private void updateTextureAndDistortionMesh() { final ScreenParams screen = this.mHmd.getScreenParams(); final CardboardDeviceParams cdp = this.mHmd.getCardboardDeviceParams(); if (this.mProgramHolder == null) { this.mProgramHolder = this.createProgramHolder(); } if (this.mProgramHolderAberration == null) { this.mProgramHolderAberration = (ProgramHolderAberration) this.createProgramHolder(true); } final float textureWidthTanAngle = this.mLeftEyeViewport.width + this.mRightEyeViewport.width; final float textureHeightTanAngle = Math.max(this.mLeftEyeViewport.height, this.mRightEyeViewport.height); final int[] maxTextureSize = {0}; GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxTextureSize, 0); final int textureWidthPx = Math.min(Math.round(textureWidthTanAngle * this.mXPxPerTanAngle), maxTextureSize[0]); final int textureHeightPx = Math.min(Math.round(textureHeightTanAngle * this.mYPxPerTanAngle), maxTextureSize[0]); float xEyeOffsetTanAngleScreen = (screen.getWidthMeters() / 2.0f - cdp.getInterLensDistance() / 2.0f) / this.mMetersPerTanAngle; final float yEyeOffsetTanAngleScreen = (cdp.getVerticalDistanceToLensCenter() - screen.getBorderSizeMeters()) / this.mMetersPerTanAngle; this.mLeftEyeDistortionMesh = this.createDistortionMesh( this.mLeftEyeViewport, textureWidthTanAngle, textureHeightTanAngle, xEyeOffsetTanAngleScreen, yEyeOffsetTanAngleScreen); xEyeOffsetTanAngleScreen = screen.getWidthMeters() / this.mMetersPerTanAngle - xEyeOffsetTanAngleScreen; this.mRightEyeDistortionMesh = this.createDistortionMesh( this.mRightEyeViewport, textureWidthTanAngle, textureHeightTanAngle, xEyeOffsetTanAngleScreen, yEyeOffsetTanAngleScreen); this.setupRenderTextureAndRenderbuffer(textureWidthPx, textureHeightPx); this.mFovsChanged = false; }
public void updateViewports(final Viewport leftViewport, final Viewport rightViewport) { leftViewport.setViewport( Math.round(this.mLeftEyeViewport.x * this.mXPxPerTanAngle * this.mResolutionScale), Math.round(this.mLeftEyeViewport.y * this.mYPxPerTanAngle * this.mResolutionScale), Math.round(this.mLeftEyeViewport.width * this.mXPxPerTanAngle * this.mResolutionScale), Math.round(this.mLeftEyeViewport.height * this.mYPxPerTanAngle * this.mResolutionScale)); rightViewport.setViewport( Math.round(this.mRightEyeViewport.x * this.mXPxPerTanAngle * this.mResolutionScale), Math.round(this.mRightEyeViewport.y * this.mYPxPerTanAngle * this.mResolutionScale), Math.round(this.mRightEyeViewport.width * this.mXPxPerTanAngle * this.mResolutionScale), Math.round(this.mRightEyeViewport.height * this.mYPxPerTanAngle * this.mResolutionScale)); this.mViewportsChanged = false; }
public String createUID() { Long num; String uid; uid = ""; num = new Date().getTime(); while (num > 0) { uid += UIDMap[(int) (num % 62)]; num /= 62; } uid += Math.round(Math.random() * 9.0); return uid; }
private static WAVData readFromStream(AudioInputStream aIn) throws UnsupportedAudioFileException, IOException { ReadableByteChannel aChannel = Channels.newChannel(aIn); AudioFormat fmt = aIn.getFormat(); int numChannels = fmt.getChannels(); int bits = fmt.getSampleSizeInBits(); int format = AL_FORMAT_MONO8; if ((bits == 8) && (numChannels == 1)) { format = AL_FORMAT_MONO8; } else if ((bits == 16) && (numChannels == 1)) { format = AL_FORMAT_MONO16; } else if ((bits == 8) && (numChannels == 2)) { format = AL_FORMAT_STEREO8; } else if ((bits == 16) && (numChannels == 2)) { format = AL_FORMAT_STEREO16; } int freq = Math.round(fmt.getSampleRate()); int size = aIn.available(); ByteBuffer buffer = ByteBuffer.allocateDirect(size); while (buffer.remaining() > 0) { aChannel.read(buffer); } buffer.rewind(); // Must byte swap on big endian platforms // Thanks to swpalmer on javagaming.org forums for hint at fix if ((bits == 16) && (ByteOrder.nativeOrder() == ByteOrder.BIG_ENDIAN)) { int len = buffer.remaining(); for (int i = 0; i < len; i += 2) { byte a = buffer.get(i); byte b = buffer.get(i + 1); buffer.put(i, b); buffer.put(i + 1, a); } } WAVData result = new WAVData(buffer, format, size, freq, false); aIn.close(); return result; }