/** * Sets the background image of the current view. The image will not be scaled to fit the screen. * The viewport will scroll over the backgroundimage, just like it does over the rest of the game. * <br> * Images must be stored in the res/drawable folders of your Android project. If you have only one * image, store it in the 'nodpi' folder. If you have various versions (hi-res and lo-res) for * rendering on devices of varying screen sizes, use the lo- & hi-dpi folders. * * @param backgroundImage The name of the background image that will be set */ public final void setBackground(String backgroundImage) { gameView.setBackgroundImage(backgroundImage); gameView.setBackgroundFit(false); }
/** Clears the background Image so only the background color will show */ public final void clearBackgroundImage() { gameView.setBackgroundImage(null); }
/** * Sets the background image of the current view. You can indicate if the image must be scaled to * fit the screen.<br> * Images must be stored in the res/drawable folders of your Android project. If you have only one * image, store it in the 'nodpi' folder. If you have various versions (hi-res and lo-res) for * rendering on devices of varying screen sizes, use the lo- & hi-dpi folders. * * @param backgroundImage The name of the background image that will be set. * @param backgroundFit boolean, indicating if the image must be scaled to fit. */ public final void setBackground(String backgroundImage, boolean backgroundFit) { gameView.setBackgroundImage(backgroundImage); gameView.setBackgroundFit(backgroundFit); }