private void spawn3(L2Character cha) { final InstanceWorld inst = InstanceManager.getInstance().getWorld(cha.getInstanceId()); if (inst instanceof NornilsWorld) { final NornilsWorld world = ((NornilsWorld) inst); if (!world.spawned_3) { world.spawned_3 = true; for (int mob[] : _group_3) { addSpawn(mob[0], mob[1], mob[2], mob[3], mob[4], false, 0, false, world.getInstanceId()); } } } }