Пример #1
0
 /** Paint everything! (board, frame, enclosure, control panel, lighting) */
 void paintAll(MassBlockUpdate mbu) {
   if (designer == null) {
     fullBoard.fill(0, (byte) 0, mbu);
   }
   paintEnclosure(mbu);
   paintFrame(mbu);
   paintBoard(mbu);
   if (designer != null) {
     paintDesignIndicators(mbu);
   }
   if (fromSquare >= 0 || toSquare >= 0) {
     highlightSquares(fromSquare, toSquare);
   }
   fullBoard.forceLightLevel(boardStyle.getLightLevel());
 }
Пример #2
0
 /** Paint everything! (board, frame, enclosure, control panel, lighting) */
 void paintAll(MassBlockUpdate mbu) {
   if (designer == null) {
     fullBoard.fill(0, (byte) 0, mbu);
   }
   paintEnclosure(mbu);
   paintFrame(mbu);
   paintBoard(mbu);
   if (designer != null) {
     paintDesignIndicators(mbu);
   }
   if (fromSquare >= 0 || toSquare >= 0) {
     highlightSquares(fromSquare, toSquare);
   }
   fullBoard.forceLightLevel(boardStyle.getLightLevel());
   redrawNeeded = false;
   if (ChessCraft.getInstance().getDynmapIntegration() != null) {
     ChessCraft.getInstance().getDynmapIntegration().triggerUpdate(fullBoard);
   }
 }