private void a(Convertable convertable, String s, long i, WorldType worldtype) {
    if (convertable.isConvertable(s)) {
      log.info("Converting map!");
      convertable.convert(s, new ConvertProgressUpdater(this));
    }

    // CraftBukkit - removed world and ticktime arrays
    int j = this.propertyManager.getInt("gamemode", 0);

    j = WorldSettings.a(j);
    log.info("Default game type: " + j);
    // CraftBukkit start (+ removed worldsettings and servernbtmanager)
    boolean generateStructures = this.propertyManager.getBoolean("generate-structures", true);
    int worldCount = 3;

    for (int k = 0; k < worldCount; ++k) {
      WorldServer world;
      int dimension = 0;

      if (k == 1) {
        if (this.propertyManager.getBoolean("allow-nether", true)) {
          dimension = -1;
        } else {
          continue;
        }
      }

      if (k == 2) {
        // CraftBukkit - (+ don't do this in server.properties, do it in bukkit.yml)
        if (this.server.getAllowEnd()) {
          dimension = 1;
        } else {
          continue;
        }
      }

      String worldType = Environment.getEnvironment(dimension).toString().toLowerCase();
      String name = (dimension == 0) ? s : s + "_" + worldType;

      org.bukkit.generator.ChunkGenerator gen = this.server.getGenerator(name);
      WorldSettings settings = new WorldSettings(i, j, generateStructures, false, worldtype);

      if (k == 0) {
        world =
            new WorldServer(
                this,
                new ServerNBTManager(server.getWorldContainer(), s, true),
                s,
                dimension,
                settings,
                org.bukkit.World.Environment.getEnvironment(dimension),
                gen); // CraftBukkit
      } else {
        String dim = "DIM" + dimension;

        File newWorld = new File(new File(name), dim);
        File oldWorld = new File(new File(s), dim);

        if ((!newWorld.isDirectory()) && (oldWorld.isDirectory())) {
          log.info("---- Migration of old " + worldType + " folder required ----");
          log.info(
              "Unfortunately due to the way that Minecraft implemented multiworld support in 1.6, Bukkit requires that you move your "
                  + worldType
                  + " folder to a new location in order to operate correctly.");
          log.info(
              "We will move this folder for you, but it will mean that you need to move it back should you wish to stop using Bukkit in the future.");
          log.info("Attempting to move " + oldWorld + " to " + newWorld + "...");

          if (newWorld.exists()) {
            log.severe("A file or folder already exists at " + newWorld + "!");
            log.info("---- Migration of old " + worldType + " folder failed ----");
          } else if (newWorld.getParentFile().mkdirs()) {
            if (oldWorld.renameTo(newWorld)) {
              log.info(
                  "Success! To restore "
                      + worldType
                      + " in the future, simply move "
                      + newWorld
                      + " to "
                      + oldWorld);
              log.info("---- Migration of old " + worldType + " folder complete ----");
            } else {
              log.severe("Could not move folder " + oldWorld + " to " + newWorld + "!");
              log.info("---- Migration of old " + worldType + " folder failed ----");
            }
          } else {
            log.severe("Could not create path for " + newWorld + "!");
            log.info("---- Migration of old " + worldType + " folder failed ----");
          }
        }

        if (convertable.isConvertable(name)) {
          log.info("Converting map!");
          convertable.convert(name, new ConvertProgressUpdater(this));
        }

        world =
            new SecondaryWorldServer(
                this,
                new ServerNBTManager(server.getWorldContainer(), name, true),
                name,
                dimension,
                settings,
                this.worlds.get(0),
                org.bukkit.World.Environment.getEnvironment(dimension),
                gen); // CraftBukkit
      }

      if (gen != null) {
        world.getWorld().getPopulators().addAll(gen.getDefaultPopulators(world.getWorld()));
      }

      this.server
          .getPluginManager()
          .callEvent(new org.bukkit.event.world.WorldInitEvent(world.getWorld()));

      world.tracker = new EntityTracker(this, world); // CraftBukkit
      world.addIWorldAccess(new WorldManager(this, world));
      world.difficulty = this.propertyManager.getInt("difficulty", 1);
      world.setSpawnFlags(
          this.propertyManager.getBoolean("spawn-monsters", true), this.spawnAnimals);
      world.getWorldData().setGameType(j);
      this.worlds.add(world);
      this.serverConfigurationManager.setPlayerFileData(this.worlds.toArray(new WorldServer[0]));
    }
    // CraftBukkit end

    short short1 = 196;
    long l = System.currentTimeMillis();

