/** * This method retuns the bone tracks for animation for blender version 2.50 and higher. * * @param actionStructure the structure containing the tracks * @param blenderContext the blender context * @return a list of tracks for the specified animation * @throws BlenderFileException an exception is thrown when there are problems with the blend file */ private BlenderAction getTracks250(Structure actionStructure, BlenderContext blenderContext) throws BlenderFileException { LOGGER.log(Level.FINE, "Getting tracks!"); Structure groups = (Structure) actionStructure.getFieldValue("groups"); List<Structure> actionGroups = groups.evaluateListBase(); // bActionGroup BlenderAction blenderAction = new BlenderAction(actionStructure.getName(), blenderContext.getBlenderKey().getFps()); int lastFrame = 1; for (Structure actionGroup : actionGroups) { String name = actionGroup.getFieldValue("name").toString(); List<Structure> channels = ((Structure) actionGroup.getFieldValue("channels")).evaluateListBase(); BezierCurve[] bezierCurves = new BezierCurve[channels.size()]; int channelCounter = 0; for (Structure c : channels) { int type = this.getCurveType(c, blenderContext); Pointer pBezTriple = (Pointer) c.getFieldValue("bezt"); List<Structure> bezTriples = pBezTriple.fetchData(); bezierCurves[channelCounter++] = new BezierCurve(type, bezTriples, 2); } Ipo ipo = new Ipo(bezierCurves, fixUpAxis, blenderContext.getBlenderVersion()); lastFrame = Math.max(lastFrame, ipo.getLastFrame()); blenderAction.featuresTracks.put(name, ipo); } blenderAction.stopFrame = lastFrame; return blenderAction; }
/** * Constructor. Creates the basic set of bone's data. * * @param boneStructure the bone's structure * @param parent bone's parent (null if the bone is the root bone) * @param objectToArmatureMatrix object-to-armature transformation matrix * @param bonesPoseChannels a map of pose channels for each bone OMA * @param blenderContext the blender context * @throws BlenderFileException an exception is thrown when problem with blender data reading * occurs */ private BoneContext( Structure boneStructure, BoneContext parent, Matrix4f objectToArmatureMatrix, final Map<Long, Structure> bonesPoseChannels, BlenderContext blenderContext) throws BlenderFileException { this.parent = parent; this.boneStructure = boneStructure; boneName = boneStructure.getFieldValue("name").toString(); ObjectHelper objectHelper = blenderContext.getHelper(ObjectHelper.class); armatureMatrix = objectHelper.getMatrix(boneStructure, "arm_mat", true); fixUpAxis = blenderContext.getBlenderKey().isFixUpAxis(); this.computeRestMatrix(objectToArmatureMatrix); List<Structure> childbase = ((Structure) boneStructure.getFieldValue("childbase")).evaluateListBase(blenderContext); for (Structure child : childbase) { this.children.add( new BoneContext(child, this, objectToArmatureMatrix, bonesPoseChannels, blenderContext)); } poseChannel = bonesPoseChannels.get(boneStructure.getOldMemoryAddress()); blenderContext.setBoneContext(boneStructure.getOldMemoryAddress(), this); }
/** * This method retuns the bone tracks for animation for blender version 2.49 (and probably several * lower versions too). * * @param actionStructure the structure containing the tracks * @param blenderContext the blender context * @return a list of tracks for the specified animation * @throws BlenderFileException an exception is thrown when there are problems with the blend file */ private BlenderAction getTracks249(Structure actionStructure, BlenderContext blenderContext) throws BlenderFileException { LOGGER.log(Level.FINE, "Getting tracks!"); Structure chanbase = (Structure) actionStructure.getFieldValue("chanbase"); List<Structure> actionChannels = chanbase.evaluateListBase(); // bActionChannel BlenderAction blenderAction = new BlenderAction(actionStructure.getName(), blenderContext.getBlenderKey().getFps()); int lastFrame = 1; for (Structure bActionChannel : actionChannels) { String animatedFeatureName = bActionChannel.getFieldValue("name").toString(); Pointer p = (Pointer) bActionChannel.getFieldValue("ipo"); if (!p.isNull()) { Structure ipoStructure = p.fetchData().get(0); Ipo ipo = this.fromIpoStructure(ipoStructure, blenderContext); if (ipo != null) { // this can happen when ipo with no curves appear in blender file lastFrame = Math.max(lastFrame, ipo.getLastFrame()); blenderAction.featuresTracks.put(animatedFeatureName, ipo); } } } blenderAction.stopFrame = lastFrame; return blenderAction; }