public final void gluLookAt(
     double eyeX,
     double eyeY,
     double eyeZ,
     double centerX,
     double centerY,
     double centerZ,
     double upX,
     double upY,
     double upZ) {
   project.gluLookAt(getCurrentGL2(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
 }
 public final void gluLookAt(
     float eyeX,
     float eyeY,
     float eyeZ,
     float centerX,
     float centerY,
     float centerZ,
     float upX,
     float upY,
     float upZ) {
   project.gluLookAt(
       getCurrentGL2(),
       (double) eyeX,
       (double) eyeY,
       (double) eyeZ,
       (double) centerX,
       (double) centerY,
       (double) centerZ,
       (double) upX,
       (double) upY,
       (double) upZ);
 }