    // CraftBukkit start
    for (int i1 = 0; i1 < this.worlds.size(); ++i1) {
      WorldServer worldserver = this.worlds.get(i1);
      log.info("Preparing start region for level " + i1 + " (Seed: " + worldserver.getSeed() + ")");
      if (!worldserver.getWorld().getKeepSpawnInMemory()) {
        continue;
      }
      // CraftBukkit end
      ChunkCoordinates chunkcoordinates = worldserver.getSpawn();

      for (int j1 = -short1; j1 <= short1 && this.isRunning; j1 += 16) {
        for (int k1 = -short1; k1 <= short1 && this.isRunning; k1 += 16) {
          long l1 = System.currentTimeMillis();

          if (l1 < l) {
            l = l1;
          }

          if (l1 > l + 1000L) {
            int i2 = (short1 * 2 + 1) * (short1 * 2 + 1);
            int j2 = (j1 + short1) * (short1 * 2 + 1) + k1 + 1;

            this.b("Preparing spawn area", j2 * 100 / i2);
            l = l1;
          }

          worldserver.chunkProviderServer.getChunkAt(
              chunkcoordinates.x + j1 >> 4, chunkcoordinates.z + k1 >> 4);

          while (worldserver.updateLights() && this.isRunning) {;
          }
        }
      }
    }

    // CraftBukkit start
    for (World world : this.worlds) {
      this.server
          .getPluginManager()
          .callEvent(new org.bukkit.event.world.WorldLoadEvent(world.getWorld()));
    }
    // CraftBukkit end

    this.t();
  }
Пример #2
0
  protected void a(String s, String s1, long i, WorldType worldtype, String s2) {
    this.a(s);
    this.b("menu.loadingLevel");
    this.worldServer = new WorldServer[3];
    // this.h = new long[this.worldServer.length][100]; // CraftBukkit - Removed ticktime arrays
    // IDataManager idatamanager = this.convertable.a(s, true);
    // WorldData worlddata = idatamanager.getWorldData();
    /* CraftBukkit start - Removed worldsettings
    WorldSettings worldsettings;

    if (worlddata == null) {
        worldsettings = new WorldSettings(i, this.getGamemode(), this.getGenerateStructures(), this.isHardcore(), worldtype);
        worldsettings.a(s2);
    } else {
        worldsettings = new WorldSettings(worlddata);
    }

    if (this.L) {
        worldsettings.a();
    }
    // */
    int worldCount = 3;

    for (int j = 0; j < worldCount; ++j) {
      WorldServer world;
      int dimension = 0;

      if (j == 1) {
        if (this.getAllowNether()) {
          dimension = -1;
        } else {
          continue;
        }
      }

      if (j == 2) {
        if (this.server.getAllowEnd()) {
          dimension = 1;
        } else {
          continue;
        }
      }

      String worldType = Environment.getEnvironment(dimension).toString().toLowerCase();
      String name = (dimension == 0) ? s : s + "_" + worldType;

      org.bukkit.generator.ChunkGenerator gen = this.server.getGenerator(name);
      WorldSettings worldsettings =
          new WorldSettings(
              i, this.getGamemode(), this.getGenerateStructures(), this.isHardcore(), worldtype);
      worldsettings.a(s2);

      if (j == 0) {
        IDataManager idatamanager = new ServerNBTManager(server.getWorldContainer(), s1, true);
        if (this.R()) {
          world = new DemoWorldServer(this, idatamanager, s1, dimension, this.methodProfiler);
        } else {
          // world =, b0 to dimension, added Environment and gen
          world =
              new WorldServer(
                  this,
                  idatamanager,
                  s1,
                  dimension,
                  worldsettings,
                  this.methodProfiler,
                  Environment.getEnvironment(dimension),
                  gen);
        }
        this.server.scoreboardManager =
            new org.bukkit.craftbukkit.scoreboard.CraftScoreboardManager(
                this, world.getScoreboard());
      } else {
        String dim = "DIM" + dimension;

