private void a(Convertable convertable, String s, long i, WorldType worldtype) { if (convertable.isConvertable(s)) { log.info("Converting map!"); convertable.convert(s, new ConvertProgressUpdater(this)); } // CraftBukkit - removed world and ticktime arrays int j = this.propertyManager.getInt("gamemode", 0); j = WorldSettings.a(j); log.info("Default game type: " + j); // CraftBukkit start (+ removed worldsettings and servernbtmanager) boolean generateStructures = this.propertyManager.getBoolean("generate-structures", true); int worldCount = 3; for (int k = 0; k < worldCount; ++k) { WorldServer world; int dimension = 0; if (k == 1) { if (this.propertyManager.getBoolean("allow-nether", true)) { dimension = -1; } else { continue; } } if (k == 2) { // CraftBukkit - (+ don't do this in server.properties, do it in bukkit.yml) if (this.server.getAllowEnd()) { dimension = 1; } else { continue; } } String worldType = Environment.getEnvironment(dimension).toString().toLowerCase(); String name = (dimension == 0) ? s : s + "_" + worldType; org.bukkit.generator.ChunkGenerator gen = this.server.getGenerator(name); WorldSettings settings = new WorldSettings(i, j, generateStructures, false, worldtype); if (k == 0) { world = new WorldServer( this, new ServerNBTManager(server.getWorldContainer(), s, true), s, dimension, settings, org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit } else { String dim = "DIM" + dimension; File newWorld = new File(new File(name), dim); File oldWorld = new File(new File(s), dim); if ((!newWorld.isDirectory()) && (oldWorld.isDirectory())) { log.info("---- Migration of old " + worldType + " folder required ----"); log.info( "Unfortunately due to the way that Minecraft implemented multiworld support in 1.6, Bukkit requires that you move your " + worldType + " folder to a new location in order to operate correctly."); log.info( "We will move this folder for you, but it will mean that you need to move it back should you wish to stop using Bukkit in the future."); log.info("Attempting to move " + oldWorld + " to " + newWorld + "..."); if (newWorld.exists()) { log.severe("A file or folder already exists at " + newWorld + "!"); log.info("---- Migration of old " + worldType + " folder failed ----"); } else if (newWorld.getParentFile().mkdirs()) { if (oldWorld.renameTo(newWorld)) { log.info( "Success! To restore " + worldType + " in the future, simply move " + newWorld + " to " + oldWorld); log.info("---- Migration of old " + worldType + " folder complete ----"); } else { log.severe("Could not move folder " + oldWorld + " to " + newWorld + "!"); log.info("---- Migration of old " + worldType + " folder failed ----"); } } else { log.severe("Could not create path for " + newWorld + "!"); log.info("---- Migration of old " + worldType + " folder failed ----"); } } if (convertable.isConvertable(name)) { log.info("Converting map!"); convertable.convert(name, new ConvertProgressUpdater(this)); } world = new SecondaryWorldServer( this, new ServerNBTManager(server.getWorldContainer(), name, true), name, dimension, settings, this.worlds.get(0), org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit } if (gen != null) { world.getWorld().getPopulators().addAll(gen.getDefaultPopulators(world.getWorld())); } this.server .getPluginManager() .callEvent(new org.bukkit.event.world.WorldInitEvent(world.getWorld())); world.tracker = new EntityTracker(this, world); // CraftBukkit world.addIWorldAccess(new WorldManager(this, world)); world.difficulty = this.propertyManager.getInt("difficulty", 1); world.setSpawnFlags( this.propertyManager.getBoolean("spawn-monsters", true), this.spawnAnimals); world.getWorldData().setGameType(j); this.worlds.add(world); this.serverConfigurationManager.setPlayerFileData(this.worlds.toArray(new