Exemplo n.º 1
0
 /**
  * Set the zoom factor for the viewport. Always set higher than 1. 2 = 200%. <br>
  * Zooming only works when the viewport is being used.
  *
  * @param zoomFactor, a float, the factor by which the view must be enlarged.
  */
 public final void setZoomFactor(float zoomFactor) {
   // this method will pass through GameView (adjustment of the Matrix of the Canvas)
   gameView.setZoomFactor(zoomFactor);
 }