public void restore() { _contacts.clear(); try (Connection con = ConnectionFactory.getInstance().getConnection(); PreparedStatement ps = con.prepareStatement(QUERY_LOAD)) { ps.setInt(1, activeChar.getObjectId()); try (ResultSet rs = ps.executeQuery()) { int contactId; String contactName; while (rs.next()) { contactId = rs.getInt(1); contactName = CharNameTable.getInstance().getNameById(contactId); if ((contactName == null) || contactName.equals(activeChar.getName()) || (contactId == activeChar.getObjectId())) { continue; } _contacts.add(contactName); } } } catch (Exception e) { _log.log( Level.WARNING, "Error found in " + activeChar.getName() + "'s ContactsList: " + e.getMessage(), e); } }
@Override protected void runImpl() { final L2PcInstance player = getClient().getActiveChar(); if (player == null) return; final TradeList trade = player.getActiveTradeList(); if (trade == null) { _log.warning( "Character: " + player.getName() + " requested item:" + _objectId + " add without active tradelist:" + _tradeId); return; } final L2PcInstance partner = trade.getPartner(); if (partner == null || L2World.getInstance().getPlayer(partner.getObjectId()) == null || partner.getActiveTradeList() == null) { // Trade partner not found, cancel trade if (partner != null) _log.warning( "Character:" + player.getName() + " requested invalid trade object: " + _objectId); SystemMessage msg = new SystemMessage(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME); player.sendPacket(msg); player.cancelActiveTrade(); return; } if (trade.isConfirmed() || partner.getActiveTradeList().isConfirmed()) { player.sendPacket( new SystemMessage(SystemMessageId.CANNOT_ADJUST_ITEMS_AFTER_TRADE_CONFIRMED)); return; } if (!player.getAccessLevel().allowTransaction()) { player.sendMessage("Transactions are disable for your Access Level"); player.cancelActiveTrade(); return; } if (!player.validateItemManipulation(_objectId, "trade")) { player.sendPacket(new SystemMessage(SystemMessageId.NOTHING_HAPPENED)); return; } final TradeList.TradeItem item = trade.addItem(_objectId, _count); if (item != null) { player.sendPacket(new TradeOwnAdd(item)); trade.getPartner().sendPacket(new TradeOtherAdd(item)); } }
public void handleCheat(L2PcInstance player, L2Npc npc) { showHtmlFile(player, "data/html/seven_signs/rift/Cheater.htm", npc); if (!player.isGM()) { _log.warning( "Player " + player.getName() + "(" + player.getObjectId() + ") was cheating in dimension rift area!"); Util.handleIllegalPlayerAction( player, "Warning!! Character " + player.getName() + " tried to cheat in dimensional rift.", Config.DEFAULT_PUNISH); } }
public void remove(String name) { int contactId = CharNameTable.getInstance().getIdByName(name); if (!_contacts.contains(name)) { activeChar.sendPacket(SystemMessageId.NAME_NOT_REGISTERED_ON_CONTACT_LIST); return; } else if (contactId < 1) { // TODO: Message? return; } _contacts.remove(name); try (Connection con = ConnectionFactory.getInstance().getConnection(); PreparedStatement ps = con.prepareStatement(QUERY_REMOVE)) { ps.setInt(1, activeChar.getObjectId()); ps.setInt(2, contactId); ps.execute(); SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SUCCESFULLY_DELETED_FROM_CONTACT_LIST); sm.addString(name); activeChar.sendPacket(sm); } catch (Exception e) { _log.log( Level.WARNING, "Error found in " + activeChar.getName() + "'s ContactsList: " + e.getMessage(), e); } }
public boolean add(String name) { SystemMessage sm; int contactId = CharNameTable.getInstance().getIdByName(name); if (_contacts.contains(name)) { activeChar.sendPacket(SystemMessageId.NAME_ALREADY_EXIST_ON_CONTACT_LIST); return false; } else if (activeChar.getName().equals(name)) { activeChar.sendPacket(SystemMessageId.CANNOT_ADD_YOUR_NAME_ON_CONTACT_LIST); return false; } else if (_contacts.size() >= 100) { activeChar.sendPacket(SystemMessageId.CONTACT_LIST_LIMIT_REACHED); return false; } else if (contactId < 1) { sm = SystemMessage.getSystemMessage(SystemMessageId.NAME_S1_NOT_EXIST_TRY_ANOTHER_NAME); sm.addString(name); activeChar.sendPacket(sm); return false; } else { for (String contactName : _contacts) { if (contactName.equalsIgnoreCase(name)) { activeChar.sendPacket(SystemMessageId.NAME_ALREADY_EXIST_ON_CONTACT_LIST); return false; } } } try (Connection con = ConnectionFactory.getInstance().getConnection(); PreparedStatement ps = con.prepareStatement(QUERY_ADD)) { ps.setInt(1, activeChar.getObjectId()); ps.setInt(2, contactId); ps.execute(); _contacts.add(name); sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SUCCESSFULLY_ADDED_TO_CONTACT_LIST); sm.addString(name); activeChar.sendPacket(sm); } catch (Exception e) { _log.log( Level.WARNING, "Error found in " + activeChar.getName() + "'s ContactsList: " + e.getMessage(), e); } return true; }
@Override public boolean useBypass(String command, L2PcInstance activeChar, L2Character target) { String htmlPath = command.substring(4).trim(); if (htmlPath.isEmpty()) { _log.warning("Player " + activeChar.getName() + " sent empty link html!"); return false; } if (htmlPath.contains("..")) { _log.warning("Player " + activeChar.getName() + " sent invalid link html: " + htmlPath); return false; } String filename = "html/" + htmlPath; final NpcHtmlMessage html = new NpcHtmlMessage(target != null ? target.getObjectId() : 0); html.setFile(activeChar.getHtmlPrefix(), filename); html.replace("%objectId%", String.valueOf(target != null ? target.getObjectId() : 0)); activeChar.sendPacket(html); return true; }
// @formatter:off @RegisterEvent(EventType.ON_NPC_MANOR_BYPASS) @RegisterType(ListenerRegisterType.NPC) @Id({35100, 35142, 35184, 35226, 35274, 35316, 35363, 35509, 35555}) // @formatter:on public final void onNpcManorBypass(OnNpcManorBypass evt) { final L2PcInstance player = evt.getActiveChar(); final L2Npc npc = evt.getTarget(); if (isOwner(player, npc)) { final CastleManorManager manor = CastleManorManager.getInstance(); if (manor.isUnderMaintenance()) { player.sendPacket(SystemMessageId.THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE); return; } final int castleId = (evt.getManorId() == -1) ? npc.getCastle().getResidenceId() : evt.getManorId(); switch (evt.getRequest()) { case 3: // Seed info player.sendPacket(new ExShowSeedInfo(castleId, evt.isNextPeriod(), true)); break; case 4: // Crop info player.sendPacket(new ExShowCropInfo(castleId, evt.isNextPeriod(), true)); break; case 5: // Basic info player.sendPacket(new ExShowManorDefaultInfo(true)); break; case 7: // Seed settings if (manor.isManorApproved()) { player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_4_30_AM_AND_8_PM); return; } player.sendPacket(new ExShowSeedSetting(castleId)); break; case 8: // Crop settings if (manor.isManorApproved()) { player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_4_30_AM_AND_8_PM); return; } player.sendPacket(new ExShowCropSetting(castleId)); break; default: _log.warning( getClass().getSimpleName() + ": Player " + player.getName() + " (" + player.getObjectId() + ") send unknown request id " + evt.getRequest() + "!"); } } }
@Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } String command = "admin_" + _command.split(" ")[0]; IAdminCommandHandler ach = AdminCommandHandler.getInstance().getHandler(command); if (ach == null) { if (activeChar.isGM()) { activeChar.sendMessage("指令「" + command.substring(6) + "」不存在!"); } _log.warning("No handler registered for admin command '" + command + "'"); return; } if (!AdminData.getInstance().hasAccess(command, activeChar.getAccessLevel())) { activeChar.sendMessage("没有相关权限"); _log.warning( "Character " + activeChar.getName() + " tryed to use admin command " + command + ", but have no access to it!"); return; } if (Config.GMAUDIT) { GMAudit.auditGMAction( activeChar.getName() + " [" + activeChar.getObjectId() + "]", _command, (activeChar.getTarget() != null ? activeChar.getTarget().getName() : "no-target")); } ach.useAdminCommand("admin_" + _command, activeChar); }
@Override public boolean useAdminCommand(String command, L2PcInstance activeChar) { if (command.equals("admin_gm") && activeChar.isGM()) { AdminData.getInstance().deleteGm(activeChar); activeChar.setAccessLevel(0, true); activeChar.sendMessage("You no longer have GM status."); _log.info( "GM: " + activeChar.getName() + "(" + activeChar.getObjectId() + ") turned his GM status off"); } return true; }
final void onAuctionFinished(final ItemAuction auction) { auction.broadcastToAllBiddersInternal( new SystemMessage(SystemMessageId.S1_AUCTION_ENDED).addNumber(auction.getAuctionId())); final ItemAuctionBid bid = auction.getHighestBid(); if (bid != null) { final L2ItemInstance item = auction.createNewItemInstance(); final L2PcInstance player = bid.getPlayer(); if (player != null) { player.getWarehouse().addItem("ItemAuction", item, null, null); player.sendPacket( new SystemMessage(SystemMessageId.WON_BID_ITEM_CAN_BE_FOUND_IN_WAREHOUSE)); _log.log( Level.INFO, "L2ItemAuctionInstance: Auction " + auction.getAuctionId() + " has finished. Highest bid by " + player.getName() + " for instance " + _instanceId); } else { item.setOwnerId(bid.getPlayerObjId()); item.setLocation(ItemLocation.WAREHOUSE); item.updateDatabase(); L2World.getInstance().removeObject(item); _log.log( Level.INFO, "L2ItemAuctionInstance: Auction " + auction.getAuctionId() + " has finished. Highest bid by " + CharNameTable.getInstance().getNameById(bid.getPlayerObjId()) + " for instance " + _instanceId); } // Clean all canceled bids auction.clearCanceledBids(); } else { _log.log( Level.INFO, "L2ItemAuctionInstance: Auction " + auction.getAuctionId() + " has finished. There have not been any bid for instance " + _instanceId); } }