        File newWorld = new File(new File(name), dim);
        File oldWorld = new File(new File(s), dim);

        if ((!newWorld.isDirectory()) && (oldWorld.isDirectory())) {
          MinecraftServer.i.info("---- Migration of old " + worldType + " folder required ----");
          MinecraftServer.i.info(
              "Unfortunately due to the way that Minecraft implemented multiworld support in 1.6, Bukkit requires that you move your "
                  + worldType
                  + " folder to a new location in order to operate correctly.");
          MinecraftServer.i.info(
              "We will move this folder for you, but it will mean that you need to move it back should you wish to stop using Bukkit in the future.");
          MinecraftServer.i.info("Attempting to move " + oldWorld + " to " + newWorld + "...");

          if (newWorld.exists()) {
            MinecraftServer.i.warn("A file or folder already exists at " + newWorld + "!");
            MinecraftServer.i.info("---- Migration of old " + worldType + " folder failed ----");
          } else if (newWorld.getParentFile().mkdirs()) {
            if (oldWorld.renameTo(newWorld)) {
              MinecraftServer.i.info(
                  "Success! To restore "
                      + worldType
                      + " in the future, simply move "
                      + newWorld
                      + " to "
                      + oldWorld);
              // Migrate world data too.
              try {
                com.google.common.io.Files.copy(
                    new File(new File(s), "level.dat"), new File(new File(name), "level.dat"));
              } catch (IOException exception) {
                MinecraftServer.i.warn("Unable to migrate world data.");
              }
              MinecraftServer.i.info(
                  "---- Migration of old " + worldType + " folder complete ----");
            } else {
              MinecraftServer.i.warn("Could not move folder " + oldWorld + " to " + newWorld + "!");
              MinecraftServer.i.info("---- Migration of old " + worldType + " folder failed ----");
            }
          } else {
            MinecraftServer.i.warn("Could not create path for " + newWorld + "!");
            MinecraftServer.i.info("---- Migration of old " + worldType + " folder failed ----");
          }
        }

        IDataManager idatamanager = new ServerNBTManager(server.getWorldContainer(), name, true);
        // world =, b0 to dimension, s1 to name, added Environment and gen
        world =
            new SecondaryWorldServer(
                this,
                idatamanager,
                name,
                dimension,
                worldsettings,
                this.worlds.get(0),
                this.methodProfiler,
                Environment.getEnvironment(dimension),
                gen);
      }

      if (gen != null) {
        world.getWorld().getPopulators().addAll(gen.getDefaultPopulators(world.getWorld()));
      }

      this.server
          .getPluginManager()
          .callEvent(new org.bukkit.event.world.WorldInitEvent(world.getWorld()));

      world.addIWorldAccess(new WorldManager(this, world));
      if (!this.N()) {
        world.getWorldData().setGameType(this.getGamemode());
      }

      this.worlds.add(world);
      this.u.setPlayerFileData(this.worlds.toArray(new WorldServer[this.worlds.size()]));
      // CraftBukkit end
    }

    this.a(this.getDifficulty());
    this.g();
  }
Пример #3
0
  private void a(Convertable convertable, String s, long i, WorldType worldtype) {
    if (convertable.isConvertable(s)) {
      log.info("Converting map!");
      convertable.convert(s, new ConvertProgressUpdater(this));
    }

    this.worldServer = new WorldServer[3];
    this.g = new long[this.worldServer.length][100];
    int j = this.propertyManager.getInt("gamemode", 0);

    j = WorldSettings.a(j);
    log.info("Default game type: " + j);
    boolean flag = this.propertyManager.getBoolean("generate-structures", true);
    WorldSettings worldsettings = new WorldSettings(i, j, flag, false, worldtype);
    ServerNBTManager servernbtmanager = new ServerNBTManager(new File("."), s, true);

    for (int k = 0; k < this.worldServer.length; ++k) {
      byte b0 = 0;

      if (k == 1) {
        b0 = -1;
      }

      if (k == 2) {
        b0 = 1;
      }

      if (k == 0) {
        this.worldServer[k] = new WorldServer(this, servernbtmanager, s, b0, worldsettings);
      } else {
        this.worldServer[k] =
            new SecondaryWorldServer(
                this, servernbtmanager, s, b0, worldsettings, this.worldServer[0]);
      }

      this.worldServer[k].addIWorldAccess(new WorldManager(this, this.worldServer[k]));
      this.worldServer[k].difficulty = this.propertyManager.getInt("difficulty", 1);
      this.worldServer[k].setSpawnFlags(
          this.propertyManager.getBoolean("spawn-monsters", true), this.spawnAnimals);
      this.worldServer[k].getWorldData().setGameType(j);
      this.serverConfigurationManager.setPlayerFileData(this.worldServer);
    }

    short short1 = 196;
    long l = System.currentTimeMillis();

