@Override public final boolean onCommand( final CommandSender sender, final Command cmd, final String label, final String[] args) { if (!cmd.getName().equalsIgnoreCase("giveall")) return false; if (!(sender instanceof Player)) { sender.sendMessage( ChatColor.BOLD.toString() + ChatColor.DARK_RED + "Du musst ein Spieler sein"); return true; } if (args.length != 1) { sender.sendMessage( ChatColor.BOLD + "Verwendung: " + ChatColor.RESET + ChatColor.DARK_RED + "/Giveall <Menge>"); return true; } try { if (Integer.parseInt(args[0]) < 1) { sender.sendMessage(ChatColor.DARK_RED + "Menge muss über 0 sein"); return true; } } catch (NumberFormatException ex) { sender.sendMessage( ChatColor.BOLD + "Verwendung: " + ChatColor.RESET + ChatColor.DARK_RED + "/Giveall <Menge>"); return true; } final Player p = (Player) sender; if (p.getItemInHand() == null || p.getItemInHand().getType() == Material.AIR) { p.sendMessage( ChatColor.BOLD.toString() + ChatColor.DARK_RED + "Du musst ein Item in der Hand halten!"); return true; } final ItemStack is = p.getItemInHand().clone(); is.setAmount(Integer.parseInt(args[0])); final BaseComponent[] broadcastMessage = getBaseComponentMessage(p, is); if (broadcastMessage != null) Bukkit.spigot().broadcast(broadcastMessage); for (final Player player : Bukkit.getOnlinePlayers()) player.getInventory().addItem(is); return true; }