/** * Adds item to inventory * * @param process : String Identifier of process triggering this action * @param itemId : int Item Identifier of the item to be added * @param count : int Quantity of items to be added * @param actor : L2PcInstance Player requesting the item add * @param reference : Object Object referencing current action like NPC selling item or previous * item in transformation * @return L2ItemInstance corresponding to the new item or the updated item in inventory */ public L2ItemInstance addItem( String process, int itemId, long count, L2PcInstance actor, Object reference) { L2ItemInstance item = getItemByItemId(itemId); // If stackable item is found in inventory just add to current quantity if (item != null && item.isStackable()) { item.changeCount(process, count, actor, reference); item.setLastChange(L2ItemInstance.MODIFIED); // Updates database if (itemId == 57 && count < 10000 * Config.RATE_DROP_ITEMS_ID.get(57)) { // Small adena changes won't be saved to database all the time if (GameTimeController.getGameTicks() % 5 == 0) item.updateDatabase(); } else item.updateDatabase(); } // If item hasn't be found in inventory, create new one else { for (int i = 0; i < count; i++) { L2Item template = ItemTable.getInstance().getTemplate(itemId); if (template == null) { _log.log( Level.WARNING, (actor != null ? "[" + actor.getName() + "] " : "") + "Invalid ItemId requested: ", itemId); return null; } item = ItemTable.getInstance() .createItem(process, itemId, template.isStackable() ? count : 1, actor, reference); item.setOwnerId(getOwnerId()); item.setLocation(getBaseLocation()); item.setLastChange(L2ItemInstance.ADDED); // Add item in inventory addItem(item); // Updates database item.updateDatabase(); // If stackable, end loop as entire count is included in 1 instance of item if (template.isStackable() || !Config.MULTIPLE_ITEM_DROP) break; } } refreshWeight(); return item; }
protected void enterInstance( L2PcInstance player, InstanceWorld instance, String template, int templateId) { final InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player); if (world != null) { if (world.getTemplateId() == templateId) { onEnterInstance(player, world, false); final Instance inst = InstanceManager.getInstance().getInstance(world.getInstanceId()); if (inst.isRemoveBuffEnabled()) { handleRemoveBuffs(player, world); } return; } player.sendPacket( SystemMessageId .YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON); return; } if (checkConditions(player, templateId)) { instance.setInstanceId(InstanceManager.getInstance().createDynamicInstance(template)); instance.setTemplateId(templateId); instance.setStatus(0); InstanceManager.getInstance().addWorld(instance); onEnterInstance(player, instance, true); final Instance inst = InstanceManager.getInstance().getInstance(instance.getInstanceId()); if (inst.getReenterType() == InstanceReenterType.ON_INSTANCE_ENTER) { handleReenterTime(instance); } if (inst.isRemoveBuffEnabled()) { handleRemoveBuffs(instance); } if (Config.DEBUG_INSTANCES) { _log.info( "Instance " + inst.getName() + " (" + instance.getTemplateId() + ") has been created by player " + player.getName()); } } }
@Override protected void runImpl() { final L2PcInstance player = getClient().getActiveChar(); if ((player == null) || (player.getBuyList() == null)) { return; } if ((_storeMsg != null) && (_storeMsg.length() > MAX_MSG_LENGTH)) { Util.handleIllegalPlayerAction( player, "Player " + player.getName() + " tried to overflow private store buy message", Config.DEFAULT_PUNISH); return; } player.getBuyList().setTitle(_storeMsg); player.sendPacket(new PrivateStoreMsgBuy(player)); }
/** * Handle chat type 'partymatchroom' * * @see net.sf.l2j.gameserver.handler.IChatHandler#handleChat(int, * net.sf.l2j.gameserver.model.actor.instance.L2PcInstance, java.lang.String) */ public void handleChat(int type, L2PcInstance activeChar, String target, String text) { if (activeChar.isInPartyMatchRoom()) { PartyMatchRoom _room = PartyMatchRoomList.getInstance().getPlayerRoom(activeChar); if (_room != null) { if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type)) { activeChar.sendPacket( SystemMessage.getSystemMessage(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED)); return; } CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text); for (L2PcInstance _member : _room.getPartyMembers()) { _member.sendPacket(cs); } } } }
@Override protected void runImpl() { final L2PcInstance player = getClient().getActiveChar(); if (player == null) { return; } if ((_name != null) && (_name.length() > MAX_MSG_LENGTH)) { Util.handleIllegalPlayerAction( player, "Player " + player.getName() + " tried to overflow recipe shop message", Config.DEFAULT_PUNISH); return; } if (player.hasManufactureShop()) { player.setStoreName(_name); } }
/** * @see com.l2jserver.gameserver.handler.IVoicedCommandHandler#useVoicedCommand(java.lang.String, * com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String) */ public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params) { String screenMsgNoble = "Congratulations On Becoming A Noblesse!"; try { if (validateNobleCommand(activeChar) && activeChar.destroyItemByItemId( "Noble", 3470, Config.L2JMOD_SYSTEM_NOBLE_AMOUNT_ITEM, activeChar, true)) { activeChar.startParalyze(); activeChar.setNoble(true); activeChar.sendPacket(new UserInfo(activeChar)); activeChar.sendPacket(new ExBrExtraUserInfo(activeChar)); ExShowScreenMessage showMessage = new ExShowScreenMessage(screenMsgNoble, Config.L2JMOD_CUSTOM_WHITE_SCREEN_MESSAGE_TIME); activeChar.sendPacket(showMessage); activeChar.startAbnormalEffect(AbnormalEffect.REAL_TARGET); activeChar.startAbnormalEffect(AbnormalEffect.MAGIC_CIRCLE); activeChar.broadcastPacket(new PlaySound("Itemsound.quest_finish")); activeChar.setIsTeleporting(true); // block movements ThreadPoolManager.getInstance() .scheduleGeneral( new Runnable() { @Override public void run() { activeChar.stopAbnormalEffect(AbnormalEffect.REAL_TARGET); activeChar.stopAbnormalEffect(AbnormalEffect.MAGIC_CIRCLE); activeChar.setIsTeleporting(false); // restore movements } }, Config.L2JMOD_CUSTOM_WHITE_SCREEN_MESSAGE_TIME / 3); } } catch (Exception e) { _log.log( Level.SEVERE, "Error when trying to become the player:" + activeChar.getName() + " in noble: " + e.getMessage(), e); } return true; }
@Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if ((activeChar == null) || (activeChar.getClan() != null)) { return; } final L2Clan clan = ClanTable.getInstance().getClan(_clanId); if (clan == null) { return; } final PledgeApplicantInfo info = new PledgeApplicantInfo( activeChar.getObjectId(), activeChar.getName(), activeChar.getLevel(), _karma, _clanId, _message); if (ClanEntryManager.getInstance().addPlayerApplicationToClan(_clanId, info)) { activeChar.sendPacket(new ExPledgeRecruitApplyInfo(ClanEntryStatus.WAITING)); final L2PcInstance clanLeader = L2World.getInstance().getPlayer(clan.getLeaderId()); if (clanLeader != null) { clanLeader.sendPacket(ExPledgeWaitingListAlarm.STATIC_PACKET); } } else { final SystemMessage sm = SystemMessage.getSystemMessage( SystemMessageId .YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_MINUTE_S_DUE_TO_CANCELLING_YOUR_APPLICATION); sm.addLong(ClanEntryManager.getInstance().getPlayerLockTime(activeChar.getObjectId())); activeChar.sendPacket(sm); } }
/** * Fills the community board's multiedit window with text. Must send after sendCBHtml * * @param activeChar * @param text */ public static void fillMultiEditContent(L2PcInstance activeChar, String text) { text = text.replaceAll("<br>", Config.EOL); List<String> arg = new FastList<>(); arg.add("0"); arg.add("0"); arg.add("0"); arg.add("0"); arg.add("0"); arg.add("0"); arg.add(activeChar.getName()); arg.add(Integer.toString(activeChar.getObjectId())); arg.add(activeChar.getAccountName()); arg.add("9"); arg.add(" "); arg.add(" "); arg.add(text); arg.add("0"); arg.add("0"); arg.add("0"); arg.add("0"); activeChar.sendPacket(new ShowBoard(arg)); }
private void enterInstance(L2PcInstance player, String template) { InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player); if (world != null) { if (world instanceof DPFWorld) { teleportPlayer(player, ENTRY_POINT, world.getInstanceId()); return; } player.sendPacket(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER); return; } if (!checkTeleport(player)) { return; } world = new DPFWorld(); world.setInstanceId(InstanceManager.getInstance().createDynamicInstance(template)); world.setTemplateId(TEMPLATE_ID); world.addAllowed(player.getObjectId()); world.setStatus(0); InstanceManager.getInstance().addWorld(world); teleportPlayer(player, ENTRY_POINT, world.getInstanceId()); _log.info( "Tower of Infinitum - Demon Prince floor started " + template + " Instance: " + world.getInstanceId() + " created by player: " + player.getName()); for (L2PcInstance partyMember : player.getParty().getMembers()) { teleportPlayer(partyMember, ENTRY_POINT, world.getInstanceId()); partyMember.destroyItemByItemId("Quest", SEAL_BREAKER_5, 1, null, true); world.addAllowed(partyMember.getObjectId()); } }
