Пример #1
0
  /**
   * Returns the last Item id from the hashmap
   *
   * @return long
   */
  private long getLastId() {

    long lastKey = 0;

    for (Map.Entry<Long, Item> entry : items.entrySet()) {
      Item item = entry.getValue();
      if (item.getId() > lastKey) {
        lastKey = item.getId();
      }
    }

    return lastKey;
  }
Пример #2
0
 /**
  * Add a given item. The name (id) of the item should be unique in the room.
  *
  * @param it - Item to be added
  * @return true if the action was completed.
  */
 public boolean addItem(Item it) {
   if (existsItem(it.getId())) {
     return false;
   } else {
     items.add(it);
     return true;
   }
 }
Пример #3
0
 /**
  * Return true if the Item <> exists.
  *
  * @param id - Name of the item.
  * @return true if the room as an item with that name.
  */
 public boolean existsItem(String id) {
   Iterator<Item> it = items.iterator();
   while (it.hasNext()) {
     Item aux = it.next();
     if (aux.getId().equalsIgnoreCase(id)) return true;
   }
   return false; // NO SE HA ENCONTRADO EL ITEM CON ESE ID
 }
Пример #4
0
  @Override
  public boolean update(Item item) {
    Item oldItem = items.get(item.getId());
    BigDecimal currentBid = oldItem.getCurrentBid();
    boolean isSuccesful;

    if (item.getCurrentBid().compareTo(currentBid) > 0) {
      if (item.getExpiration() == null) {
        item.setExpirationDate(oldItem.getExpiration());
        items.put(item.getId(), item);
      } else {
        items.put(item.getId(), item);
      }
      isSuccesful = true;
    } else {
      isSuccesful = false;
    }

    return isSuccesful;
  }
Пример #5
0
 private int getFuelTime(ItemStack item) {
   if (item == null) {
     return 0;
   }
   // CUSTOM FUEL HERE
   // Lava should melt 128 items, not 100
   if (Item.getId(item.getItem()) == org.bukkit.Material.LAVA_BUCKET.getId()) {
     return 25600;
   } else {
     return fuelTime(item);
   }
 }
Пример #6
0
  public void tick() {
    int newID = contents[0] == null ? 0 : Item.getId(contents[0].getItem());
    // Has the item been changed?
    if (newID != lastID) {
      // Then reset the progress!
      myCookTime = 0.0D;
      lastID = newID;
      // And, most important: change the melt speed
      meltSpeed = getMeltSpeed(contents[0]);
    }
    // So, can we now finally burn?
    if (canBurn() && !isBurning() && (getFuelTime(contents[1]) > 0)) {
      // I have no idea what "ticksForCurrentFuel" is good for, but it
      // works fine like this
      burnTime = ticksForCurrentFuel = getFuelTime(contents[1]);
      // Before we remove the item: how fast does it burn?
      burnSpeed = getBurnSpeed(contents[1]);
      // If it's a container item (lava bucket), we only consume its
      // contents (not like evil Notch!)

      // If it's not a container, consume it! Om nom nom nom!
      {
        contents[1].count--;
        // Let 0 be null
        if (contents[1].count <= 0) {
          contents[1] = null;
        }
      }
    }
    // Now, burning?
    if (isBurning()) {
      // Then move on
      burnTime--;
      // I'm using a double here because of the custom recipes.
      // The faster this fuel burns and the faster the recipe melts, the
      // faster we're done
      myCookTime += burnSpeed * meltSpeed;
      // Finished burning?
      if (myCookTime >= 200.0D) {
        myCookTime -= 200.0D;
        burn();
      }
    }
    // If it's not burning, we reset the burning progress!
    else {
      myCookTime = 0.0D;
    }
    // And for the display (I'm using floor rather than round to not cause
    // the client to do shit when we not really reached 200):
    cookTime = (int) Math.floor(myCookTime);
  }
Пример #7
0
 /**
  * Pick an item from the room and add it to the player's inventory.
  *
  * @param who - the player
  * @param id - the identifier of the item
  * @return true if the action was successfully performed.
  */
 public boolean pickItem(Player who, String id) {
   if (!existsItem(id)) {
     return false;
   } else {
     Iterator<Item> it = items.iterator();
     while (it.hasNext()) {
       Item aux = it.next();
       if (aux.getId().equalsIgnoreCase(id))
         if (who.addItem(aux)) {
           items.remove(aux);
           return true;
         } else return false;
     }
   }
   return false;
 }