Пример #1
0
    public BiFace(Point3D p0, Point3D p1) {
      this.p0 = p0;
      this.p1 = p1;

      double x = p1.x() - p0.x();
      double y = p1.y() - p0.y();

      n = new Vector3D(y, -x, 0);
      n = n.mult(1 / n.norm2());
    }
Пример #2
0
 public double getArea() {
   Vector3D a = new Vector3D(p0, p1);
   return a.norm2();
 }