the unholy word!")); } } } else { if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS)) maliciousFizzle( mob, target, L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it.")); else beneficialWordsFizzle( mob, target, L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it.")); return false; } } // return whether it worked return success; }
public void executeMsg(Environmental affecting, CMMsg msg) { super.executeMsg(affecting, msg); if ((msg.target() == null) || (!(msg.target() instanceof MOB))) return; MOB source = msg.source(); MOB observer = (MOB) affecting; MOB target = (MOB) msg.target(); if ((source != observer) && (target != observer) && (source != target) && (CMath.bset(msg.targetCode(), CMMsg.MASK_MALICIOUS)) && (!observer.isInCombat()) && (CMLib.flags().canBeSeenBy(source, observer)) && (CMLib.flags().canBeSeenBy(target, observer)) && (!BrotherHelper.isBrother(source, observer, false)) && ((CMLib.flags().isEvil(target) && CMLib.flags().isEvil(observer)) || (CMLib.flags().isNeutral(target) && CMLib.flags().isNeutral(observer)) || (CMLib.flags().isGood(target) && CMLib.flags().isGood(observer)))) { Aggressive.startFight( observer, source, true, false, CMLib.flags().getAlignmentName(observer) + " PEOPLE UNITE! CHARGE!"); } }
@Override public boolean tick(Tickable ticking, int tickID) { if (!(affected instanceof MOB)) return super.tick(ticking, tickID); final MOB mob = (MOB) affected; if (tickID != Tickable.TICKID_MOB) return true; if (!proficiencyCheck(null, 0, false)) return true; if ((!mob.isInCombat()) && (CMLib.flags().isSleeping(mob))) { roundsHibernating++; final double man = ((mob.charStats().getStat(CharStats.STAT_INTELLIGENCE) + mob.charStats().getStat(CharStats.STAT_WISDOM))); mob.curState() .adjMana( (int) Math.round( (man * .1) + ((mob.phyStats().level() + (2.0 * super.getXLEVELLevel(invoker()))) / 2.0)), mob.maxState()); mob.curState().setHunger(oldState.getHunger()); mob.curState().setThirst(oldState.getThirst()); final double move = mob.charStats().getStat(CharStats.STAT_STRENGTH); mob.curState() .adjMovement( (int) Math.round( (move * .1) + ((mob.phyStats().level() + (2.0 * super.getXLEVELLevel(invoker()))) / 2.0)), mob.maxState()); if (!CMLib.flags().isGolem(mob)) { final double hp = mob.charStats().getStat(CharStats.STAT_CONSTITUTION); if (!CMLib.combat() .postHealing( mob, mob, this, CMMsg.MASK_ALWAYS | CMMsg.TYP_CAST_SPELL, (int) Math.round( (hp * .1) + ((mob.phyStats().level() + (2.0 * super.getXLEVELLevel(invoker()))) / 2.0)), null)) unInvoke(); } } else { unInvoke(); return false; } return super.tick(ticking, tickID); }
protected boolean canFallFrom(Room fromHere, int direction) { if ((fromHere == null) || (direction < 0) || (direction >= Directions.NUM_DIRECTIONS())) return false; final Room toHere = fromHere.getRoomInDir(direction); if ((toHere == null) || (fromHere.getExitInDir(direction) == null) || (!fromHere.getExitInDir(direction).isOpen())) return false; if (CMLib.flags().isWaterySurfaceRoom(fromHere) && CMLib.flags().isUnderWateryRoom(toHere)) return false; return true; }
public static void doAnimalFreeingCheck(CharClass C, Environmental host, CMMsg msg) { if ((msg.source() != host) && (msg.sourceMinor() == CMMsg.TYP_NOFOLLOW) && (msg.source().isMonster()) && (host instanceof MOB) && (!