WorldServer[0])); } // CraftBukkit end short short1 = 196; long l = System.currentTimeMillis(); // CraftBukkit start for (int i1 = 0; i1 < this.worlds.size(); ++i1) { WorldServer worldserver = this.worlds.get(i1); log.info("Preparing start region for level " + i1 + " (Seed: " + worldserver.getSeed() + ")"); if (!worldserver.getWorld().getKeepSpawnInMemory()) { continue; } // CraftBukkit end ChunkCoordinates chunkcoordinates = worldserver.getSpawn(); for (int j1 = -short1; j1 <= short1 && this.isRunning; j1 += 16) { for (int k1 = -short1; k1 <= short1 && this.isRunning; k1 += 16) { long l1 = System.currentTimeMillis(); if (l1 < l) { l = l1; } if (l1 > l + 1000L) { int i2 = (short1 * 2 + 1) * (short1 * 2 + 1); int j2 = (j1 + short1) * (short1 * 2 + 1) + k1 + 1; this.b("Preparing spawn area", j2 * 100 / i2); l = l1; } worldserver.chunkProviderServer.getChunkAt( chunkcoordinates.x + j1 >> 4, chunkcoordinates.z + k1 >> 4); while (worldserver.updateLights() && this.isRunning) {; } } } } // CraftBukkit start for (World world : this.worlds) { this.server .getPluginManager() .callEvent(new org.bukkit.event.world.WorldLoadEvent(world.getWorld())); } // CraftBukkit end this.t(); }
protected void a(String s, String s1, long i, WorldType worldtype, String s2) { this.a(s); this.b("menu.loadingLevel"); this.worldServer = new WorldServer[3]; // this.h = new long[this.worldServer.length][100]; // CraftBukkit - Removed ticktime arrays // IDataManager idatamanager = this.convertable.a(s, true); // WorldData worlddata = idatamanager.getWorldData(); /* CraftBukkit start - Removed worldsettings WorldSettings worldsettings; if (worlddata == null) { worldsettings = new WorldSettings(i, this.getGamemode(), this.getGenerateStructures(), this.isHardcore(), worldtype); worldsettings.a(s2); } else { worldsettings = new WorldSettings(worlddata); } if (this.L) { worldsettings.a(); } // */ int worldCount = 3; for (int j = 0; j < worldCount; ++j) { WorldServer world; int dimension = 0; if (j == 1) { if (this.getAllowNether()) { dimension = -1; } else { continue; } } if (j == 2) { if (this.server.getAllowEnd()) { dimension = 1; } else { continue; } } String worldType = Environment.getEnvironment(dimension).toString().toLowerCase(); String name = (dimension == 0) ? s : s + "_" + worldType; org.bukkit.generator.ChunkGenerator gen = this.server.getGenerator(name); WorldSettings worldsettings = new WorldSettings( i, this.getGamemode(), this.getGenerateStructures(), this.isHardcore(), worldtype); worldsettings.a(s2); if (j == 0) { IDataManager idatamanager = new ServerNBTManager(server.getWorldContainer(), s1, true); if (this.R()) { world = new DemoWorldServer(this, idatamanager, s1, dimension, this.methodProfiler); } else { // world =, b0 to dimension, added Environment and gen world = new WorldServer( this, idatamanager, s1, dimension, worldsettings, this.methodProfiler, Environment.getEnvironment(dimension), gen); } this.server.scoreboardManager = new org.bukkit.craftbukkit.scoreboard.CraftScoreboardManager( this, world.getScoreboard()); } else { String dim = "DIM" + dimension; File newWorld = new File(new File(name), dim); File oldWorld = new File(new File(s), dim); if ((!newWorld.isDirectory()) && (oldWorld.isDirectory())) { MinecraftServer.i.info("---- Migration of old " + worldType + " folder required ----"); MinecraftServer.i.info( "Unfortunately due to the way that Minecraft implemented multiworld support in 1.6, Bukkit requires that you move your " + worldType + " folder to a new location in order to operate correctly."); MinecraftServer.i.info( "We will move