public final void gluLookAt( double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) { project.gluLookAt(getCurrentGL2(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ); }
public final void gluLookAt( float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) { project.gluLookAt( getCurrentGL2(), (double) eyeX, (double) eyeY, (double) eyeZ, (double) centerX, (double) centerY, (double) centerZ, (double) upX, (double) upY, (double) upZ); }