@Override public boolean onReviveEvent(Player player) { PlayerReviveService.revive(player, 25, 25, false, 0); player.getGameStats().updateStatsAndSpeedVisually(); PacketSendUtility.sendPacket(player, STR_REBIRTH_MASSAGE_ME); TeleportService2.teleportTo( player, mapId, instanceId, 749.6575f, 558.4166f, 572.97394f, (byte) 90); return true; }
@Override public boolean onReviveEvent(Player player) { PlayerReviveService.revive(player, 100, 100, false, 0); player.getGameStats().updateStatsAndSpeedVisually(); return true; }