Exemplo n.º 1
1
 private Path holePathVonNeuemLaufwerk(ArrayList<Path> initial, ArrayList<Path> aktuell) {
   ArrayList<Path> test, test1;
   test = (ArrayList<Path>) aktuell.clone();
   test1 = (ArrayList<Path>) initial.clone();
   test.removeAll(test1);
   return test.get(test.size() - 1);
 }
Exemplo n.º 2
1
    @Override
    public void run() {
      while (true) {
        if (istWindows()) aktuell = holeLaufwerkeWindows();
        else aktuell = holeLaufwerkeUnix();

        if (initial.size() != aktuell.size()) {
          if (!initial.containsAll(aktuell)) {
            neuesLaufwerk = holePathVonNeuemLaufwerk(initial, aktuell);
            textArea.append("Neues Laufwerk endeckt:  " + neuesLaufwerk + System.lineSeparator());
            this.initial = (ArrayList<Path>) aktuell.clone();
            neuesLaufwerkDialog();

          } else {
            this.initial = (ArrayList<Path>) aktuell.clone();
            textArea.append("Laufwerk wurde entfernt" + System.lineSeparator());
          }
        }

        try {
          Thread.sleep(5000);
        } catch (InterruptedException e) {
          System.out.println("Laufwerksprüfung wird abgebrochen");
        }
      }
    }
Exemplo n.º 3
0
  // Set the positions and sizes of the buttons and display the panel
  public void paintComponent(Graphics page) {
    super.paintComponent(page);

    // Calculate the button width and height so the buttons span the screen
    int screenWidth = getWidth();
    int screenHeight = getHeight();
    int[] buttonWidth = new int[5];
    buttonWidth[0] = (screenWidth - (BUTTON_SPACE * 13)) / 13;
    buttonWidth[1] = buttonWidth[0];
    buttonWidth[2] = (screenWidth - (BUTTON_SPACE * 11)) / 11;
    buttonWidth[3] = (screenWidth - (BUTTON_SPACE * 11)) / 10;
    buttonWidth[4] = (screenWidth - (BUTTON_SPACE * 11)) / 10;
    int buttonHeight = (screenHeight - (BUTTON_SPACE * 7)) / 6;

    int xPos;
    int yPos;
    // Subtract 1 from this int every time a sound button is placed where it belongs
    // When it equals zero all sounds have been placed
    int keysToMap = soundList.size();
    ArrayList<BoardButton> copy = (ArrayList<BoardButton>) soundList.clone();

    // For each string in the rows array, check if any of the key strings for the sound match
    for (int j = 0; j < rows.length; j++) {
      int i = 0;

      // For each string in the rows array, check each sound object to see if it is played with a
      // key in that row
      while ((copy.size() > 0) && (i < soundList.size())) {
        int index = 0;
        if (soundList.get(i).getKeyName().indexOf("N") != -1) {
          if (j == 4) index = rows[j].indexOf(soundList.get(i).getKeyName().substring(1));
          else index = -1;
        } else {
          if (j != 4)
            // Get where the key string is in the rows array
            index = rows[j].indexOf(soundList.get(i).getKeyName());
          else index = -1;
        }
        // If the key string doesn't exist, the key is not in this row and the button won't be
        // placed
        if (index != -1) {
          // Place the button based on the corresponding key's position on the keyboard
          xPos = ((buttonWidth[j] + BUTTON_SPACE) * index) + BUTTON_SPACE;
          yPos = ((buttonHeight + BUTTON_SPACE) * j) + BUTTON_SPACE;

          JButton curr = soundList.get(i).getButton();
          // Set the button's size and position to the size and position calculated
          curr.setSize(new Dimension(buttonWidth[j], buttonHeight));
          curr.setLocation(xPos, yPos);
          // Decrement the number of sounds left to map
          copy.remove(soundList.get(i));
          keysToMap -= 1;
        }

        // Increment the index of the sound to check
        i++;
      }
    }

    // Set the x-position, y-position, and size of the spacebar key
    // It will span the bottom of the screen and be the same height as the other buttons
    JButton btnSpace = space.getButton();
    xPos = 10;
    yPos = ((buttonHeight + BUTTON_SPACE) * 5) + BUTTON_SPACE;
    btnSpace.setSize(new Dimension(screenWidth - (BUTTON_SPACE * 2), buttonHeight));
    btnSpace.setLocation(xPos, yPos);
  }