this folder for you, but it will mean that you need to move it back should you wish to stop using Bukkit in the future."); MinecraftServer.i.info("Attempting to move " + oldWorld + " to " + newWorld + "..."); if (newWorld.exists()) { MinecraftServer.i.warn("A file or folder already exists at " + newWorld + "!"); MinecraftServer.i.info("---- Migration of old " + worldType + " folder failed ----"); } else if (newWorld.getParentFile().mkdirs()) { if (oldWorld.renameTo(newWorld)) { MinecraftServer.i.info( "Success! To restore " + worldType + " in the future, simply move " + newWorld + " to " + oldWorld); // Migrate world data too. try { com.google.common.io.Files.copy( new File(new File(s), "level.dat"), new File(new File(name), "level.dat")); } catch (IOException exception) { MinecraftServer.i.warn("Unable to migrate world data."); } MinecraftServer.i.info( "---- Migration of old " + worldType + " folder complete ----"); } else { MinecraftServer.i.warn("Could not move folder " + oldWorld + " to " + newWorld + "!"); MinecraftServer.i.info("---- Migration of old " + worldType + " folder failed ----"); } } else { MinecraftServer.i.warn("Could not create path for " + newWorld + "!"); MinecraftServer.i.info("---- Migration of old " + worldType + " folder failed ----"); } } IDataManager idatamanager = new ServerNBTManager(server.getWorldContainer(), name, true); // world =, b0 to dimension, s1 to name, added Environment and gen world = new SecondaryWorldServer( this, idatamanager, name, dimension, worldsettings, this.worlds.get(0), this.methodProfiler, Environment.getEnvironment(dimension), gen); } if (gen != null) { world.getWorld().getPopulators().addAll(gen.getDefaultPopulators(world.getWorld())); } this.server .getPluginManager() .callEvent(new org.bukkit.event.world.WorldInitEvent(world.getWorld())); world.addIWorldAccess(new WorldManager(this, world)); if (!this.N()) { world.getWorldData().setGameType(this.getGamemode()); } this.worlds.add(world); this.u.setPlayerFileData(this.worlds.toArray(new WorldServer[this.worlds.size()])); // CraftBukkit end } this.a(this.getDifficulty()); this.g(); }
private void a(Convertable convertable, String s, long i, WorldType worldtype) { if (convertable.isConvertable(s)) { log.info("Converting map!"); convertable.convert(s, new ConvertProgressUpdater(this)); } this.worldServer = new WorldServer[3]; this.g = new long[this.worldServer.length][100]; int j = this.propertyManager.getInt("gamemode", 0); j = WorldSettings.a(j); log.info("Default game type: " + j); boolean flag = this.propertyManager.getBoolean("generate-structures", true); WorldSettings worldsettings = new WorldSettings(i, j, flag, false, worldtype); ServerNBTManager servernbtmanager = new ServerNBTManager(new File("."), s, true); for (int k = 0; k < this.worldServer.length; ++k) { byte b0 = 0; if (k == 1) { b0 = -1; } if (k == 2) { b0 = 1; } if (k == 0) { this.worldServer[k] = new WorldServer(this, servernbtmanager, s, b0, worldsettings); } else { this.worldServer[k] = new SecondaryWorldServer( this, servernbtmanager, s, b0, worldsettings, this.worldServer[0]); } this.worldServer[k].addIWorldAccess(new WorldManager(this, this.worldServer[k])); this.worldServer[k].difficulty = this.propertyManager.getInt("difficulty", 1); this.worldServer[k].setSpawnFlags( this.propertyManager.getBoolean("spawn-monsters", true), this.spawnAnimals); this.worldServer[k].getWorldData().setGameType(j); this.serverConfigurationManager.setPlayerFileData(this.worldServer); } short short1 = 196; long l = System.currentTimeMillis(); for (int i1 = 0; i1 < 1; ++i1) { log.info("Preparing start region for level " + i1); WorldServer worldserver = this.worldServer[i1]; ChunkCoordinates chunkcoordinates = worldserver.getSpawn(); for (int j1 = -short1; j1 <= short1 && this.isRunning; j1 += 16) { for (int k1 = -short1; k1 <= short1 && this.isRunning; k1 += 16) { long l1 = System.currentTimeMillis(); if (l1 < l) { l = l1; } if (l1 > l + 1000L) { int i2 = (short1 * 2 + 1) * (short1 * 2 + 1); int j2 = (j1 + short1) * (short1 * 2 + 1) + k1 + 1; this.b("Preparing spawn area", j2 * 100 / i2); l = l1; } worldserver.chunkProviderServer.getChunkAt( chunkcoordinates.x + j1 >> 4, chunkcoordinates.z + k1 >> 4); while (worldserver.updateLights() && this.isRunning) {; } } } } this.t(); }
protected boolean init() throws java.net.UnknownHostException { // CraftBukkit - throws UnknownHostException ThreadCommandReader threadcommandreader = new ThreadCommandReader(this, "Server console handler"); threadcommandreader.setDaemon(true); threadcommandreader.start(); // CraftBukkit start - TODO: handle command-line logging arguments java.util.logging.Logger global = java.util.logging.Logger.getLogger(""); global.setUseParentHandlers(false); for (java.util.logging.Handler handler : global.getHandlers()) { global.removeHandler(handler); } global.addHandler(new org.bukkit.craftbukkit.util.ForwardLogHandler()); final org.apache.logging.log4j.core.Logger logger = ((org.apache.logging.log4j.core.Logger) LogManager.getRootLogger()); for (org.apache.logging.log4j.core.Appender appender : logger.getAppenders().values()) { if (appender instanceof org.apache.logging.log4j.core.appender.ConsoleAppender) { logger.removeAppender(appender); } } new Thread(new org.bukkit.craftbukkit.util.TerminalConsoleWriterThread(System.out, this.reader)) .start(); System.setOut(new PrintStream(new LoggerOutputStream(logger, Level.INFO), true)); System.setErr(new PrintStream(new LoggerOutputStream(logger, Level.WARN), true)); // CraftBukkit end i.info("Starting minecraft server version 1.7.10"); if (Runtime.getRuntime().maxMemory() / 1024L / 1024L < 512L) { i.warn( "To start the server with more ram, launch it as \"java -Xmx1024M -Xms1024M -jar minecraft_server.jar\""); } i.info("Loading properties"); this.propertyManager = new PropertyManager(this.options); // CraftBukkit - CLI argument support this.n = new EULA(new File("eula.txt")); if (!this.n.a()) { i.info( "You need to agree to the EULA in order to run the server. Go to eula.txt for more info."); this.n.b(); return false; } else { if (this.N()) { this.c("127.0.0.1"); } else { this.setOnlineMode(this.propertyManager.getBoolean("online-mode", true)); this.c(this.propertyManager.getString("server-ip", "")); } this.setSpawnAnimals(this.propertyManager.getBoolean("spawn-animals", true)); this.setSpawnNPCs(this.propertyManager.getBoolean("spawn-npcs", true)); this.setPvP(this.propertyManager.getBoolean("pvp", true)); this.setAllowFlight(this.propertyManager.getBoolean("allow-flight", false)); this.setTexturePack(this.propertyManager.getString("resource-pack", "")); this.setMotd(this.propertyManager.getString("motd", "A Minecraft Server")); this.setForceGamemode(this.propertyManager.getBoolean("force-gamemode", false)); this.setIdleTimeout(this.propertyManager.getInt("player-idle-timeout", 0)); if (this.propertyManager.getInt("difficulty", 1) < 0) { this.propertyManager.setProperty("difficulty", Integer.valueOf(0)); } else if (this.propertyManager.getInt("difficulty", 1) > 3) { this.propertyManager.setProperty("difficulty", Integer.valueOf(3)); } this.generateStructures = this.propertyManager.getBoolean("generate-structures", true); int gamemode = this.propertyManager.getInt( "gamemode", EnumGamemode.SURVIVAL .getId()); // CraftBukkit - Unique name to avoid stomping on logger this.p = WorldSettings.a(gamemode); // CraftBukkit - Use new name i.info("Default game type: " + this.p); InetAddress inetaddress = null; if (this.getServerIp().length() > 0) { inetaddress = InetAddress.getByName(this.getServerIp()); } if (this.L() < 0) { this.setPort(this.propertyManager.getInt("server-port", 25565)); } i.info("Generating keypair"); this.a(MinecraftEncryption.b()); i.info( "Starting Minecraft server on " + (this.getServerIp().length() == 0 ? "*" : this.getServerIp()) + ":" + this.L()); try { this.ai().a(inetaddress, this.L()); } catch (Throwable ioexception) { // CraftBukkit - IOException -> Throwable i.warn("**** FAILED TO BIND TO PORT!"); i.warn("The exception was: {}", new Object[] {ioexception.toString()}); i.warn("Perhaps a server is already running on that port?"); return false; } this.a((PlayerList) (new DedicatedPlayerList(this))); // CraftBukkit if (!this.getOnlineMode()) { i.warn("**** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!"); i.warn("The server will make no attempt to authenticate usernames. Beware."); i.warn( "While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose."); i.warn("To change this, set \"online-mode\" to \"true\" in the server.properties file."); } if (this.aE()) { this.getUserCache().c(); } if (!NameReferencingFileConverter.a(this.propertyManager)) { return false; } else { // this.a((PlayerList) (new DedicatedPlayerList(this))); // CraftBukkit - moved up this.convertable = new WorldLoaderServer( server.getWorldContainer()); // CraftBukkit - moved from MinecraftServer constructor long j = System.nanoTime(); if (this.O() == null) { this.k(this.propertyManager.getString("level-name", "world")); } String s = this.propertyManager.getString("level-seed", ""); String s1 = this.propertyManager.getString("level-type", "DEFAULT"); String s2 = this.propertyManager.getString("generator-settings", ""); long k = (new Random()).nextLong(); if (s.length() > 0) { try { long l = Long.parseLong(s); if (l != 0L) { k = l; } } catch (NumberFormatException numberformatexception) { k = (long) s.hashCode(); } } WorldType worldtype = WorldType.getType(s1); if (worldtype == null) { worldtype = WorldType.NORMAL; } this.at(); this.getEnableCommandBlock(); this.l(); this.getSnooperEnabled(); this.c(this.propertyManager.getInt("max-build-height", 256)); this.c((this.getMaxBuildHeight() + 8) / 16 * 16); this.c(MathHelper.a(this.getMaxBuildHeight(), 64, 256)); this.propertyManager.setProperty( "max-build-height", Integer.valueOf(this.getMaxBuildHeight())); i.info("Preparing level \"" + this.O() + "\""); this.a(this.O(), this.O(), k, worldtype, s2); long i1 = System.nanoTime() - j; String s3 = String.format("%.3fs", new Object[] {Double.valueOf((double) i1 / 1.0E9D)}); i.info("Done (" + s3 + ")! For help, type \"help\" or \"?\""); if (this.propertyManager.getBoolean("enable-query", false)) { i.info("Starting GS4 status listener"); this.k = new RemoteStatusListener(this); this.k.a(); } if (this.propertyManager.getBoolean("enable-rcon", false)) { i.info("Starting remote control listener"); this.l = new RemoteControlListener(this); this.l.a(); this.remoteConsole = new org.bukkit.craftbukkit.command.CraftRemoteConsoleCommandSender(); // CraftBukkit } // CraftBukkit start if (this.server.getBukkitSpawnRadius() > -1) { i.info( "'settings.spawn-radius' in bukkit.yml has been moved to 'spawn-protection' in server.properties. I will move your config for you."); this.propertyManager.properties.remove("spawn-protection"); this.propertyManager.getInt("spawn-protection", this.server.getBukkitSpawnRadius()); this.server.removeBukkitSpawnRadius(); this.propertyManager.savePropertiesFile(); } // CraftBukkit end return true; } } }