    for (int i1 = 0; i1 < 1; ++i1) {
      log.info("Preparing start region for level " + i1);
      WorldServer worldserver = this.worldServer[i1];
      ChunkCoordinates chunkcoordinates = worldserver.getSpawn();

      for (int j1 = -short1; j1 <= short1 && this.isRunning; j1 += 16) {
        for (int k1 = -short1; k1 <= short1 && this.isRunning; k1 += 16) {
          long l1 = System.currentTimeMillis();

          if (l1 < l) {
            l = l1;
          }

          if (l1 > l + 1000L) {
            int i2 = (short1 * 2 + 1) * (short1 * 2 + 1);
            int j2 = (j1 + short1) * (short1 * 2 + 1) + k1 + 1;

            this.b("Preparing spawn area", j2 * 100 / i2);
            l = l1;
          }

          worldserver.chunkProviderServer.getChunkAt(
              chunkcoordinates.x + j1 >> 4, chunkcoordinates.z + k1 >> 4);

          while (worldserver.updateLights() && this.isRunning) {;
          }
        }
      }
    }

    this.t();
  }
Пример #4
0
  protected boolean init()
      throws java.net.UnknownHostException { // CraftBukkit - throws UnknownHostException
    ThreadCommandReader threadcommandreader =
        new ThreadCommandReader(this, "Server console handler");

    threadcommandreader.setDaemon(true);
    threadcommandreader.start();

    // CraftBukkit start - TODO: handle command-line logging arguments
    java.util.logging.Logger global = java.util.logging.Logger.getLogger("");
    global.setUseParentHandlers(false);
    for (java.util.logging.Handler handler : global.getHandlers()) {
      global.removeHandler(handler);
    }
    global.addHandler(new org.bukkit.craftbukkit.util.ForwardLogHandler());

    final org.apache.logging.log4j.core.Logger logger =
        ((org.apache.logging.log4j.core.Logger) LogManager.getRootLogger());
    for (org.apache.logging.log4j.core.Appender appender : logger.getAppenders().values()) {
      if (appender instanceof org.apache.logging.log4j.core.appender.ConsoleAppender) {
        logger.removeAppender(appender);
      }
    }

    new Thread(new org.bukkit.craftbukkit.util.TerminalConsoleWriterThread(System.out, this.reader))
        .start();

    System.setOut(new PrintStream(new LoggerOutputStream(logger, Level.INFO), true));
    System.setErr(new PrintStream(new LoggerOutputStream(logger, Level.WARN), true));
    // CraftBukkit end

    i.info("Starting minecraft server version 1.7.10");
    if (Runtime.getRuntime().maxMemory() / 1024L / 1024L < 512L) {
      i.warn(
          "To start the server with more ram, launch it as \"java -Xmx1024M -Xms1024M -jar minecraft_server.jar\"");
    }

    i.info("Loading properties");
    this.propertyManager = new PropertyManager(this.options); // CraftBukkit - CLI argument support
    this.n = new EULA(new File("eula.txt"));
    if (!this.n.a()) {
      i.info(
          "You need to agree to the EULA in order to run the server. Go to eula.txt for more info.");
      this.n.b();
      return false;
    } else {
      if (this.N()) {
        this.c("127.0.0.1");
      } else {
        this.setOnlineMode(this.propertyManager.getBoolean("online-mode", true));
        this.c(this.propertyManager.getString("server-ip", ""));
      }

      this.setSpawnAnimals(this.propertyManager.getBoolean("spawn-animals", true));
      this.setSpawnNPCs(this.propertyManager.getBoolean("spawn-npcs", true));
      this.setPvP(this.propertyManager.getBoolean("pvp", true));
      this.setAllowFlight(this.propertyManager.getBoolean("allow-flight", false));
      this.setTexturePack(this.propertyManager.getString("resource-pack", ""));
      this.setMotd(this.propertyManager.getString("motd", "A Minecraft Server"));
      this.setForceGamemode(this.propertyManager.getBoolean("force-gamemode", false));
      this.setIdleTimeout(this.propertyManager.getInt("player-idle-timeout", 0));
      if (this.propertyManager.getInt("difficulty", 1) < 0) {
        this.propertyManager.setProperty("difficulty", Integer.valueOf(0));
      } else if (this.propertyManager.getInt("difficulty", 1) > 3) {
        this.propertyManager.setProperty("difficulty", Integer.valueOf(3));
      }

      this.generateStructures = this.propertyManager.getBoolean("generate-structures", true);
      int gamemode =
          this.propertyManager.getInt(
              "gamemode",
              EnumGamemode.SURVIVAL
                  .getId()); // CraftBukkit - Unique name to avoid stomping on logger