/** * @param activeChar the active GM * @param player the online target * @param lvl the access level */ private static void onlineChange(L2PcInstance activeChar, L2PcInstance player, int lvl) { if (lvl >= 0) { if (AdminData.getInstance().hasAccessLevel(lvl)) { final L2AccessLevel acccessLevel = AdminData.getInstance().getAccessLevel(lvl); player.setAccessLevel(lvl); player.sendMessage( "你的权限等级变更到 " + acccessLevel.getName() + " (" + acccessLevel.getLevel() + ")."); activeChar.sendMessage( player.getName() + "的权限等级变更到 " + acccessLevel.getName() + " (" + acccessLevel.getLevel() + ")."); } else { activeChar.sendMessage("你在试图设定一个无效的权限等级: " + lvl + " 请使用一个有效的等级重试一次!"); } } else { player.setAccessLevel(lvl); player.sendMessage("你的角色已被查封,再见."); player.logout(); } }
@Override protected final void writeImpl() { writeC(0x96); writeS(_activeChar.getName()); writeD(_clan.getClanId()); writeD(0x00); writeS(_clan.getName()); writeS(_clan.getLeaderName()); writeD(_clan.getCrestId()); // -> no, it's no longer used (nuocnam) fix by game writeD(_clan.getLevel()); writeD(_clan.getCastleId()); writeD(_clan.getHideoutId()); writeD(_clan.getFortId()); writeD(_clan.getRank()); writeD(_clan.getReputationScore()); writeD(0x00); writeD(0x00); writeD(_clan.getAllyId()); // c2 writeS(_clan.getAllyName()); // c2 writeD(_clan.getAllyCrestId()); // c2 writeD(_clan.isAtWar() ? 1 : 0); // c3 writeD(0x00); // T3 Unknown writeD(_clan.getMembers().length); for (L2ClanMember member : _clan.getMembers()) { if (member != null) { writeS(member.getName()); writeD(member.getLevel()); writeD(member.getClassId()); writeD(member.getSex() ? 1 : 0); writeD(member.getRaceOrdinal()); writeD(member.isOnline() ? member.getObjectId() : 0); writeD(member.getSponsor() != 0 ? 1 : 0); } } }
@Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } L2PcInstance ob = L2World.getInstance().getPlayer(_id); if (ob == null) { activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET)); return; } if (activeChar.getClan() == null) { activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_ARE_NOT_A_CLAN_MEMBER)); return; } L2PcInstance target = ob; L2Clan clan = activeChar.getClan(); if (!clan.checkAllyJoinCondition(activeChar, target)) { return; } if (!activeChar.getRequest().setRequest(target, this)) { return; } SystemMessage sm = new SystemMessage(SystemMessageId.S2_ALLIANCE_LEADER_OF_S1_REQUESTED_ALLIANCE); sm.addString(activeChar.getClan().getAllyName()); sm.addString(activeChar.getName()); target.sendPacket(sm); sm = null; AskJoinAlly aja = new AskJoinAlly(activeChar.getObjectId(), activeChar.getClan().getAllyName()); target.sendPacket(aja); }
@Override protected void runImpl() { L2PcInstance player = getClient().getActiveChar(); if (player == null) { return; } if (_items == null) { player.setPrivateStoreType(PrivateStoreType.NONE); player.broadcastUserInfo(); return; } if (!player.getAccessLevel().allowTransaction()) { player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT); return; } if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player) || player.isInDuel()) { player.sendPacket( SystemMessageId .WHILE_YOU_ARE_ENGAGED_IN_COMBAT_YOU_CANNOT_OPERATE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP); player.sendPacket(new PrivateStoreManageListBuy(player)); player.sendPacket(ActionFailed.STATIC_PACKET); return; } if (player.isInsideZone(ZoneId.NO_STORE)) { player.sendPacket(new PrivateStoreManageListBuy(player)); player.sendPacket(SystemMessageId.YOU_CANNOT_OPEN_A_PRIVATE_STORE_HERE); player.sendPacket(ActionFailed.STATIC_PACKET); return; } if (!player.canOpenPrivateStore()) { player.sendPacket(new PrivateStoreManageListBuy(player)); player.sendPacket(ActionFailed.STATIC_PACKET); return; } TradeList tradeList = player.getBuyList(); tradeList.clear(); // Check maximum number of allowed slots for pvt shops if (_items.length > player.getPrivateBuyStoreLimit()) { player.sendPacket(new PrivateStoreManageListBuy(player)); player.sendPacket(SystemMessageId.YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_INPUTTED); return; } long totalCost = 0; for (Item i : _items) { if (!i.addToTradeList(tradeList)) { Util.handleIllegalPlayerAction( player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to set price more than " + MAX_ADENA + " adena in Private Store - Buy.", Config.DEFAULT_PUNISH); return; } totalCost += i.getCost(); if (totalCost > MAX_ADENA) { Util.handleIllegalPlayerAction( player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to set total price more than " + MAX_ADENA + " adena in Private Store - Buy.", Config.DEFAULT_PUNISH); return; } } // Check for available funds if (totalCost > player.getAdena()) { player.sendPacket(new PrivateStoreManageListBuy(player)); player.sendPacket( SystemMessageId .THE_PURCHASE_PRICE_IS_HIGHER_THAN_THE_AMOUNT_OF_MONEY_THAT_YOU_HAVE_AND_SO_YOU_CANNOT_OPEN_A_PERSONAL_STORE); return; } player.sitDown(); player.setPrivateStoreType(PrivateStoreType.BUY); player.broadcastUserInfo(); player.broadcastPacket(new PrivateStoreMsgBuy(player)); }
@Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); L2PcInstance targetChar = L2World.getInstance().getPlayer(_player); if (activeChar == null) { return; } if (targetChar == null) { activeChar.sendPacket( SystemMessageId.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL); return; } if (activeChar == targetChar) { activeChar.sendPacket( SystemMessageId.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL); return; } // Check if duel is possible if (!activeChar.canDuel()) { activeChar.sendPacket(SystemMessageId.YOU_ARE_UNABLE_TO_REQUEST_A_DUEL_AT_THIS_TIME); return; } else if (!targetChar.canDuel()) { activeChar.sendPacket(targetChar.getNoDuelReason()); return; } // Players may not be too far apart else if (!activeChar.isInsideRadius(targetChar, 250, false, false)) { SystemMessage msg = SystemMessage.getSystemMessage( SystemMessageId.C1_IS_TOO_FAR_AWAY_TO_RECEIVE_A_DUEL_CHALLENGE); msg.addString(targetChar.getName()); activeChar.sendPacket(msg); return; } else if (Config.FACTION_SYSTEM_ENABLED && ((activeChar.isEvil() && targetChar.isGood()) || (activeChar.isGood() && targetChar.isEvil()))) { activeChar.sendPacket(SystemMessageId.YOU_ARE_UNABLE_TO_REQUEST_A_DUEL_AT_THIS_TIME); return; } // Duel is a party duel if (_partyDuel == 1) { // Player must be in a party & the party leader if (!activeChar.isInParty() || !activeChar.getParty().isLeader(activeChar)) { activeChar.sendMessage( "You have to be the leader of a party in order to request a party duel."); return; } // Target must be in a party else if (!targetChar.isInParty()) { activeChar.sendPacket( SystemMessageId .SINCE_THE_PERSON_YOU_CHALLENGED_IS_NOT_CURRENTLY_IN_A_PARTY_THEY_CANNOT_DUEL_AGAINST_YOUR_PARTY); return; } // Target may not be of the same party else if (activeChar.getParty().containsPlayer(targetChar)) { activeChar.sendMessage("This player is a member of your own party."); return; } // Check if every player is ready for a duel for (L2PcInstance temp : activeChar.getParty().getMembers()) { if (!temp.canDuel()) { activeChar.sendMessage("Not all the members of your party are ready for a duel."); return; } } L2PcInstance partyLeader = null; // snatch party leader of targetChar's party for (L2PcInstance temp : targetChar.getParty().getMembers()) { if (partyLeader == null) { partyLeader = temp; } if (!temp.canDuel()) { activeChar.sendPacket( SystemMessageId .THE_OPPOSING_PARTY_IS_CURRENTLY_UNABLE_TO_ACCEPT_A_CHALLENGE_TO_A_DUEL); return; } } // Send request to targetChar's party leader if (partyLeader != null) { if (!partyLeader.isProcessingRequest()) { activeChar.onTransactionRequest(partyLeader); partyLeader.sendPacket(new ExDuelAskStart(activeChar.getName(), _partyDuel)); if (Config.DEBUG) { _log.fine(activeChar.getName() + " requested a duel with " + partyLeader.getName()); } SystemMessage msg = SystemMessage.getSystemMessage( SystemMessageId.C1_S_PARTY_HAS_BEEN_CHALLENGED_TO_A_DUEL); msg.addString(partyLeader.getName()); activeChar.sendPacket(msg); msg = SystemMessage.getSystemMessage( SystemMessageId.C1_S_PARTY_HAS_CHALLENGED_YOUR_PARTY_TO_A_DUEL); msg.addString(activeChar.getName()); targetChar.sendPacket(msg); } else { SystemMessage msg = SystemMessage.getSystemMessage( SystemMessageId.C1_IS_ON_ANOTHER_TASK_PLEASE_TRY_AGAIN_LATER); msg.addString(partyLeader.getName()); activeChar.sendPacket(msg); } } } else // 1vs1 duel { if (!targetChar.isProcessingRequest()) { activeChar.onTransactionRequest(targetChar); targetChar.sendPacket(new ExDuelAskStart(activeChar.getName(), _partyDuel)); if (Config.DEBUG) { _log.fine(activeChar.getName() + " requested a duel with " + targetChar.getName()); } SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_BEEN_CHALLENGED_TO_A_DUEL); msg.addString(targetChar.getName()); activeChar.sendPacket(msg); msg = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_CHALLENGED_YOU_TO_A_DUEL); msg.addString(activeChar.getName()); targetChar.sendPacket(msg); } else { SystemMessage msg = SystemMessage.getSystemMessage( SystemMessageId.C1_IS_ON_ANOTHER_TASK_PLEASE_TRY_AGAIN_LATER); msg.addString(targetChar.getName()); activeChar.sendPacket(msg); } } }
