Пример #1
0
 @Override
 protected GLCanvas createDrawable() {
   GLCapabilities caps = new GLCapabilities(null);
   caps.setSampleBuffers(true);
   //
   GLCanvas panel = new GLCanvas(caps);
   panel.addGLEventListener(this);
   panel.addKeyListener(this);
   return panel;
 }
Пример #2
0
  public PickSquare() {
    super("picksquare");

    GLProfile profile = GLProfile.get(GLProfile.GL2);

    caps = new GLCapabilities(profile);
    canvas = new GLCanvas(caps);
    canvas.addGLEventListener(this);
    canvas.addKeyListener(this);
    canvas.addMouseListener(this);

    getContentPane().add(canvas);
  }
Пример #3
0
  /** The entry main() method */
  public static void main(String[] args) {
    // Create the OpenGL rendering canvas
    GLCanvas canvas = new GLCanvas(); // heavy-weight GLCanvas
    canvas.setPreferredSize(new Dimension(CANVAS_WIDTH, CANVAS_HEIGHT));
    JOGL2Nehe09Stars renderer = new JOGL2Nehe09Stars();
    canvas.addGLEventListener(renderer);

    // For Handling KeyEvents
    canvas.addKeyListener(renderer);
    canvas.setFocusable(true);
    canvas.requestFocus();

    // Create a animator that drives canvas' display() at the specified FPS.
    final FPSAnimator animator = new FPSAnimator(canvas, FPS, true);

    // Create the top-level container frame
    final JFrame frame = new JFrame(); // Swing's JFrame or AWT's Frame
    frame.getContentPane().add(canvas);
    frame.addWindowListener(
        new WindowAdapter() {
          @Override
          public void windowClosing(WindowEvent e) {
            // Use a dedicate thread to run the stop() to ensure that the
            // animator stops before program exits.
            new Thread() {
              @Override
              public void run() {
                animator.stop(); // stop the animator loop
                System.exit(0);
              }
            }.start();
          }
        });
    frame.setTitle(TITLE);
    frame.pack();
    frame.setVisible(true);
    animator.start(); // start the animation loop
  }
Пример #4
0
  public Engine(GLCanvas canvas) {
    frame = new Frame("TRIPPIN' BALLS");
    frame.add(canvas);
    frame.setSize(600, 600);
    if (fullscreen) frame.setUndecorated(true);
    frame.setVisible(true);

    if (fullscreen) {
      GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
      ge.getDefaultScreenDevice().setFullScreenWindow(frame);
    }

    input = new Input();
    frame.addWindowListener(input);
    canvas.addKeyListener(input);
    canvas.addMouseListener(input);
    canvas.addMouseWheelListener(input);
    canvas.addFocusListener(input);

    animator = new FPSAnimator(canvas, 60);
    animator.add(canvas);
    animator.start();
    animator.getTotalFrames();
  }
Пример #5
0
  public Sculptnect() {
    // Set up Kinect
    kinectContext = Freenect.createContext();
    if (kinectContext.numDevices() > 0) {
      kinect = kinectContext.openDevice(0);
    } else {
      System.err.println("Error, no Kinect detected.");
    }

    GLProfile.initSingleton();
    GLProfile glp = GLProfile.getDefault();

    // Set the OpenGL canvas creation parameters
    GLCapabilities caps = new GLCapabilities(glp);
    caps.setRedBits(8);
    caps.setGreenBits(8);
    caps.setBlueBits(8);
    caps.setDepthBits(32);

    final SculptScene scene = new SculptScene();

    final Frame frame = new Frame();
    final GLCanvas canvas = new GLCanvas(caps);
    canvas.addGLEventListener(scene);

    // Add and start a display link
    final FPSAnimator animator = new FPSAnimator(canvas, 60, true);

    frame.add(canvas);
    frame.setSize(800, 800);

    GraphicsEnvironment environment = GraphicsEnvironment.getLocalGraphicsEnvironment();
    GraphicsDevice device = environment.getDefaultScreenDevice();
    frame.setUndecorated(true);
    device.setFullScreenWindow(frame);
    frame.setVisible(true);
    canvas.requestFocus();
    animator.start();