((MOB) host).isMonster()) && (msg.target() == host) && (msg.source().getStartRoom() != null) && (CMLib.law().isACity(msg.source().getStartRoom().getArea())) && (((MOB) host).charStats().getCurrentClass().ID().equals(C.ID())) && (CMLib.flags().isAnimalIntelligence(msg.source()) || msg.source().charStats().getMyRace().racialCategory().equalsIgnoreCase("Vegetation") || msg.source() .charStats() .getMyRace() .racialCategory() .equalsIgnoreCase("Stone Golem")) && (CMLib.flags().flaggedAffects(msg.source(), Ability.FLAG_SUMMONING).size() == 0) && (msg.source().location() != null) && (!msg.source().amDestroyed()) && (CMLib.flags().isInTheGame((MOB) host, true)) && (!CMLib.law().isACity(msg.source().location().getArea()))) { Object[] stuff = (Object[]) animalChecking.get(host); final Room room = msg.source().location(); if ((stuff == null) || (System.currentTimeMillis() - ((Long) stuff[0]).longValue() > (room.getArea().getTimeObj().getDaysInMonth() * room.getArea().getTimeObj().getHoursInDay() * CMProps.getMillisPerMudHour()))) { stuff = new Object[3]; stuff[0] = Long.valueOf(System.currentTimeMillis()); animalChecking.remove(host); animalChecking.put(host, stuff); stuff[1] = Integer.valueOf(0); stuff[2] = new Vector(); } if ((((Integer) stuff[1]).intValue() < 19) && (!((List) stuff[2]).contains("" + msg.source()))) { stuff[1] = Integer.valueOf(((Integer) stuff[1]).intValue() + 1); ((MOB) host) .tell( CMLib.lang() .L( "You have freed @x1 from @x2.", msg.source().name((MOB) host), (msg.source().getStartRoom().getArea().name()))); CMLib.leveler() .postExperience((MOB) host, null, null, ((Integer) stuff[1]).intValue(), false); } } }
public void affectCharState(MOB affected, CharState affectableState) { super.affectCharState(affected, affectableState); if (affected.location() != null) { Room room = affected.location(); if (affected.charStats().getClassLevel(this) >= 5) { if (CMLib.flags().isInDark(room)) { affectableState.setMana(affectableState.getMana() - (affectableState.getMana() / 4)); affectableState.setMovement( affectableState.getMovement() - (affectableState.getMovement() / 4)); } else if ((room.domainType() & Room.INDOORS) == 0) switch (room.getArea().getClimateObj().weatherType(room)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_CLOUDY: case Climate.WEATHER_DUSTSTORM: case Climate.WEATHER_HAIL: case Climate.WEATHER_RAIN: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_THUNDERSTORM: break; default: affectableState.setMana(affectableState.getMana() + (affectableState.getMana() / 4)); affectableState.setMovement( affectableState.getMovement() + (affectableState.getMovement() / 4)); break; } } } }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if ((tickID == Tickable.TICKID_MOB) && (affected instanceof MOB)) { final MOB mob = (MOB) affected; if (!DATA.containsKey(mob)) DATA.put(mob, new int[DATA_TOTAL]); final int[] data = DATA.get(mob); if ((mob.session() != null) && (mob.session().getPreviousCMD() != null)) { if ((lastCommand != null) && (!CMParms.combine(mob.session().getPreviousCMD(), 0).equals(lastCommand))) { data[DATA_TYPEDCOMMAND]++; List<MOB> V = null; if (mob.session().getAddress() != null) V = IPS.get(mob.session().getAddress()); if (V != null) for (int v = 0; v < V.size(); v++) { final MOB M = V.get(v); if (M == mob) continue; if (M.session() == null) continue; if (!CMLib.flags().isInTheGame(M, true)) continue; final String hisLastCmd = CMParms.combine(mob.session().getPreviousCMD(), 0); final Archon_Multiwatch A = (Archon_Multiwatch) M.fetchEffect(ID()); if (A != null) { if ((A.lastCommand != null) && (!A.lastCommand.equals(hisLastCmd))) data[DATA_SYNCHROFOUND]++; break; } } } lastCommand = CMParms.combine(mob.session().getPreviousCMD(), 0); } } return true; }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (!super.okMessage(myHost, msg)) return false; final MOB mob = msg.source(); if (mob.location() == null) return true; if (msg.amITarget(this)) switch (msg.targetMinor()) { case CMMsg.TYP_HOLD: case CMMsg.TYP_WEAR: case CMMsg.TYP_WIELD: case CMMsg.TYP_GET: if ((!msg.source().charStats().getCurrentClass().ID().equals("Paladin")) || (!CMLib.flags().isGood(msg.source()))) { unWear(); mob.location() .show( mob, null, CMMsg.MSG_OK_ACTION, L("@x1 flashes and flies out of <S-HIS-HER> hands!", name())); if (msg.source().isMine(this)) CMLib.commands().postDrop(msg.source(), this, true, false, false); return false; } break; default: break; } return true; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (mob.isInCombat()) { mob.tell(L("You can't hibernate while in combat!")); return false; } if (!CMLib.flags().isSitting(mob)) { mob.tell(L("You must be in a sitting, restful position to hibernate.")); return false; } // now see if it worked final boolean success = proficiencyCheck(mob, 0, auto); if (success) { invoker = mob; final CMMsg msg = CMClass.getMsg( mob, null, this, CMMsg.MSG_SLEEP | CMMsg.MASK_MAGIC, L("<S-NAME> begin(s) to hibernate...")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); oldState = mob.curState(); beneficialAffect(mob, mob, asLevel, Ability.TICKS_FOREVER); helpProficiency(mob, 0); } } else return beneficialVisualFizzle( mob, null, L("<S-NAME> chant(s) to hibernate, but lose(s) concentration.")); // return whether it worked return success; }
@Override public boolean mayICraft(final Item I) { if (I == null) return false; if (!super.mayBeCrafted(I)) return false; if (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL) && ((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_MITHRIL)) return false; if (CMLib.flags().isDeadlyOrMaliciousEffect(I)) return false; if (isANativeItem(I.Name()) && (!(I instanceof Armor)) && (!(I instanceof Weapon))) return true; if (I instanceof Rideable) { final Rideable R = (Rideable) I; final int rideType = R.rideBasis(); switch (rideType) { case Rideable.RIDEABLE_LADDER: case Rideable.RIDEABLE_SLEEP: case Rideable.RIDEABLE_SIT: case Rideable.RIDEABLE_TABLE: return true; default: return false; } } if (I instanceof DoorKey) return true; if (I instanceof Shield) return false; if (I instanceof Weapon) return false; if (I instanceof Light) return true; if (I instanceof Armor) return false; if (I instanceof Container) return true; if ((I instanceof Drink) && (!(I instanceof Potion))) return true; if (I instanceof FalseLimb) return true; if (I.rawProperLocationBitmap() == Wearable.WORN_HELD) return true; return (isANativeItem(I.Name())); }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if ((affected != null) && (((msg.target() instanceof Room) && (msg.targetMinor() == CMMsg.TYP_ENTER)) || ((msg.target() instanceof Rideable) && (msg.targetMinor() == CMMsg.TYP_SIT))) && ((msg.amITarget(affected)) || (msg.tool() == affected) || (affected instanceof Area)) && (!CMLib.flags().isFalling(msg.source()))) { final HashSet<MOB> H = new HashSet<MOB>(); if (noFollow) H.add(msg.source()); else { msg.source().getGroupMembers(H); int hsize = 0; while (hsize != H.size()) { hsize = H.size(); final HashSet H2 = (HashSet) H.clone(); for (final Iterator e = H2.iterator(); e.hasNext(); ) { final Object O = e.next(); if (O instanceof MOB) ((MOB) O).getRideBuddies(H); } } } for (final Object O : H) { if ((!(O instanceof MOB)) || (passesMuster((MOB) O))) return super.okMessage(myHost, msg); } msg.source().tell(L("You are not allowed in there.")); return false; } return super.okMessage(myHost, msg); }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if ((tickID == Tickable.TICKID_MOB) && (invoker() != null) && (affected instanceof MOB)) { final MOB mob = (MOB) affected; final Set<MOB> invokerGroup = invoker().getGroupMembers(new HashSet<MOB>()); if (mob != invoker()) { if (mob.location() != invoker().location()) unInvoke(); else { if (invokerGroup.contains(mob)) unInvoke(); else if (mob.isInCombat()) { int levels = invoker().charStats().getClassLevel("Templar"); if (levels < 0) levels = invoker().phyStats().level(); if (CMLib.dice().rollPercentage() >= levels) { final MOB newvictim = mob.location().fetchRandomInhabitant(); if (newvictim != mob) mob.setVictim(newvictim); } } } } else if ((mob.location() != null) && (CMLib.flags().isEvil(invoker()))) { for (int m = 0; m < mob.location().numInhabitants(); m++) { final MOB M = mob.location().fetchInhabitant(m); if ((M != null) && (M != invoker()) && (!invokerGroup.contains(M)) && (!M.Name().equals(mob.getLiegeID()))) beneficialAffect(invoker, M, 0, Ability.TICKS_FOREVER); } } } return true; }
public static InventoryList fetchInventory(MOB seer, MOB mob) { final InventoryList lst = new InventoryList(); Vector<Coins> coinsV = null; int insertAt = -1; CMLib.beanCounter().getTotalAbsoluteNativeValue(mob); for (final Enumeration<Item> i = mob.items(); i.hasMoreElements(); ) { final Item thisItem = i.nextElement(); if (thisItem == null) continue; if ((thisItem.container() == null) && (thisItem.amWearingAt(Wearable.IN_INVENTORY))) { if (CMLib.flags().canBeSeenBy(thisItem, seer)) lst.foundAndSeen = true; else lst.foundButUnseen = true; if ((!(thisItem instanceof Coins)) || (((Coins) thisItem).getDenomination() == 0.0)) lst.viewItems.add(thisItem); else { coinsV = lst.moneyItems.get(((Coins) thisItem).getCurrency()); if (coinsV == null) { coinsV = new Vector<Coins>(); lst.moneyItems.put(((Coins) thisItem).getCurrency(), coinsV); } for (insertAt = 0; insertAt < coinsV.size(); insertAt++) if (coinsV.get(insertAt).getDenomination() > ((Coins) thisItem).getDenomination()) break; if (insertAt >= coinsV.size()) coinsV.add((Coins) thisItem); else coinsV.insertElementAt((Coins) thisItem, insertAt); } } } return lst; }
@Override public boolean tick(Tickable ticking, int tickID) { super.tick(ticking, tickID); if (anyWetWeather(lastWeather)) { if (ticking instanceof Room) { final Room R = (Room) ticking; final Area A = R.getArea(); if ((!anyWetWeather(A.getClimateObj().weatherType(R))) && (!dryWeather(A.getClimateObj().weatherType(R))) && (CMLib.dice().rollPercentage() < pct())) makePuddle(R, lastWeather, A.getClimateObj().weatherType(R)); } else if (ticking instanceof Area) { final Area A = (Area) ticking; if ((!anyWetWeather(A.getClimateObj().weatherType(null))) && (!dryWeather(A.getClimateObj().weatherType(null)))) { for (final Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { final Room R = e.nextElement(); if (((R.domainType() & Room.INDOORS) == 0) && (R.domainType() != Room.DOMAIN_OUTDOORS_AIR) && (!CMLib.flags().isWateryRoom(R)) && (CMLib.dice().rollPercentage() < pct())) makePuddle(R, lastWeather, A.getClimateObj().weatherType(null)); } } } } if (ticking instanceof Room) lastWeather = ((Room) ticking).getArea().getClimateObj().weatherType((Room) ticking); else if (ticking instanceof Area) lastWeather = ((Area) ticking).getClimateObj().weatherType(null); return true; }
public void recursiveDropMOB(MOB mob, Room room, Item thisContainer, boolean bodyFlag) { // caller is responsible for recovering any env // stat changes! if (CMLib.flags().isHidden(thisContainer)) thisContainer .baseEnvStats() .setDisposition( thisContainer.baseEnvStats().disposition() & ((int) EnvStats.ALLMASK - EnvStats.IS_HIDDEN)); mob.delInventory(thisContainer); thisContainer.unWear(); if (!bodyFlag) bodyFlag = (thisContainer instanceof DeadBody); if (bodyFlag) { room.addItem(thisContainer); thisContainer.setExpirationDate(0); } else room.addItemRefuse(thisContainer, CMProps.getIntVar(CMProps.SYSTEMI_EXPIRE_PLAYER_DROP)); thisContainer.recoverEnvStats(); boolean nothingDone = true; do { nothingDone = true; for (int i = 0; i < mob.inventorySize(); i++) { Item thisItem = mob.fetchInventory(i); if ((thisItem != null) && (thisItem.container() == thisContainer)) { recursiveDropMOB(mob, room, thisItem, bodyFlag); nothingDone = false; break; } } } while (!nothingDone); }
