@Override public boolean mayICraft(final Item I) { if (I == null) return false; if (!super.mayBeCrafted(I)) return false; if (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL) && ((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_MITHRIL)) return false; if (CMLib.flags().isDeadlyOrMaliciousEffect(I)) return false; if (isANativeItem(I.Name()) && (!(I instanceof Armor)) && (!(I instanceof Weapon))) return true; if (I instanceof Rideable) { final Rideable R = (Rideable) I; final int rideType = R.rideBasis(); switch (rideType) { case Rideable.RIDEABLE_LADDER: case Rideable.RIDEABLE_SLEEP: case Rideable.RIDEABLE_SIT: case Rideable.RIDEABLE_TABLE: return true; default: return false; } } if (I instanceof DoorKey) return true; if (I instanceof Shield) return false; if (I instanceof Weapon) return false; if (I instanceof Light) return true; if (I instanceof Armor) return false; if (I instanceof Container) return true; if ((I instanceof Drink) && (!(I instanceof Potion))) return true; if (I instanceof FalseLimb) return true; if (I.rawProperLocationBitmap() == Wearable.WORN_HELD) return true; return (isANativeItem(I.Name())); }
public boolean armorCheck(MOB mob, Item I, int allowedArmorLevel) { if ((((I instanceof Armor) || (I instanceof Shield))) && (I.rawProperLocationBitmap() & CharClass.ARMOR_WEARMASK) > 0) { boolean ok = true; switch (I.material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_LEATHER: if ((allowedArmorLevel == CharClass.ARMOR_CLOTH) || (allowedArmorLevel == CharClass.ARMOR_VEGAN) || (allowedArmorLevel == CharClass.ARMOR_OREONLY) || (allowedArmorLevel == CharClass.ARMOR_METALONLY)) ok = false; break; case RawMaterial.MATERIAL_METAL: case RawMaterial.MATERIAL_MITHRIL: if ((allowedArmorLevel == CharClass.ARMOR_CLOTH) || (allowedArmorLevel == CharClass.ARMOR_LEATHER) || (allowedArmorLevel == CharClass.ARMOR_NONMETAL)) ok = false; break; case RawMaterial.MATERIAL_ENERGY: if ((allowedArmorLevel == CharClass.ARMOR_METALONLY) || (allowedArmorLevel == CharClass.ARMOR_OREONLY) || (allowedArmorLevel == CharClass.ARMOR_VEGAN)) return false; break; case RawMaterial.MATERIAL_CLOTH: if ((allowedArmorLevel == CharClass.ARMOR_METALONLY) || (allowedArmorLevel == CharClass.ARMOR_OREONLY) || ((allowedArmorLevel == CharClass.ARMOR_VEGAN) && ((I.material() == RawMaterial.RESOURCE_HIDE) || (I.material() == RawMaterial.RESOURCE_FUR) || (I.material() == RawMaterial.RESOURCE_FEATHERS) || (I.material() == RawMaterial.RESOURCE_WOOL)))) ok = false; break; case RawMaterial.MATERIAL_PLASTIC: case RawMaterial.MATERIAL_WOODEN: if ((allowedArmorLevel == CharClass.ARMOR_CLOTH) || (allowedArmorLevel == CharClass.ARMOR_OREONLY) || (allowedArmorLevel == CharClass.ARMOR_LEATHER) || (allowedArmorLevel == CharClass.ARMOR_METALONLY)) ok = false; break; case RawMaterial.MATERIAL_ROCK: case RawMaterial.MATERIAL_GLASS: if ((allowedArmorLevel == CharClass.ARMOR_CLOTH) || (allowedArmorLevel == CharClass.ARMOR_LEATHER) || (allowedArmorLevel == CharClass.ARMOR_METALONLY)) ok = false; break; case RawMaterial.MATERIAL_FLESH: if ((allowedArmorLevel == CharClass.ARMOR_METALONLY) || (allowedArmorLevel == CharClass.ARMOR_VEGAN) || (allowedArmorLevel == CharClass.ARMOR_CLOTH) || (allowedArmorLevel == CharClass.ARMOR_OREONLY)) ok = false; break; default: if ((allowedArmorLevel == CharClass.ARMOR_METALONLY) || (allowedArmorLevel == CharClass.ARMOR_OREONLY)) ok = false; break; } return ok; } return true; }
