public void registerEntities() { removeNormalMobsAndCreatures(); PixelmonEntityList.registerEntities(); MinecraftForge.registerEntity(EntityEmptyPokeBall.class, this, IDListPixelmon.i, 50, 1, true); IDListPixelmon.i++; MinecraftForge.registerEntity(EntityPokeBall.class, this, IDListPixelmon.i, 50, 1, true); IDListPixelmon.i++; }