Пример #1
0
 public void dispose() {
   renderer.dispose();
   world.dispose();
   renderer = null;
   world = null;
   hitBody = null;
 }
Пример #2
0
 @Override
 public void dispose() {
   worldLoader.dispose();
   debugRenderer.dispose();
   camera.dispose();
   game.dispose();
 }
Пример #3
0
 @Override
 public void dispose() {
   world.dispose();
   renderer.dispose();
   debugRenderer.dispose();
   font.dispose();
   textureRegion.getTexture().dispose();
 }
Пример #4
0
  @Override
  public void dispose() {
    if (mapRenderer != null) {
      mapRenderer.dispose();
      mapRenderer = null;
    }

    batch.dispose();
    shapeRenderer.dispose();
    box2DRenderer.dispose();
    //		particleFrameBuffer.dispose();
  }
Пример #5
0
 @Override
 public void dispose() {
   ninjaRabbit.dispose();
   b2dRenderer.dispose();
   world.dispose();
 }
Пример #6
0
 @Override
 public void dispose() {
   world.dispose();
   b2dr.dispose();
   batch.dispose();
 }