    // Add listener to respond to window closing
    frame.addWindowListener(
        new WindowAdapter() {
          @Override
          public void windowClosing(WindowEvent e) {
            super.windowClosing(e);
            exit(0);
          }
        });

    // Add key listener
    canvas.addKeyListener(
        new KeyAdapter() {
          @Override
          public void keyPressed(KeyEvent event) {
            switch (event.getKeyCode()) {
              case KeyEvent.VK_ESCAPE:
                exit(0);
                break;
              case KeyEvent.VK_SPACE:
                dump = true;
                break;
              case 'R':
                if (depthRecord == null) {
                  try {
                    String file = new Date().getTime() + ".raw.gz";
                    depthRecord = new KinectDepthRecord(file);
                    System.out.println("Recording started to " + file);
                  } catch (Exception e) {
                    e.printStackTrace();
                  }
                } else {
                  depthRecord.close();
                  depthRecord = null;
                  System.out.println("Recording stopped");
                }
                break;
              case KeyEvent.VK_LEFT:
                scene.modifyModelRotationY(-1.0f);
                break;
              case KeyEvent.VK_RIGHT:
                scene.modifyModelRotationY(1.0f);
                break;
              case KeyEvent.VK_UP:
                scene.modifyModelRotationX(1.0f);
                break;
              case KeyEvent.VK_DOWN:
                scene.modifyModelRotationX(-1.0f);
                break;
              case 'O':
                scene.removeRandomSphere();
                break;
              case 'K':
                scene.resetModel();
                break;
              case 'F':
                GraphicsEnvironment environment = GraphicsEnvironment.getLocalGraphicsEnvironment();
                GraphicsDevice device = environment.getDefaultScreenDevice();
                if (device.getFullScreenWindow() != null) {
                  device.setFullScreenWindow(null);
                  frame.dispose();
                  frame.setUndecorated(false);
                  frame.setVisible(true);
                } else {
                  frame.dispose();
                  frame.setUndecorated(true);
                  device.setFullScreenWindow(frame);
                }
                canvas.requestFocus();
                break;
              case 'T':
                scene.toggleTurningMode();
                break;
              case 'I':
                insertKinectPlaceholder(scene);
                break;
              case 'M':
                scene.toggleRenderMode();
                break;
              case 'D':
                scene.dumpMesh();
                break;
            }
          }
        });

    // Create mouse listener
    MouseAdapter mouseAdapter =
        new MouseAdapter() {
          int prevX, prevY;

          @Override
          public void mousePressed(MouseEvent e) {
            prevX = e.getX();
            prevY = e.getY();
          }

          @Override
          public void mouseDragged(MouseEvent e) {
            scene.mouseDragged(prevX, prevY, e.getX(), e.getY());
            prevX = e.getX();
            prevY = e.getY();
          }
        };

    // Add the mouse listener
    canvas.addMouseMotionListener(mouseAdapter);
    canvas.addMouseListener(mouseAdapter);

    if (kinect != null) {
      kinect.setDepthFormat(DepthFormat.D10BIT);
      kinect.startDepth(
          new DepthHandler() {
            @Override
            public void onFrameReceived(FrameMode arg0, ByteBuffer arg1, int arg2) {
              if (dump) {
                // Dump a raw depth image
                arg1.rewind();
                FileOutputStream fos = null;
                try {
                  fos = new FileOutputStream(new Date().getTime() + ".raw");
                  while (arg1.remaining() > 0) {
                    fos.write(arg1.get());
                  }
                  fos.close();
                } catch (Exception e) {
                  e.printStackTrace();
                }
                dump = false;
              }

              scene.updateKinect(arg1);

              if (depthRecord != null) {
                try {
                  depthRecord.addFrame(arg1);
                } catch (Exception e) {
                  e.printStackTrace();
                }
              }
            }
          });
    } else {
      insertKinectPlaceholder(scene);
    }

    // Set up Playstation 2 controller
    Joystick joystick = JoystickManager.getJoystick(Controller.Type.STICK);
    if (joystick != null) {
      joystick.setJoystickListener(scene);
    }
  }