      this.p = WorldSettings.a(gamemode); // CraftBukkit - Use new name
      i.info("Default game type: " + this.p);
      InetAddress inetaddress = null;

      if (this.getServerIp().length() > 0) {
        inetaddress = InetAddress.getByName(this.getServerIp());
      }

      if (this.L() < 0) {
        this.setPort(this.propertyManager.getInt("server-port", 25565));
      }

      i.info("Generating keypair");
      this.a(MinecraftEncryption.b());
      i.info(
          "Starting Minecraft server on "
              + (this.getServerIp().length() == 0 ? "*" : this.getServerIp())
              + ":"
              + this.L());

      try {
        this.ai().a(inetaddress, this.L());
      } catch (Throwable ioexception) { // CraftBukkit - IOException -> Throwable
        i.warn("**** FAILED TO BIND TO PORT!");
        i.warn("The exception was: {}", new Object[] {ioexception.toString()});
        i.warn("Perhaps a server is already running on that port?");
        return false;
      }

      this.a((PlayerList) (new DedicatedPlayerList(this))); // CraftBukkit

      if (!this.getOnlineMode()) {
        i.warn("**** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!");
        i.warn("The server will make no attempt to authenticate usernames. Beware.");
        i.warn(
            "While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.");
        i.warn("To change this, set \"online-mode\" to \"true\" in the server.properties file.");
      }

      if (this.aE()) {
        this.getUserCache().c();
      }

      if (!NameReferencingFileConverter.a(this.propertyManager)) {
        return false;
      } else {
        // this.a((PlayerList) (new DedicatedPlayerList(this))); // CraftBukkit - moved up
        this.convertable =
            new WorldLoaderServer(
                server.getWorldContainer()); // CraftBukkit - moved from MinecraftServer constructor
        long j = System.nanoTime();

        if (this.O() == null) {
          this.k(this.propertyManager.getString("level-name", "world"));
        }

        String s = this.propertyManager.getString("level-seed", "");
        String s1 = this.propertyManager.getString("level-type", "DEFAULT");
        String s2 = this.propertyManager.getString("generator-settings", "");
        long k = (new Random()).nextLong();

        if (s.length() > 0) {
          try {
            long l = Long.parseLong(s);

            if (l != 0L) {
              k = l;
            }
          } catch (NumberFormatException numberformatexception) {
            k = (long) s.hashCode();
          }
        }

        WorldType worldtype = WorldType.getType(s1);

        if (worldtype == null) {
          worldtype = WorldType.NORMAL;
        }

        this.at();
        this.getEnableCommandBlock();
        this.l();
        this.getSnooperEnabled();
        this.c(this.propertyManager.getInt("max-build-height", 256));
        this.c((this.getMaxBuildHeight() + 8) / 16 * 16);
        this.c(MathHelper.a(this.getMaxBuildHeight(), 64, 256));
        this.propertyManager.setProperty(
            "max-build-height", Integer.valueOf(this.getMaxBuildHeight()));
        i.info("Preparing level \"" + this.O() + "\"");
        this.a(this.O(), this.O(), k, worldtype, s2);
        long i1 = System.nanoTime() - j;
        String s3 = String.format("%.3fs", new Object[] {Double.valueOf((double) i1 / 1.0E9D)});

        i.info("Done (" + s3 + ")! For help, type \"help\" or \"?\"");
        if (this.propertyManager.getBoolean("enable-query", false)) {
          i.info("Starting GS4 status listener");
          this.k = new RemoteStatusListener(this);
          this.k.a();
        }

        if (this.propertyManager.getBoolean("enable-rcon", false)) {
          i.info("Starting remote control listener");
          this.l = new RemoteControlListener(this);
          this.l.a();
          this.remoteConsole =
              new org.bukkit.craftbukkit.command.CraftRemoteConsoleCommandSender(); // CraftBukkit
        }

        // CraftBukkit start
        if (this.server.getBukkitSpawnRadius() > -1) {
          i.info(
              "'settings.spawn-radius' in bukkit.yml has been moved to 'spawn-protection' in server.properties. I will move your config for you.");
          this.propertyManager.properties.remove("spawn-protection");
          this.propertyManager.getInt("spawn-protection", this.server.getBukkitSpawnRadius());
          this.server.removeBukkitSpawnRadius();
          this.propertyManager.savePropertiesFile();
        }
        // CraftBukkit end

        return true;
      }
    }
  }