@Override public boolean mayICraft(final Item I) { if (I == null) return false; if (!super.mayBeCrafted(I)) return false; if ((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_LEATHER) return false; if (CMLib.flags().isDeadlyOrMaliciousEffect(I)) return false; if (I.basePhyStats().level() < 31) return (isANativeItem(I.Name())); if (I instanceof Armor) { final long noWearLocations = Wearable.WORN_LEFT_FINGER | Wearable.WORN_RIGHT_FINGER | Wearable.WORN_EARS; if ((I.rawProperLocationBitmap() & noWearLocations) > 0) return (isANativeItem(I.Name())); return true; } if (I instanceof Rideable) { final Rideable R = (Rideable) I; final int rideType = R.rideBasis(); switch (rideType) { case Rideable.RIDEABLE_SLEEP: case Rideable.RIDEABLE_SIT: case Rideable.RIDEABLE_TABLE: return true; default: return false; } } if (I instanceof Shield) return true; if (I instanceof Weapon) { final Weapon W = (Weapon) I; if (((W instanceof AmmunitionWeapon) && ((AmmunitionWeapon) W).requiresAmmunition()) || (W.weaponClassification() == Weapon.CLASS_FLAILED)) return true; return (isANativeItem(I.Name())); } if (I instanceof Container) return true; if ((I instanceof Drink) && (!(I instanceof Potion))) return true; if (I instanceof FalseLimb) return true; if (I.rawProperLocationBitmap() == Wearable.WORN_HELD) return true; return (isANativeItem(I.Name())); }
public boolean wear(MOB mob, Item item, int locationIndex, boolean quiet) { String str = "<S-NAME> put(s) on <T-NAME>."; int msgType = CMMsg.MSG_WEAR; if (item.rawProperLocationBitmap() == Wearable.WORN_HELD) { str = "<S-NAME> hold(s) <T-NAME>."; msgType = CMMsg.MSG_HOLD; } else if ((item.rawProperLocationBitmap() == Wearable.WORN_WIELD) || (item.rawProperLocationBitmap() == (Wearable.WORN_HELD | Wearable.WORN_WIELD))) { str = "<S-NAME> wield(s) <T-NAME>."; msgType = CMMsg.MSG_WIELD; } else if (locationIndex != 0) str = "<S-NAME> put(s) <T-NAME> on <S-HIS-HER> " + Wearable.CODES.NAME(locationIndex).toLowerCase() + "."; CMMsg newMsg = CMClass.getMsg(mob, item, null, msgType, quiet ? null : str); newMsg.setValue(locationIndex); if (mob.location().okMessage(mob, newMsg)) { mob.location().send(mob, newMsg); return true; } return false; }
public boolean mayICraft(final Item I) { if (I == null) return false; if (!super.mayBeCrafted(I)) return false; if (I.material() == RawMaterial.RESOURCE_PAPER) return false; if ((I.material() != RawMaterial.RESOURCE_COTTON) && (I.material() != RawMaterial.RESOURCE_SILK) && (I.material() != RawMaterial.RESOURCE_HEMP) && (I.material() != RawMaterial.RESOURCE_VINE) && (I.material() != RawMaterial.RESOURCE_WHEAT) && (I.material() != RawMaterial.RESOURCE_SEAWEED) && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_VEGETATION))) return false; if (CMLib.flags().isDeadlyOrMaliciousEffect(I)) return false; if (I instanceof Rideable) { Rideable R = (Rideable) I; int rideType = R.rideBasis(); switch (rideType) { case Rideable.RIDEABLE_LADDER: case Rideable.RIDEABLE_SLEEP: case Rideable.RIDEABLE_SIT: case Rideable.RIDEABLE_TABLE: return true; default: return false; } } if (I instanceof Shield) return true; if (I instanceof Weapon) return true; if (I instanceof Light) return true; if (I instanceof Armor) return (isANativeItem(I.Name())); if (I instanceof Container) return true; if ((I instanceof Drink) && (!(I instanceof Potion))) return true; if (I instanceof FalseLimb) return true; if (I instanceof Wand) return true; if (I.rawProperLocationBitmap() == Wearable.WORN_HELD) return true; return (isANativeItem(I.Name())); }
