Пример #1
0
  /** Selects on sockets and informs their Communicator when there is something to do. */
  public void communicate(int timeout) {

    try {
      selector.select(timeout);
    } catch (IOException e) {
      // Not really sure why/when this happens yet
      return;
    }

    Iterator<SelectionKey> keys = selector.selectedKeys().iterator();

    while (keys.hasNext()) {
      SelectionKey key = keys.next();
      keys.remove();
      if (!key.isValid()) continue; // WHY
      Communicator communicator = (Communicator) key.attachment();

      if (key.isReadable()) communicator.onReadable();
      if (key.isWritable()) communicator.onWritable();
      if (key.isAcceptable()) communicator.onAcceptable();
    }

    // Go through the queue and handle each communicator
    while (!queue.isEmpty()) {
      Communicator c = queue.poll();
      c.onMemo();
    }
  }
Пример #2
0
  public Overlord() {
    try {
      selector = Selector.open();
      queue = new ConcurrentLinkedQueue<Communicator>();

      // open the pipe and register it with our selector
      pipe = Pipe.open();
      pipe.sink().configureBlocking(false);
      pipe.source().configureBlocking(false);
      pipe.source().register(selector, SelectionKey.OP_READ);
    } catch (IOException e) {
      throw new RuntimeException("select() failed");
    }
  }
Пример #3
0
 /** If the selector is waiting, wake it up */
 public void interrupt() {
   selector.wakeup();
 }