예제 #1
0
 @Override
 public void postRender() {
   glMatrixMode(GL_PROJECTION);
   glPopMatrix();
   glMatrixMode(GL_MODELVIEW);
   glPopMatrix();
   RenderUtils.set3DMode();
 }
예제 #2
0
 @Override
 public void preRender() {
   glMatrixMode(GL_PROJECTION);
   glPushMatrix();
   glMatrixMode(GL_MODELVIEW);
   glPushMatrix();
   RenderUtils.set2DMode();
 }