@Override
 public boolean onReviveEvent(Player player) {
   PlayerReviveService.revive(player, 25, 25, false, 0);
   player.getGameStats().updateStatsAndSpeedVisually();
   PacketSendUtility.sendPacket(player, STR_REBIRTH_MASSAGE_ME);
   TeleportService2.teleportTo(
       player, mapId, instanceId, 749.6575f, 558.4166f, 572.97394f, (byte) 90);
   return true;
 }
 @Override
 public boolean onReviveEvent(Player player) {
   PlayerReviveService.revive(player, 100, 100, false, 0);
   player.getGameStats().updateStatsAndSpeedVisually();
   return true;
 }