public StringBuffer deviations(MOB mob, String rest) { final Vector<String> V = CMParms.parse(rest); if ((V.size() == 0) || ((!V.get(0).equalsIgnoreCase("mobs")) && (!V.get(0).equalsIgnoreCase("items")) && (!V.get(0).equalsIgnoreCase("both")))) return new StringBuffer( "You must specify whether you want deviations on MOBS, ITEMS, or BOTH."); final String type = V.get(0).toLowerCase(); if (V.size() == 1) return new StringBuffer( "You must also specify a mob or item name, or the word room, or the word area."); final Room mobR = mob.location(); Faction useFaction = null; for (final Enumeration<Faction> e = CMLib.factions().factions(); e.hasMoreElements(); ) { final Faction F = e.nextElement(); if (F.showInSpecialReported()) useFaction = F; } final String where = V.get(1).toLowerCase(); final Environmental E = mobR.fetchFromMOBRoomFavorsItems(mob, null, where, Wearable.FILTER_ANY); final Vector<Environmental> check = new Vector<Environmental>(); if (where.equalsIgnoreCase("room")) fillCheckDeviations(mobR, type, check); else if (where.equalsIgnoreCase("area")) { for (final Enumeration<Room> r = mobR.getArea().getFilledCompleteMap(); r.hasMoreElements(); ) { final Room R = r.nextElement(); fillCheckDeviations(R, type, check); } } else if (where.equalsIgnoreCase("world")) { for (final Enumeration<Room> r = CMLib.map().roomsFilled(); r.hasMoreElements(); ) { final Room R = r.nextElement(); fillCheckDeviations(R, type, check); } } else if (E == null) return new StringBuffer("'" + where + "' is an unknown item or mob name."); else if (type.equals("items") && (!(E instanceof Weapon)) && (!(E instanceof Armor))) return new StringBuffer("'" + where + "' is not a weapon or armor item."); else if (type.equals("mobs") && (!(E instanceof MOB))) return new StringBuffer("'" + where + "' is not a MOB."); else if ((!(E instanceof Weapon)) && (!(E instanceof Armor)) && (!(E instanceof MOB))) return new StringBuffer("'" + where + "' is not a MOB, or Weapon, or Item."); else check.add(E); final StringBuffer str = new StringBuffer(""); str.append(L("Deviations Report:\n\r")); final StringBuffer itemResults = new StringBuffer(); final StringBuffer mobResults = new StringBuffer(); for (int c = 0; c < check.size(); c++) { if (check.get(c) instanceof Item) { final Item I = (Item) check.get(c); Weapon W = null; if (I instanceof Weapon) W = (Weapon) I; final Map<String, String> vals = CMLib.itemBuilder() .timsItemAdjustments( I, I.phyStats().level(), I.material(), I.rawLogicalAnd() ? 2 : 1, (W == null) ? 0 : W.weaponClassification(), I.maxRange(), I.rawProperLocationBitmap()); itemResults.append(CMStrings.padRight(I.name(), 20) + " "); itemResults.append(CMStrings.padRight(I.ID(), 10) + " "); itemResults.append(CMStrings.padRight("" + I.phyStats().level(), 4) + " "); itemResults.append( CMStrings.padRight( "" + getDeviation(I.basePhyStats().attackAdjustment(), vals, "ATTACK"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "DAMAGE"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "ARMOR"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.baseGoldValue(), vals, "VALUE"), 5) + " "); itemResults.append( CMStrings.padRight( "" + ((I.phyStats().rejuv() == PhyStats.NO_REJUV) ? " MAX" : "" + I.phyStats().rejuv()), 5) + " "); if (I instanceof Weapon) itemResults.append(CMStrings.padRight("" + I.basePhyStats().weight(), 4)); else itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().weight(), vals, "WEIGHT"), 4) + " "); if (I instanceof Armor) itemResults.append(CMStrings.padRight("" + ((Armor) I).phyStats().height(), 4)); else itemResults.append(CMStrings.padRight(" - ", 4) + " "); itemResults.append("\n\r"); } else { final MOB M = (MOB) check.get(c); mobResults.append(CMStrings.padRight(M.name(), 20) + " "); mobResults.append(CMStrings.padRight("" + M.phyStats().level(), 4) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().attackAdjustment(), CMLib.leveler().getLevelAttack(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().damage(), (int) Math.round( CMath.div( CMLib.leveler().getLevelMOBDamage(M), M.basePhyStats().speed()))), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().armor(), CMLib.leveler().getLevelMOBArmor(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().speed(), CMLib.leveler().getLevelMOBSpeed(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + ((M.phyStats().rejuv() == PhyStats.NO_REJUV) ? " MAX" : "" + M.phyStats().rejuv()), 5) + " "); if (useFaction != null) mobResults.append( CMStrings.padRight( "" + (M.fetchFaction(useFaction.factionID()) == Integer.MAX_VALUE ? "N/A" : "" + M.fetchFaction(useFaction.factionID())), 7) + " "); double value = CMLib.beanCounter().getTotalAbsoluteNativeValue(M); double[] range = CMLib.leveler().getLevelMoneyRange(M); if (value < range[0]) mobResults.append(CMStrings.padRight("" + getDeviation(value, range[0]), 5) + " "); else if (value > range[1]) mobResults.append(CMStrings.padRight("" + getDeviation(value, range[1]), 5) + " "); else mobResults.append(CMStrings.padRight("0%", 5) + " "); int reallyWornCount = 0; for (int j = 0; j < M.numItems(); j++) { final Item Iw = M.getItem(j); if (!(Iw.amWearingAt(Wearable.IN_INVENTORY))) reallyWornCount++; } mobResults.append(CMStrings.padRight("" + reallyWornCount, 5) + " "); mobResults.append("\n\r"); } } if (itemResults.length() > 0) str.append(itemHeader() + itemResults.toString()); if (mobResults.length() > 0) str.append(mobHeader(useFaction) + mobResults.toString()); return str; }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { if (commands.size() < 2) { mob.tell("Wear what?"); return false; } Wearable.CODES codes = Wearable.CODES.instance(); commands.removeElementAt(0); if (commands.firstElement() instanceof Item) { Item wearWhat = (Item) commands.firstElement(); boolean quietly = false; int wearLocationIndex = 0; commands.removeElementAt(0); if (commands.size() > 0) { if (commands.firstElement() instanceof Integer) { wearLocationIndex = ((Integer) commands.firstElement()).intValue(); commands.removeElementAt(0); } else if (commands.firstElement() instanceof String) { int newDex = codes.findDex_ignoreCase((String) commands.firstElement()); if (newDex > 0) { wearLocationIndex = newDex; commands.removeElementAt(0); } } if ((commands.size() > 0) && (commands.lastElement() instanceof String) && (((String) commands.lastElement()).equalsIgnoreCase("QUIETLY"))) quietly = true; } return wear(mob, wearWhat, wearLocationIndex, quietly); } // discover if a wear location was specified int wearLocationIndex = 0; for (int i = commands.size() - 2; i > 0; i--) if (((String) commands.elementAt(i)).equalsIgnoreCase("on")) { if ((i < commands.size() - 2) && ((String) commands.elementAt(i + 1)).equalsIgnoreCase("my")) commands.removeElementAt(i + 1); String possibleWearLocation = CMParms.combine(commands, i + 1).toLowerCase().trim(); int possIndex = CMParms.indexOfIgnoreCase(Wearable.CODES.NAMES(), possibleWearLocation); if (possIndex < 0) possIndex = Wearable.CODES.FINDDEX_endsWith(" " + possibleWearLocation); if (possIndex > 0) { wearLocationIndex = possIndex; while (commands.size() > i) commands.removeElementAt(commands.size() - 1); break; } else { mob.tell("You can't wear anything on your '" + possibleWearLocation + "'"); return false; } // will always break out here, one way or the other. } List<Item> items = CMLib.english().fetchItemList(mob, mob, null, commands, Wearable.FILTER_UNWORNONLY, true); if (items.size() == 0) mob.tell("You don't seem to be carrying that."); else { // sort hold-onlys down. Item I = null; for (int i = items.size() - 2; i >= 0; i--) { I = (Item) items.get(i); if (I.rawProperLocationBitmap() == Wearable.WORN_HELD) { items.remove(i); items.add(I); } } for (int i = 0; i < items.size(); i++) { I = (Item) items.get(i); if ((items.size() == 1) || (I.canWear(mob, 0))) wear(mob, I, wearLocationIndex, false); } } return false; }