/** Start dragging a view. */ private boolean startDrag(View v) { // Let the DragController initiate a drag-drop sequence. // I use the dragInfo to pass along the object being dragged. // I'm not sure how the Launcher designers do this. mDragging = true; Object dragInfo = v; mDragController.startDrag(v, mSelectionDragLayer, dragInfo, DragController.DRAG_ACTION_MOVE); return true; }
/** * Creates the selection layer. * * @param context */ protected void createSelectionLayer(Context context) { LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); mSelectionDragLayer = (DragLayer) inflater.inflate(R.layout.selection_drag_layer, null); // Make sure it's filling parent mDragController = new DragController(context); mDragController.setDragListener(this); mDragController.addDropTarget(mSelectionDragLayer); mSelectionDragLayer.setDragController(mDragController); mStartSelectionHandle = (ImageView) mSelectionDragLayer.findViewById(R.id.startHandle); mStartSelectionHandle.setTag(new Integer(SELECTION_START_HANDLE)); mEndSelectionHandle = (ImageView) mSelectionDragLayer.findViewById(R.id.endHandle); mEndSelectionHandle.setTag(new Integer(SELECTION_END_HANDLE)); OnTouchListener handleTouchListener = new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { boolean handledHere = false; final int action = event.getAction(); // Down event starts drag for handle. if (action == MotionEvent.ACTION_DOWN) { handledHere = startDrag(v); mLastTouchedSelectionHandle = (Integer) v.getTag(); } return handledHere; } }; mStartSelectionHandle.setOnTouchListener(handleTouchListener); mEndSelectionHandle.setOnTouchListener(handleTouchListener); }