@Override protected Item buildMyPlant(MOB mob, Room room) { final int code = material & RawMaterial.RESOURCE_MASK; final Item newItem = CMClass.getBasicItem("GenItem"); final String name = CMLib.english().startWithAorAn(RawMaterial.CODES.NAME(code).toLowerCase() + " tree"); newItem.setName(name); newItem.setDisplayText(L("@x1 grows here.", newItem.name())); newItem.setDescription(""); newItem.basePhyStats().setWeight(10000); CMLib.flags().setGettable(newItem, false); newItem.setMaterial(material); newItem.setSecretIdentity(mob.Name()); newItem.setMiscText(newItem.text()); room.addItem(newItem); final Chant_SummonTree newChant = new Chant_SummonTree(); newItem.basePhyStats().setLevel(10 + newChant.getX1Level(mob)); newItem.setExpirationDate(0); room.showHappens( CMMsg.MSG_OK_ACTION, L("a tall, healthy @x1 tree sprouts up.", RawMaterial.CODES.NAME(code).toLowerCase())); room.recoverPhyStats(); newChant.plantsLocationR = room; newChant.littlePlantsI = newItem; if (CMLib.law().doesOwnThisLand(mob, room)) { newChant.setInvoker(mob); newChant.setMiscText(mob.Name()); newItem.addNonUninvokableEffect(newChant); } else newChant.beneficialAffect(mob, newItem, 0, (newChant.adjustedLevel(mob, 0) * 240) + 450); room.recoverPhyStats(); return newItem; }
public static void doAnimalFollowerLevelingCheck(CharClass C, Environmental host, CMMsg msg) { if ((msg.sourceMessage() == null) && (msg.sourceMinor() == CMMsg.TYP_LEVEL) && (msg.source().isMonster())) { final MOB druidM = msg.source().amUltimatelyFollowing(); if ((druidM != null) && (!druidM.isMonster()) && (druidM.charStats().getCurrentClass().ID().equals(C.ID())) && (CMLib.flags().isAnimalIntelligence(msg.source()) || msg.source() .charStats() .getMyRace() .racialCategory() .equalsIgnoreCase("Vegetation") || msg.source() .charStats() .getMyRace() .racialCategory() .equalsIgnoreCase("Stone Golem"))) { final int xp = msg.source().phyStats().level() * 5; if (xp > 0) { druidM.tell( CMLib.lang().L("Your stewardship has benefitted @x1.", msg.source().name(druidM))); CMLib.leveler().postExperience(druidM, null, null, xp, false); } } } }
public void affectEnvStats(Environmental affected, EnvStats affectableStats) { super.affectEnvStats(affected, affectableStats); if ((affected == null) || (!(affected instanceof MOB))) return; MOB mob = (MOB) affected; if (!CMLib.flags().canBreathe(mob)) affectableStats.setSensesMask(affectableStats.sensesMask() - EnvStats.CAN_NOT_BREATHE); }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if (affected == null) return false; if (!(affected instanceof MOB)) return true; final MOB mob = (MOB) affected; if ((!mob.amDead()) && ((--diseaseTick) <= 0)) { diseaseTick = DISEASE_DELAY(); if (mob.maxState().getFatigue() > Long.MIN_VALUE / 2) mob.curState() .adjFatigue(mob.curState().getFatigue() + CharState.FATIGUED_MILLIS, mob.maxState()); mob.location().show(mob, null, CMMsg.MSG_NOISE, DISEASE_AFFECT()); if (!CMLib.flags().isSleeping(mob)) { final Command C = CMClass.getCommand("Sleep"); try { if (C != null) C.execute(mob, CMParms.parse("Sleep"), Command.METAFLAG_FORCED); } catch (final Exception e) { } } return true; } return true; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; final boolean undead = CMLib.flags().isUndead(target); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, (undead ? 0 : CMMsg.MASK_MALICIOUS) | verbalCastCode(mob, target, auto), L( auto ? "A seriously painful burst assaults <T-NAME>." : "^S<S-NAME> " + prayWord(mob) + " for a serious burst of pain at <T-NAMESELF>!^?") + CMLib.protocol().msp("spelldam1.