@Override protected void runImpl() { final L2PcInstance activeChar = getActiveChar(); if (activeChar == null) { return; } if (Config.DEBUG) { _log.info( getType() + ": " + activeChar + " requested action use ID: " + _actionId + " Ctrl pressed:" + _ctrlPressed + " Shift pressed:" + _shiftPressed); } // Don't do anything if player is dead or confused if ((activeChar.isFakeDeath() && (_actionId != 0)) || activeChar.isDead() || activeChar.isOutOfControl()) { sendPacket(ActionFailed.STATIC_PACKET); return; } final BuffInfo info = activeChar.getEffectList().getBuffInfoByAbnormalType(AbnormalType.BOT_PENALTY); if (info != null) { for (AbstractEffect effect : info.getEffects()) { if (!effect.checkCondition(_actionId)) { activeChar.sendPacket( SystemMessageId .YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_ACTIONS_HAVE_BEEN_RESTRICTED); activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } } } // Don't allow to do some action if player is transformed if (activeChar.isTransformed()) { int[] allowedActions = activeChar.isTransformed() ? ExBasicActionList.ACTIONS_ON_TRANSFORM : ExBasicActionList.DEFAULT_ACTION_LIST; if (!(Arrays.binarySearch(allowedActions, _actionId) >= 0)) { sendPacket(ActionFailed.STATIC_PACKET); _log.warning( "Player " + activeChar + " used action which he does not have! Id = " + _actionId + " transform: " + activeChar.getTransformation()); return; } } final L2Summon pet = activeChar.getPet(); final L2Summon servitor = activeChar.getAnyServitor(); final L2Object target = activeChar.getTarget(); switch (_actionId) { case 0: // Sit/Stand if (activeChar.isSitting() || !activeChar.isMoving() || activeChar.isFakeDeath()) { useSit(activeChar, target); } else { // Sit when arrive using next action. // Creating next action class. final NextAction nextAction = new NextAction( CtrlEvent.EVT_ARRIVED, CtrlIntention.AI_INTENTION_MOVE_TO, () -> useSit(activeChar, target)); // Binding next action to AI. activeChar.getAI().setNextAction(nextAction); } break; case 1: // Walk/Run if (activeChar.isRunning()) { activeChar.setWalking(); } else { activeChar.setRunning(); } break; case 10: // Private Store - Sell activeChar.tryOpenPrivateSellStore(false); break; case 15: // Change Movement Mode (Pets) if (validateSummon(pet, true)) { ((L2SummonAI) pet.getAI()).notifyFollowStatusChange(); } break; case 16: // Attack (Pets) if (validateSummon(pet, true)) { if (pet.canAttack(_ctrlPressed)) { pet.doAttack(); } } break; case 17: // Stop (Pets) if (validateSummon(pet, true)) { pet.cancelAction(); } break; case 19: // Unsummon Pet if (!validateSummon(pet, true)) { break; } if (pet.isDead()) { sendPacket(SystemMessageId.DEAD_PETS_CANNOT_BE_RETURNED_TO_THEIR_SUMMONING_ITEM); break; } if (pet.isAttackingNow() || pet.isInCombat() || pet.isMovementDisabled()) { sendPacket(SystemMessageId.A_PET_CANNOT_BE_UNSUMMONED_DURING_BATTLE); break; } if (pet.isHungry()) { if (!((L2PetInstance) pet).getPetData().getFood().isEmpty()) { sendPacket(SystemMessageId.YOU_MAY_NOT_RESTORE_A_HUNGRY_PET); } else { sendPacket( SystemMessageId .THE_MINION_PET_CANNOT_BE_RETURNED_BECAUSE_THERE_IS_NOT_MUCH_TIME_REMAINING_UNTIL_IT_LEAVES); } break; } pet.unSummon(activeChar); break; case 21: // Change Movement Mode (Servitors) if (validateSummon(servitor, false)) { ((L2SummonAI) servitor.getAI()).notifyFollowStatusChange(); } break; case 22: // Attack (Servitors) if (validateSummon(servitor, false)) { if (servitor.canAttack(_ctrlPressed)) { servitor.doAttack(); } } break; case 23: // Stop (Servitors) if (validateSummon(servitor, false)) { servitor.cancelAction(); } break; case 28: // Private Store - Buy activeChar.tryOpenPrivateBuyStore(); break; case 32: // Wild Hog Cannon - Wild Cannon useSkill("DDMagic", false); break; case 36: // Soulless - Toxic Smoke useSkill("RangeDebuff", false); break; case 37: // Dwarven Manufacture if (activeChar.isAlikeDead()) { sendPacket(ActionFailed.STATIC_PACKET); return; } if (activeChar.getPrivateStoreType() != PrivateStoreType.NONE) { activeChar.setPrivateStoreType(PrivateStoreType.NONE); activeChar.broadcastUserInfo(); } if (activeChar.isSitting()) { activeChar.standUp(); } sendPacket(new RecipeShopManageList(activeChar, true)); break; case 38: // Mount/Dismount activeChar.mountPlayer(pet); break; case 39: // Soulless - Parasite Burst useSkill("RangeDD", false); break; case 41: // Wild Hog Cannon - Attack if (validateSummon(servitor, false)) { if ((target != null) && (target.isDoor() || (target instanceof L2SiegeFlagInstance))) { useSkill(4230, false); } else { sendPacket(SystemMessageId.INVALID_TARGET); } } break; case 42: // Kai the Cat - Self Damage Shield useSkill("HealMagic", false); break; case 43: // Merrow the Unicorn - Hydro Screw useSkill("DDMagic", false); break; case 44: // Big Boom - Boom Attack useSkill("DDMagic", false); break; case 45: // Boxer the Unicorn - Master Recharge useSkill("HealMagic", activeChar, false); break; case 46: // Mew the Cat - Mega Storm Strike useSkill("DDMagic", false); break; case 47: // Silhouette - Steal Blood useSkill("DDMagic", false); break; case 48: // Mechanic Golem - Mech. Cannon useSkill("DDMagic", false); break; case 51: // General Manufacture // Player shouldn't be able to set stores if he/she is alike dead (dead or fake death) if (activeChar.isAlikeDead()) { sendPacket(ActionFailed.STATIC_PACKET); return; } if (activeChar.getPrivateStoreType() != PrivateStoreType.NONE) { activeChar.setPrivateStoreType(PrivateStoreType.NONE); activeChar.broadcastUserInfo(); } if (activeChar.isSitting()) { activeChar.standUp(); } sendPacket(new RecipeShopManageList(activeChar, false)); break; case 52: // Unsummon Servitor if (validateSummon(servitor, false)) { if (servitor.isAttackingNow() || servitor.isInCombat()) { sendPacket(SystemMessageId.A_SERVITOR_WHOM_IS_ENGAGED_IN_BATTLE_CANNOT_BE_DE_ACTIVATED); break; } servitor.unSummon(activeChar); } break; case 53: // Move to target (Servitors) if (validateSummon(servitor, false)) { if ((target != null) && (servitor != target) && !servitor.isMovementDisabled()) { servitor.setFollowStatus(false); servitor.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, target.getLocation()); } } break; case 54: // Move to target (Pets) if (validateSummon(pet, true)) { if ((target != null) && (pet != target) && !pet.isMovementDisabled()) { pet.setFollowStatus(false); pet.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, target.getLocation()); } } break; case 61: // Private Store Package Sell activeChar.tryOpenPrivateSellStore(true); break; case 65: // Bot Report Button if (Config.BOTREPORT_ENABLE) { BotReportTable.getInstance().reportBot(activeChar); } else { activeChar.sendMessage("This feature is disabled."); } break; case 67: // Steer if (activeChar.isInAirShip()) { if (activeChar.getAirShip().setCaptain(activeChar)) { activeChar.broadcastUserInfo(); } } break; case 68: // Cancel Control if (activeChar.isInAirShip() && activeChar.getAirShip().isCaptain(activeChar)) { if (activeChar.getAirShip().setCaptain(null)) { activeChar.broadcastUserInfo(); } } break; case 69: // Destination Map AirShipManager.getInstance().sendAirShipTeleportList(activeChar); break; case 70: // Exit Airship if (activeChar.isInAirShip()) { if (activeChar.getAirShip().isCaptain(activeChar)) { if (activeChar.getAirShip().setCaptain(null)) { activeChar.broadcastUserInfo(); } } else if (activeChar.getAirShip().isInDock()) { activeChar.getAirShip().oustPlayer(activeChar); } } break; case 71: case 72: case 73: useCoupleSocial(_actionId - 55); break; case 78: case 79: case 80: case 81: if ((activeChar.getParty() != null) && (activeChar.getTarget() != null) && (activeChar.getTarget().isCharacter())) { activeChar .getParty() .addTacticalSign(_actionId - 77, (L2Character) activeChar.getTarget()); } else { sendPacket(ActionFailed.STATIC_PACKET); } break; case 82: case 83: case 84: case 85: if (activeChar.getParty() != null) { activeChar.getParty().setTargetBasedOnTacticalSignId(activeChar, _actionId - 81); } else { sendPacket(ActionFailed.STATIC_PACKET); } break; case 90: // /instancedzone action since Lindvior activeChar.sendPacket(new ExInzoneWaiting(activeChar)); break; case 1000: // Siege Golem - Siege Hammer if ((target != null) && target.isDoor()) { useSkill(4079, false); } break; case 1001: // Sin Eater - Ultimate Bombastic Buster if (validateSummon(pet, true) && (pet.getId() == SIN_EATER_ID)) { pet.broadcastPacket( new NpcSay( pet.getObjectId(), ChatType.NPC_GENERAL, pet.getId(), NPC_STRINGS[Rnd.get(NPC_STRINGS.length)])); } break; case 1003: // Wind Hatchling/Strider - Wild Stun useSkill("PhysicalSpecial", true); break; case 1004: // Wind Hatchling/Strider - Wild Defense useSkill("Buff", activeChar, true); break; case 1005: // Star Hatchling/Strider - Bright Burst useSkill("DDMagic", true); break; case 1006: // Star Hatchling/Strider - Bright Heal useSkill("Heal", activeChar, true); break; case 1007: // Feline Queen - Blessing of Queen useSkill("Buff1", activeChar, false); break; case 1008: // Feline Queen - Gift of Queen useSkill("Buff2", activeChar, false); break; case 1009: // Feline Queen - Cure of Queen useSkill("DDMagic", false); break; case 1010: // Unicorn Seraphim - Blessing of Seraphim useSkill("Buff1", activeChar, false); break; case 1011: // Unicorn Seraphim - Gift of Seraphim useSkill("Buff2", activeChar, false); break; case 1012: // Unicorn Seraphim - Cure of Seraphim useSkill("DDMagic", false); break; case 1013: // Nightshade - Curse of Shade useSkill("DeBuff1", false); break; case 1014: // Nightshade - Mass Curse of Shade useSkill("DeBuff2", false); break; case 1015: // Nightshade - Shade Sacrifice useSkill("Heal", false); break; case 1016: // Cursed Man - Cursed Blow useSkill("PhysicalSpecial1", false); break; case 1017: // Cursed Man - Cursed Strike useSkill("PhysicalSpecial2", false); break; case 1031: // Feline King - Slash useSkill("PhysicalSpecial1", false); break; case 1032: // Feline King - Spinning Slash useSkill("PhysicalSpecial2", false); break; case 1033: // Feline King - Hold of King useSkill("PhysicalSpecial3", false); break; case 1034: // Magnus the Unicorn - Whiplash useSkill("PhysicalSpecial1", false); break; case 1035: // Magnus the Unicorn - Tridal Wave useSkill("PhysicalSpecial2", false); break; case 1036: // Spectral Lord - Corpse Kaboom useSkill("PhysicalSpecial1", false); break; case 1037: // Spectral Lord - Dicing Death useSkill("PhysicalSpecial2", false); break; case 1038: // Spectral Lord - Dark Curse useSkill("PhysicalSpecial3", false); break; case 1039: // Swoop Cannon - Cannon Fodder useSkill(5110, false); break; case 1040: // Swoop Cannon - Big Bang useSkill(5111, false); break; case 1041: // Great Wolf - Bite Attack useSkill("Skill01", true); break; case 1042: // Great Wolf - Maul useSkill("Skill03", true); break; case 1043: // Great Wolf - Cry of the Wolf useSkill("Skill02", true); break; case 1044: // Great Wolf - Awakening useSkill("Skill04", true); break; case 1045: // Great Wolf - Howl useSkill(5584, true); break; case 1046: // Strider - Roar useSkill(5585, true); break; case 1047: // Divine Beast - Bite useSkill(5580, false); break; case 1048: // Divine Beast - Stun Attack useSkill(5581, false); break; case 1049: // Divine Beast - Fire Breath useSkill(5582, false); break; case 1050: // Divine Beast - Roar useSkill(5583, false); break; case 1051: // Feline Queen - Bless The Body useSkill("buff3", false); break; case 1052: // Feline Queen - Bless The Soul useSkill("buff4", false); break; case 1053: // Feline Queen - Haste useSkill("buff5", false); break; case 1054: // Unicorn Seraphim - Acumen useSkill("buff3", false); break; case 1055: // Unicorn Seraphim - Clarity useSkill("buff4", false); break; case 1056: // Unicorn Seraphim - Empower useSkill("buff5", false); break; case 1057: // Unicorn Seraphim - Wild Magic useSkill("buff6", false); break; case 1058: // Nightshade - Death Whisper useSkill("buff3", false); break; case 1059: // Nightshade - Focus useSkill("buff4", false); break; case 1060: // Nightshade - Guidance useSkill("buff5", false); break; case 1061: // Wild Beast Fighter, White Weasel - Death blow useSkill(5745, true); break; case 1062: // Wild Beast Fighter - Double attack useSkill(5746, true); break; case 1063: // Wild Beast Fighter - Spin attack useSkill(5747, true); break; case 1064: // Wild Beast Fighter - Meteor Shower useSkill(5748, true); break; case 1065: // Fox Shaman, Wild Beast Fighter, White Weasel, Fairy Princess - Awakening useSkill(5753, true); break; case 1066: // Fox Shaman, Spirit Shaman - Thunder Bolt useSkill(5749, true); break; case 1067: // Fox Shaman, Spirit Shaman - Flash useSkill(5750, true); break; case 1068: // Fox Shaman, Spirit Shaman - Lightning Wave useSkill(5751, true); break; case 1069: // Fox Shaman, Fairy Princess - Flare useSkill(5752, true); break; case 1070: // White Weasel, Fairy Princess, Improved Baby Buffalo, Improved Baby Kookaburra, // Improved Baby Cougar, Spirit Shaman, Toy Knight, Turtle Ascetic - Buff control useSkill(5771, true); break; case 1071: // Tigress - Power Strike useSkill("DDMagic", true); break; case 1072: // Toy Knight - Piercing attack useSkill(6046, true); break; case 1073: // Toy Knight - Whirlwind useSkill(6047, true); break; case 1074: // Toy Knight - Lance Smash useSkill(6048, true); break; case 1075: // Toy Knight - Battle Cry useSkill(6049, true); break; case 1076: // Turtle Ascetic - Power Smash useSkill(6050, true); break; case 1077: // Turtle Ascetic - Energy Burst useSkill(6051, true); break; case 1078: // Turtle Ascetic - Shockwave useSkill(6052, true); break; case 1079: // Turtle Ascetic - Howl useSkill(6053, true); break; case 1080: // Phoenix Rush useSkill(6041, false); break; case 1081: // Phoenix Cleanse useSkill(6042, false); break; case 1082: // Phoenix Flame Feather useSkill(6043, false); break; case 1083: // Phoenix Flame Beak useSkill(6044, false); break; case 1084: // Switch State if (pet instanceof L2BabyPetInstance) { useSkill(SWITCH_STANCE_ID, true); } break; case 1086: // Panther Cancel useSkill(6094, false); break; case 1087: // Panther Dark Claw useSkill(6095, false); break; case 1088: // Panther Fatal Claw useSkill(6096, false); break; case 1089: // Deinonychus - Tail Strike useSkill(6199, true); break; case 1090: // Guardian's Strider - Strider Bite useSkill(6205, true); break; case 1091: // Guardian's Strider - Strider Fear useSkill(6206, true); break; case 1092: // Guardian's Strider - Strider Dash useSkill(6207, true); break; case 1093: // Maguen - Maguen Strike useSkill(6618, true); break; case 1094: // Maguen - Maguen Wind Walk useSkill(6681, true); break; case 1095: // Elite Maguen - Maguen Power Strike useSkill(6619, true); break; case 1096: // Elite Maguen - Elite Maguen Wind Walk useSkill(6682, true); break; case 1097: // Maguen - Maguen Return useSkill(6683, true); break; case 1098: // Elite Maguen - Maguen Party Return useSkill(6684, true); break; case 1099: // All servitor attack activeChar .getServitors() .values() .forEach( s -> { if (validateSummon(s, false)) { if (s.canAttack(_ctrlPressed)) { s.doAttack(); } } }); break; case 1100: // All servitor move to activeChar .getServitors() .values() .forEach( s -> { if (validateSummon(s, false)) { if ((target != null) && (s != target) && !s.isMovementDisabled()) { s.setFollowStatus(false); s.getAI() .setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, target.getLocation()); } } }); break; case 1101: // All servitor stop activeChar .getServitors() .values() .forEach( summon -> { if (validateSummon(summon, false)) { summon.cancelAction(); } }); break; case 1102: // Unsummon all servitors boolean canUnsummon = true; OUT: for (L2Summon s : activeChar.getServitors().values()) { if (validateSummon(s, false)) { if (s.isAttackingNow() || s.isInCombat()) { sendPacket( SystemMessageId.A_SERVITOR_WHOM_IS_ENGAGED_IN_BATTLE_CANNOT_BE_DE_ACTIVATED); canUnsummon = false; break OUT; } s.unSummon(activeChar); } } if (canUnsummon) { activeChar .getServitors() .values() .stream() .forEach( s -> { s.unSummon(activeChar); }); } break; case 1103: // seems to be passive mode break; case 1104: // seems to be defend mode break; case 1106: // Cute Bear - Bear Claw useServitorsSkill(11278); break; case 1107: // Cute Bear - Bear Tumbling useServitorsSkill(11279); break; case 1108: // Saber Tooth Cougar- Cougar Bite useServitorsSkill(11280); break; case 1109: // Saber Tooth Cougar - Cougar Pounce useServitorsSkill(11281); break; case 1110: // Grim Reaper - Reaper Touch useServitorsSkill(11282); break; case 1111: // Grim Reaper - Reaper Power useServitorsSkill(11283); break; case 1113: // Golden Lion - Lion Roar useSkill(10051, false); break; case 1114: // Golden Lion - Lion Claw useSkill(10052, false); break; case 1115: // Golden Lion - Lion Dash useSkill(10053, false); break; case 1116: // Golden Lion - Lion Flame useSkill(10054, false); break; case 1117: // Thunder Hawk - Thunder Flight useSkill(10794, false); break; case 1118: // Thunder Hawk - Thunder Purity useSkill(10795, false); break; case 1120: // Thunder Hawk - Thunder Feather Blast useSkill(10797, false); break; case 1121: // Thunder Hawk - Thunder Sharp Claw useSkill(10798, false); break; case 1122: // Tree of Life - Blessing of Tree useServitorsSkill(11806); break; case 1124: // Wynn Kai the Cat - Feline Aggression useServitorsSkill(11323); break; case 1125: // Wynn Kai the Cat - Feline Stun useServitorsSkill(11324); break; case 1126: // Wynn Feline King - Feline Bite useServitorsSkill(11325); break; case 1127: // Wynn Feline King - Feline Pounce useServitorsSkill(11326); break; case 1128: // Wynn Feline Queen - Feline Touch useServitorsSkill(11327); break; case 1129: // Wynn Feline Queen - Feline Power useServitorsSkill(11328); break; case 1130: // Wynn Merrow - Unicorn's Aggression useServitorsSkill(11332); break; case 1131: // Wynn Merrow - Unicorn's Stun useServitorsSkill(11333); break; case 1132: // Wynn Magnus - Unicorn's Bite useServitorsSkill(11334); break; case 1133: // Wynn Magnus - Unicorn's Pounce useServitorsSkill(11335); break; case 1134: // Wynn Seraphim - Unicorn's Touch useServitorsSkill(11336); break; case 1135: // Wynn Seraphim - Unicorn's Power useServitorsSkill(11337); break; case 1136: // Wynn Nightshade - Phantom Aggression useServitorsSkill(11341); break; case 1137: // Wynn Nightshade - Phantom Stun useServitorsSkill(11342); break; case 1138: // Wynn Spectral Lord - Phantom Bite useServitorsSkill(11343); break; case 1139: // Wynn Spectral Lord - Phantom Pounce useServitorsSkill(11344); break; case 1140: // Wynn Soulless - Phantom Touch useServitorsSkill(11345); break; case 1141: // Wynn Soulless - Phantom Power useServitorsSkill(11346); break; case 1142: // Blood Panther - Panther Roar useServitorsSkill(10087); break; case 1143: // Blood Panther - Panther Rush useServitorsSkill(10088); break; case 5000: // Baby Rudolph - Reindeer Scratch useSkill(23155, true); break; case 5001: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Rosy Seduction useSkill(23167, true); break; case 5002: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Critical Seduction useSkill(23168, true); break; case 5003: // Hyum, Lapham, Hyum, Lapham - Thunder Bolt useSkill(5749, true); break; case 5004: // Hyum, Lapham, Hyum, Lapham - Flash useSkill(5750, true); break; case 5005: // Hyum, Lapham, Hyum, Lapham - Lightning Wave useSkill(5751, true); break; case 5006: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum, Deseloph, Hyum, Rekang, Lilias, // Lapham, Mafum - Buff Control useSkill(5771, true); break; case 5007: // Deseloph, Lilias, Deseloph, Lilias - Piercing Attack useSkill(6046, true); break; case 5008: // Deseloph, Lilias, Deseloph, Lilias - Spin Attack useSkill(6047, true); break; case 5009: // Deseloph, Lilias, Deseloph, Lilias - Smash useSkill(6048, true); break; case 5010: // Deseloph, Lilias, Deseloph, Lilias - Ignite useSkill(6049, true); break; case 5011: // Rekang, Mafum, Rekang, Mafum - Power Smash useSkill(6050, true); break; case 5012: // Rekang, Mafum, Rekang, Mafum - Energy Burst useSkill(6051, true); break; case 5013: // Rekang, Mafum, Rekang, Mafum - Shockwave useSkill(6052, true); break; case 5014: // Rekang, Mafum, Rekang, Mafum - Ignite useSkill(6053, true); break; case 5015: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum, Deseloph, Hyum, Rekang, Lilias, // Lapham, Mafum - Switch Stance useSkill(6054, true); break; // Social Packets case 12: // Greeting tryBroadcastSocial(2); break; case 13: // Victory tryBroadcastSocial(3); break; case 14: // Advance tryBroadcastSocial(4); break; case 24: // Yes tryBroadcastSocial(6); break; case 25: // No tryBroadcastSocial(5); break; case 26: // Bow tryBroadcastSocial(7); break; case 29: // Unaware tryBroadcastSocial(8); break; case 30: // Social Waiting tryBroadcastSocial(9); break; case 31: // Laugh tryBroadcastSocial(10); break; case 33: // Applaud tryBroadcastSocial(11); break; case 34: // Dance tryBroadcastSocial(12); break; case 35: // Sorrow tryBroadcastSocial(13); break; case 62: // Charm tryBroadcastSocial(14); break; case 66: // Shyness tryBroadcastSocial(15); break; case 87: // Propose tryBroadcastSocial(28); break; case 88: // Provoke tryBroadcastSocial(29); break; case 89: // Beauty Shop tryBroadcastSocial(30); activeChar.broadcastInfo(); break; default: _log.warning(activeChar.getName() + ": unhandled action type " + _actionId); break; } }
@Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { final InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(player); if (tmpworld instanceof DNPWorld) { final DNPWorld world = (DNPWorld) tmpworld; switch (event) { case "FINISH": { if (getQuestItemsCount(player, SEAL_OF_BINDING) >= 4) { player.showQuestMovie(13); startQuestTimer("TELEPORT", 27000, null, player); } break; } case "TELEPORT": { player.teleToLocation(ENTER, 0); break; } case "FIGHT": { for (L2Npc caster : world.anakimGroup) { if ((caster != null) && !caster.isCastingNow()) { makeCast(caster, world.lilithGroup); } if ((caster != null) && (caster.getId() == ANAKIM)) { if (caster.isScriptValue(0)) { caster.broadcastPacket( new NpcSay( caster.getObjectId(), Say2.NPC_SHOUT, caster.getId(), NpcStringId .YOU_SUCH_A_FOOL_THE_VICTORY_OVER_THIS_WAR_BELONGS_TO_SHILIEN)); caster.setScriptValue(1); } else if (getRandom(100) < 10) { caster.broadcastPacket( new NpcSay( caster.getObjectId(), Say2.NPC_SHOUT, caster.getId(), LILITH_SHOUT[getRandom(3)])); } } } for (L2Npc caster : world.lilithGroup) { if ((caster != null) && !caster.isCastingNow()) { makeCast(caster, world.anakimGroup); } if ((caster != null) && (caster.getId() == 32715)) { if (caster.isScriptValue(0)) { caster.broadcastPacket( new NpcSay( caster.getObjectId(), Say2.NPC_SHOUT, caster.getId(), NpcStringId.FOR_THE_ETERNITY_OF_EINHASAD)); if (Util.checkIfInRange(2000, caster, player, true)) { player.sendPacket( new NpcSay( caster.getObjectId(), Say2.TELL, caster.getId(), NpcStringId.MY_POWERS_WEAKENING_HURRY_AND_TURN_ON_THE_SEALING_DEVICE)); } caster.setScriptValue(1); } else if (getRandom(100) < 10) { switch (getRandom(3)) { case 0: { caster.broadcastPacket( new NpcSay( caster.getObjectId(), Say2.NPC_SHOUT, caster.getId(), NpcStringId .DEAR_SHILLIENS_OFFSPRINGS_YOU_ARE_NOT_CAPABLE_OF_CONFRONTING_US)); if (Util.checkIfInRange(2000, caster, player, true)) { player.sendPacket( new NpcSay( caster.getObjectId(), Say2.TELL, caster.getId(), NpcStringId.ALL_4_SEALING_DEVICES_MUST_BE_TURNED_ON)); } break; } case 1: { caster.broadcastPacket( new NpcSay( caster.getObjectId(), Say2.NPC_SHOUT, caster.getId(), NpcStringId.ILL_SHOW_YOU_THE_REAL_POWER_OF_EINHASAD)); if (Util.checkIfInRange(2000, caster, player, true)) { player.sendPacket( new NpcSay( caster.getObjectId(), Say2.TELL, caster.getId(), NpcStringId .LILITHS_ATTACK_IS_GETTING_STRONGER_GO_AHEAD_AND_TURN_IT_ON)); } break; } case 2: { caster.broadcastPacket( new NpcSay( caster.getObjectId(), Say2.NPC_SHOUT, caster.getId(), NpcStringId .DEAR_MILITARY_FORCE_OF_LIGHT_GO_DESTROY_THE_OFFSPRINGS_OF_SHILLIEN)); if (Util.checkIfInRange(2000, caster, player, true)) { player.sendPacket( new NpcSay( caster.getObjectId(), Say2.TELL, caster.getId(), NpcStringId.DEAR_S1_GIVE_ME_MORE_STRENGTH) .addStringParameter(player.getName())); } break; } } } } startQuestTimer("FIGHT", 1000, null, player); } break; } } } return super.onAdvEvent(event, npc, player); }
@Override protected void runImpl() { L2PcInstance player = getActiveChar(); if (player == null) { return; } if (!player.getAccessLevel().allowTransaction()) { player.sendMessage("Transactions are disabled for your current Access Level."); sendPacket(ActionFailed.STATIC_PACKET); return; } BuffInfo info = player.getEffectList().getBuffInfoByAbnormalType(AbnormalType.BOT_PENALTY); if (info != null) { for (AbstractEffect effect : info.getEffects()) { if (!effect.checkCondition(BotReportTable.TRADE_ACTION_BLOCK_ID)) { player.sendPacket(SystemMessageId.YOU_HAVE_BEEN_REPORTED_SO_ACTIONS_NOT_ALLOWED); player.sendPacket(ActionFailed.STATIC_PACKET); return; } } } final L2Object target = L2World.getInstance().findObject(_objectId); // If there is no target, target is far away or // they are in different instances (except multiverse) // trade request is ignored and there is no system message. if ((target == null) || !player.getKnownList().knowsObject(target) || ((target.getInstanceId() != player.getInstanceId()) && (player.getInstanceId() != -1))) { return; } // If target and acting player are the same, trade request is ignored // and the following system message is sent to acting player. if (target.getObjectId() == player.getObjectId()) { player.sendPacket(SystemMessageId.TARGET_IS_INCORRECT); return; } if (!target.isPlayer()) { player.sendPacket(SystemMessageId.INCORRECT_TARGET); return; } final L2PcInstance partner = target.getActingPlayer(); if (partner.isInOlympiadMode() || player.isInOlympiadMode()) { player.sendMessage( "A user currently participating in the Olympiad cannot accept or request a trade."); return; } info = partner.getEffectList().getBuffInfoByAbnormalType(AbnormalType.BOT_PENALTY); if (info != null) { for (AbstractEffect effect : info.getEffects()) { if (!effect.checkCondition(BotReportTable.TRADE_ACTION_BLOCK_ID)) { final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_REPORTED_AND_IS_BEING_INVESTIGATED); sm.addCharName(partner); player.sendPacket(sm); player.sendPacket(ActionFailed.STATIC_PACKET); return; } } } // L2J Customs: Karma punishment if (!Config.ALT_GAME_KARMA_PLAYER_CAN_TRADE && (player.getKarma() > 0)) { player.sendMessage("You cannot trade while you are in a chaotic state."); return; } if (!Config.ALT_GAME_KARMA_PLAYER_CAN_TRADE && (partner.getKarma() > 0)) { player.sendMessage("You cannot request a trade while your target is in a chaotic state."); return; } if (Config.JAIL_DISABLE_TRANSACTION && (player.isJailed() || partner.isJailed())) { player.sendMessage("You cannot trade while you are in in Jail."); return; } if ((player.getPrivateStoreType() != PrivateStoreType.NONE) || (partner.getPrivateStoreType() != PrivateStoreType.NONE)) { player.sendPacket(SystemMessageId.CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE); return; } if (player.isProcessingTransaction()) { if (Config.DEBUG) { _log.fine("Already trading with someone else."); } player.sendPacket(SystemMessageId.ALREADY_TRADING); return; } SystemMessage sm; if (partner.isProcessingRequest() || partner.isProcessingTransaction()) { if (Config.DEBUG) { _log.info("Transaction already in progress."); } sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_BUSY_TRY_LATER); sm.addString(partner.getName()); player.sendPacket(sm); return; } if (partner.getTradeRefusal()) { player.sendMessage("That person is in trade refusal mode."); return; } if (BlockList.isBlocked(partner, player)) { sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_ADDED_YOU_TO_IGNORE_LIST); sm.addCharName(partner); player.sendPacket(sm); return; } if (player.calculateDistance(partner, true, false) > 150) { player.sendPacket(SystemMessageId.TARGET_TOO_FAR); return; } player.onTransactionRequest(partner); partner.sendPacket(new SendTradeRequest(player.getObjectId())); sm = SystemMessage.getSystemMessage(SystemMessageId.REQUEST_C1_FOR_TRADE); sm.addString(partner.getName()); player.sendPacket(sm); }
@Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { final Castle castle = npc.getCastle(); final StringTokenizer st = new StringTokenizer(event, " "); String htmltext = null; switch (st.nextToken()) { case "chamberlain-01.html": case "manor-help-01.html": case "manor-help-02.html": case "manor-help-03.html": case "manor-help-04.html": { htmltext = event; break; } case "fort_status": { if (npc.isMyLord(player)) { final StringBuilder sb = new StringBuilder(); final List<Integer> fort = FORTRESS.get(castle.getResidenceId()); for (int id : fort) { final Fort fortress = FortManager.getInstance().getFortById(id); final int fortId = fortress.getResidenceId(); final String fortType = (fortId < 112) ? "1300133" : "1300134"; final String fortStatus; switch (fortress.getFortState()) { case 1: fortStatus = "1300122"; break; case 2: fortStatus = "1300124"; break; default: fortStatus = "1300123"; break; } sb.append("<fstring>1300" + fortId + "</fstring>"); sb.append(" (<fstring>" + fortType + "</fstring>)"); sb.append( " : <font color=\"00FFFF\"><fstring>" + fortStatus + "</fstring></font><br>"); } final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-28.html"); html.replace("%list%", sb.toString()); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "siege_functions": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else if (!isDomainFortressInContractStatus(castle.getResidenceId())) { htmltext = "chamberlain-27.html"; } else if (!SevenSigns.getInstance().isCompResultsPeriod()) { htmltext = "chamberlain-26.html"; } else { htmltext = "chamberlain-12.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_doors": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (st.hasMoreTokens()) { final StringBuilder sb = new StringBuilder(); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-13.html"); html.replace("%type%", st.nextToken()); while (st.hasMoreTokens()) { sb.append(" " + st.nextToken()); } html.replace("%doors%", sb.toString()); player.sendPacket(html); } else { htmltext = npc.getId() + "-du.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_doors": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final int type = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-14.html"); html.replace("%gate_price%", Integer.toString(getDoorUpgradePrice(type, level))); html.replace("%event%", event.substring("upgrade_doors".length() + 1)); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_doors_confirm": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final int type = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); final int price = getDoorUpgradePrice(type, level); final int[] doors = new int[2]; for (int i = 0; i <= st.countTokens(); i++) { doors[i] = Integer.parseInt(st.nextToken()); } final L2DoorInstance door = castle.getDoor(doors[0]); if (door != null) { final int currentLevel = door.getStat().getUpgradeHpRatio(); if (currentLevel >= level) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-15.html"); html.replace("%doorlevel%", Integer.toString(currentLevel)); player.sendPacket(html); } else if (player.getAdena() >= price) { takeItems(player, Inventory.ADENA_ID, price); for (int doorId : doors) { castle.setDoorUpgrade(doorId, level, true); } htmltext = "chamberlain-16.html"; } else { htmltext = "chamberlain-09.html"; } } } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_trap": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (st.hasMoreTokens()) { final NpcHtmlMessage html; if (castle.getName().equalsIgnoreCase("aden")) { html = getHtmlPacket(player, npc, "chamberlain-17a.html"); } else { html = getHtmlPacket(player, npc, "chamberlain-17.html"); } html.replace("%trapIndex%", st.nextToken()); player.sendPacket(html); } else { htmltext = npc.getId() + "-tu.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_trap": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final String trapIndex = st.nextToken(); final int level = Integer.parseInt(st.nextToken()); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-18.html"); html.replace("%trapIndex%", trapIndex); html.replace("%level%", Integer.toString(level)); html.replace("%dmgzone_price%", Integer.toString(getTrapUpgradePrice(level))); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_trap_confirm": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final int trapIndex = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); final int price = getTrapUpgradePrice(level); final int currentLevel = castle.getTrapUpgradeLevel(trapIndex); if (currentLevel >= level) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-19.html"); html.replace("%dmglevel%", Integer.toString(currentLevel)); player.sendPacket(html); } else if (player.getAdena() >= price) { takeItems(player, Inventory.ADENA_ID, price); castle.setTrapUpgrade(trapIndex, level, true); htmltext = "chamberlain-20.html"; } else { htmltext = "chamberlain-09.html"; } } } else { htmltext = "chamberlain-21.html"; } break; } case "receive_report": { if (npc.isMyLord(player)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-07.html"; } else { final L2Clan clan = ClanTable.getInstance().getClan(castle.getOwnerId()); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-02.html"); html.replace("%clanleadername%", clan.getLeaderName()); html.replace("%clanname%", clan.getName()); html.replace("%castlename%", String.valueOf(1001000 + castle.getResidenceId())); switch (SevenSigns.getInstance().getCurrentPeriod()) { case SevenSigns.PERIOD_COMP_RECRUITING: html.replace("%ss_event%", "1000509"); break; case SevenSigns.PERIOD_COMPETITION: html.replace("%ss_event%", "1000507"); break; case SevenSigns.PERIOD_SEAL_VALIDATION: case SevenSigns.PERIOD_COMP_RESULTS: html.replace("%ss_event%", "1000508"); break; } html.replace("%ss_avarice%", getSealOwner(1)); html.replace("%ss_gnosis%", getSealOwner(2)); html.replace("%ss_strife%", getSealOwner(3)); player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_tax": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlesettaxrate.html"); html.replace("%tax_rate%", Integer.toString(castle.getTaxPercent())); html.replace("%next_tax_rate%", "0"); // TODO: Implement me! html.replace("%tax_limit%", Integer.toString(getTaxLimit())); player.sendPacket(html); } } else if (isOwner(player, npc)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-03.html"); html.replace("%tax_rate%", Integer.toString(castle.getTaxPercent())); html.replace("%next_tax_rate%", "0"); // TODO: Implement me! player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "set_tax": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final NpcHtmlMessage html; final int tax = (st.hasMoreTokens()) ? Integer.parseInt(st.nextToken()) : 0; final int taxLimit = getTaxLimit(); if (tax > taxLimit) { html = getHtmlPacket(player, npc, "castletoohightaxrate.html"); html.replace("%tax_limit%", Integer.toString(taxLimit)); } else { castle.setTaxPercent(tax); html = getHtmlPacket(player, npc, "castleaftersettaxrate.html"); html.replace("%next_tax_rate%", Integer.toString(tax)); } player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_vault": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { long seedIncome = 0; if (Config.ALLOW_MANOR) { for (SeedProduction sp : CastleManorManager.getInstance() .getSeedProduction(castle.getResidenceId(), false)) { final long diff = sp.getStartAmount() - sp.getAmount(); if (diff != 0) { seedIncome += diff * sp.getPrice(); } } } final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlemanagevault.html"); html.replace("%tax_income%", Util.formatAdena(castle.getTreasury())); html.replace("%tax_income_reserved%", "0"); // TODO: Implement me! html.replace("%seed_income%", Util.formatAdena(seedIncome)); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "deposit": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0; if ((amount > 0) && (amount < Inventory.MAX_ADENA)) { if (player.getAdena() >= amount) { takeItems(player, Inventory.ADENA_ID, amount); castle.addToTreasuryNoTax(amount); } else { player.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA); } } htmltext = "chamberlain-01.html"; } else { htmltext = "chamberlain-21.html"; } break; } case "withdraw": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0; if (amount <= castle.getTreasury()) { castle.addToTreasuryNoTax((-1) * amount); giveAdena(player, amount, false); htmltext = "chamberlain-01.html"; } else { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlenotenoughbalance.html"); html.replace("%tax_income%", Util.formatAdena(castle.getTreasury())); html.replace("%withdraw_amount%", Util.formatAdena(amount)); player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_functions": { if (!isOwner(player, npc)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { htmltext = "chamberlain-23.html"; } break; } case "banish_foreigner_show": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_DISMISS)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { htmltext = "chamberlain-10.html"; } break; } case "banish_foreigner": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_DISMISS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { castle.banishForeigners(); htmltext = "chamberlain-11.