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), null); final Room R = target.location(); if ((R != null) && (R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) { R.send(mob, msg); R.send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) { final int harming = CMLib.dice().roll(1, adjustedLevel(mob, asLevel) + 6, 4); CMLib.combat() .postDamage( mob, target, this, harming, CMMsg.MASK_ALWAYS | CMMsg.TYP_UNDEAD, Weapon.TYPE_BURSTING, L("The unholy spell <DAMAGE> <T-NAME>!")); } } } else return maliciousFizzle( mob, target, L("<S-NAME> point(s) at <T-NAMESELF> and @x1, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
@Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected, affectableStats); if (affected == null) return; if (!(affected instanceof MOB)) return; final MOB mob = (MOB) affected; if (mob == invoker) return; final int xlvl = super.getXLEVELLevel(invoker()); if (CMLib.flags().isEvil(mob)) { affectableStats.setArmor(affectableStats.armor() - 15 - (6 * xlvl)); affectableStats.setAttackAdjustment(affectableStats.attackAdjustment() + 20 + (4 * xlvl)); } else if (CMLib.flags().isGood(mob)) { affectableStats.setArmor(affectableStats.armor() + 15 + (6 * xlvl)); affectableStats.setAttackAdjustment(affectableStats.attackAdjustment() - 20 - (4 * xlvl)); } }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { Item target = null; if ((commands.size() == 0) && (!auto) && (givenTarget == null)) target = Prayer_Sacrifice.getBody(mob.location()); if (target == null) target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_UNWORNONLY); if (target == null) return false; if ((!(target instanceof DeadBody)) || (target.rawSecretIdentity().toUpperCase().indexOf("FAKE") >= 0)) { mob.tell(L("You may only desecrate the dead.")); return false; } if ((((DeadBody) target).isPlayerCorpse()) && (!((DeadBody) target).getMobName().equals(mob.Name())) && (((DeadBody) target).hasContent())) { mob.tell(L("You are not allowed to desecrate a players corpse.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? L("<T-NAME> feel(s) desecrated!") : L("^S<S-NAME> desecrate(s) <T-NAMESELF> before @x1.^?", hisHerDiety(mob))); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (CMLib.flags().isEvil(mob)) { double exp = 5.0; final int levelLimit = CMProps.getIntVar(CMProps.Int.EXPRATE); final int levelDiff = (mob.phyStats().level()) - target.phyStats().level(); if (levelDiff > levelLimit) exp = 0.0; if (exp > 0.0) CMLib.leveler() .postExperience( mob, null, null, (int) Math.round(exp) + super.getXPCOSTLevel(mob), false); } target.destroy(); mob.location().recoverRoomStats(); } } else beneficialWordsFizzle( mob, target, L("<S-NAME> attempt(s) to desecrate <T-NAMESELF>, but fail(s).")); // return whether it worked return success; }
public boolean isValidClassDivider(MOB killer, MOB killed, MOB mob, HashSet followers) { if ((mob != null) && (mob != killed) && (!mob.amDead()) && ((!mob.isMonster()) || (!CMLib.flags().isVegetable(mob))) && ((mob.getVictim() == killed) || (followers.contains(mob)) || (mob == killer))) return true; return false; }
@Override public boolean isValidClassDivider(MOB killer, MOB killed, MOB mob, Set<MOB> followers) { if ((mob != null) && (mob != killed) && (!mob.amDead()) && ((!mob.isMonster()) || (!CMLib.flags().isAnimalIntelligence(mob))) && ((mob.getVictim() == killed) || (followers.contains(mob)) || (mob == killer))) return true; return false; }
@Override public int castingQuality(MOB mob, Physical target) { if (mob != null) { if (target instanceof MOB) { if (CMLib.flags().isUndead((MOB) target)) return super.castingQuality(mob, target, Ability.QUALITY_BENEFICIAL_OTHERS); } } return super.castingQuality(mob, target); }