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "doors": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { htmltext = npc.getId() + "-d.html"; } break; } case "operate_door": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final boolean open = (Integer.parseInt(st.nextToken()) == 1); while (st.hasMoreTokens()) { castle.openCloseDoor(player, Integer.parseInt(st.nextToken()), open); } htmltext = (open ? "chamberlain-05.html" : "chamberlain-06.html"); } break; } case "additional_functions": { htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) ? "castletdecomanage.html" : "chamberlain-21.html"; break; } case "recovery": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AR01.html"); funcReplace(castle, html, Castle.FUNC_RESTORE_HP, "HP"); funcReplace(castle, html, Castle.FUNC_RESTORE_MP, "MP"); funcReplace(castle, html, Castle.FUNC_RESTORE_EXP, "XP"); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "other": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AE01.html"); funcReplace(castle, html, Castle.FUNC_TELEPORT, "TP"); funcReplace(castle, html, Castle.FUNC_SUPPORT, "BF"); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "HP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_HP, level); break; } case "MP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_MP, level); break; } case "XP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_EXP, level); break; } case "TP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_TELEPORT, level); break; } case "BF": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_SUPPORT, level); break; } case "set_func": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final int func = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); if (level == 0) { castle.updateFunctions(player, func, level, 0, 0, false); } else if (!castle.updateFunctions( player, func, level, getFunctionFee(func, level), getFunctionRatio(func), castle.getFunction(func) == null)) { htmltext = "chamberlain-09.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "functions": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final CastleFunction HP = castle.getFunction(Castle.FUNC_RESTORE_HP); final CastleFunction MP = castle.getFunction(Castle.FUNC_RESTORE_MP); final CastleFunction XP = castle.getFunction(Castle.FUNC_RESTORE_EXP); final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledecofunction.html"); html.replace("%HPDepth%", (HP == null) ? "0" : Integer.toString(HP.getLvl())); html.replace("%MPDepth%", (MP == null) ? "0" : Integer.toString(MP.getLvl())); html.replace("%XPDepth%", (XP == null) ? "0" : Integer.toString(XP.getLvl())); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "teleport": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { htmltext = "chamberlain-21.html"; } else if (castle.getFunction(Castle.FUNC_TELEPORT) == null) { htmltext = "castlefuncdisabled.html"; } else { htmltext = npc.getId() + "-t" + castle.getFunction(Castle.FUNC_TELEPORT).getLvl() + ".html"; } break; } case "goto": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final int locId = Integer.parseInt(st.nextToken()); final L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(locId); if (list != null) { if (takeItems(player, list.getItemId(), list.getPrice())) { player.teleToLocation(list.getLocX(), list.getLocY(), list.getLocZ()); } } } else { htmltext = "chamberlain-21.html"; } break; } case "buffer": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { if (castle.getFunction(Castle.FUNC_SUPPORT) == null) { htmltext = "castlefuncdisabled.html"; } else { final NpcHtmlMessage html = getHtmlPacket( player, npc, "castlebuff-0" + castle.getFunction(Castle.FUNC_SUPPORT).getLvl() + ".html"); html.replace("%MPLeft%", Integer.toString((int) npc.getCurrentMp())); player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "cast_buff": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { if (castle.getFunction(Castle.FUNC_SUPPORT) == null) { htmltext = "castlefuncdisabled.html"; } else { final int index = Integer.parseInt(st.nextToken()); if (BUFFS.length > index) { final NpcHtmlMessage html; final SkillHolder holder = BUFFS[index]; if (holder.getSkill().getMpConsume() < npc.getCurrentMp()) { npc.setTarget(player); npc.doCast(holder.getSkill()); html = getHtmlPacket(player, npc, "castleafterbuff.html"); } else { html = getHtmlPacket(player, npc, "castlenotenoughmp.html"); } html.replace("%MPLeft%", Integer.toString((int) npc.getCurrentMp())); player.sendPacket(html); } } } else { htmltext = "chamberlain-21.html"; } break; } case "list_siege_clans": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE)) { castle.getSiege().listRegisterClan(player); } else { htmltext = "chamberlain-21.html"; } break; } case "list_territory_clans": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE)) { player.sendPacket(new ExShowDominionRegistry(castle.getResidenceId(), player)); } else { htmltext = "chamberlain-21.html"; } break; } case "manor": { if (Config.ALLOW_MANOR) { htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANOR_ADMIN)) ? "manor.html" : "chamberlain-21.html"; } else { player.sendMessage("Manor system is deactivated."); } break; } case "products": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-22.html"); html.replace("%npcId%", Integer.toString(npc.getId())); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "buy": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { ((L2MerchantInstance) npc).showBuyWindow(player, Integer.parseInt(st.nextToken())); } else { htmltext = "chamberlain-21.html"; } break; } case "give_crown": { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else if (npc.isMyLord(player)) { if (hasQuestItems(player, CROWN)) { htmltext = "chamberlain-24.html"; } else { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-25.html"); html.replace("%owner_name%", String.valueOf(player.getName())); html.replace( "%feud_name%", String.valueOf(String.valueOf(1001000 + castle.getResidenceId()))); player.sendPacket(html); giveItems(player, CROWN, 1); } } else { htmltext = "chamberlain-21.html"; } break; } case "manors_cert": { if (npc.isMyLord(player)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { if ((SevenSigns.getInstance().getPlayerCabal(player.getObjectId()) == SevenSigns.CABAL_DAWN) && SevenSigns.getInstance().isCompetitionPeriod()) { final int ticketCount = castle.getTicketBuyCount(); if (ticketCount < (Config.SSQ_DAWN_TICKET_QUANTITY / Config.SSQ_DAWN_TICKET_BUNDLE)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "ssq_selldawnticket.html"); html.replace( "%DawnTicketLeft%", String.valueOf( Config.SSQ_DAWN_TICKET_QUANTITY - (ticketCount * Config.SSQ_DAWN_TICKET_BUNDLE))); html.replace("%DawnTicketBundle%", String.valueOf(Config.SSQ_DAWN_TICKET_BUNDLE)); html.replace( "%DawnTicketPrice%", String.valueOf(Config.SSQ_DAWN_TICKET_PRICE * Config.SSQ_DAWN_TICKET_BUNDLE)); player.sendPacket(html); } else { htmltext = "ssq_notenoughticket.html"; } } else { htmltext = "ssq_notdawnorevent.html"; } } } else { htmltext = "chamberlain-21.html"; } break; } case "manors_cert_confirm": { if (npc.isMyLord(player)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { if ((SevenSigns.getInstance().getPlayerCabal(player.getObjectId()) == SevenSigns.CABAL_DAWN) && SevenSigns.getInstance().isCompetitionPeriod()) { final int ticketCount = castle.getTicketBuyCount(); if (ticketCount < (Config.SSQ_DAWN_TICKET_QUANTITY / Config.SSQ_DAWN_TICKET_BUNDLE)) { final long totalCost = Config.SSQ_DAWN_TICKET_PRICE * Config.SSQ_DAWN_TICKET_BUNDLE; if (player.getAdena() >= totalCost) { takeItems(player, Inventory.ADENA_ID, totalCost); giveItems( player, Config.SSQ_MANORS_AGREEMENT_ID, Config.SSQ_DAWN_TICKET_BUNDLE); castle.setTicketBuyCount(ticketCount + 1); } else { htmltext = "chamberlain-09.html"; } } else { htmltext = "ssq_notenoughticket.html"; } } else { htmltext = "ssq_notdawnorevent.html"; } } } else { htmltext = "chamberlain-21.html"; } break; } } return htmltext; }
public final void addName(L2PcInstance player) { if (player != null) { addName(player.getObjectId(), player.getName()); _accessLevels.put(player.getObjectId(), player.getAccessLevel().getLevel()); } }
/** * The duel has reached a state in which it can no longer continue * * @param result the duel result. */ public void endDuel(DuelResult result) { if ((_playerA == null) || (_playerB == null)) { // clean up _playerConditions.clear(); DuelManager.getInstance().removeDuel(this); return; } // inform players of the result SystemMessage sm = null; switch (result) { case Team1Win: case Team2Surrender: restorePlayerConditions(false); // send SystemMessage if (_partyDuel) { sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_PARTY_HAS_WON_THE_DUEL); } else { sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_WON_THE_DUEL); } sm.addString(_playerA.getName()); broadcastToTeam1(sm); broadcastToTeam2(sm); break; case Team1Surrender: case Team2Win: restorePlayerConditions(false); // send SystemMessage if (_partyDuel) { sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_PARTY_HAS_WON_THE_DUEL); } else { sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_WON_THE_DUEL); } sm.addString(_playerB.getName()); broadcastToTeam1(sm); broadcastToTeam2(sm); break; case Canceled: stopFighting(); // Don't restore hp, mp, cp restorePlayerConditions(true); // TODO: is there no other message for a canceled duel? // send SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_DUEL_HAS_ENDED_IN_A_TIE); broadcastToTeam1(sm); broadcastToTeam2(sm); break; case Timeout: stopFighting(); // hp,mp,cp seem to be restored in a timeout too... restorePlayerConditions(false); // send SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_DUEL_HAS_ENDED_IN_A_TIE); broadcastToTeam1(sm); broadcastToTeam2(sm); break; } final ExDuelEnd duelEnd = _partyDuel ? ExDuelEnd.PARTY_DUEL : ExDuelEnd.PLAYER_DUEL; broadcastToTeam1(duelEnd); broadcastToTeam2(duelEnd); // clean up _playerConditions.clear(); DuelManager.getInstance().removeDuel(this); }