public void registerEntities() {
   removeNormalMobsAndCreatures();
   PixelmonEntityList.registerEntities();
   MinecraftForge.registerEntity(EntityEmptyPokeBall.class, this, IDListPixelmon.i, 50, 1, true);
   IDListPixelmon.i++;
   MinecraftForge.registerEntity(EntityPokeBall.class, this, IDListPixelmon.i, 50, 1, true);
   IDListPixelmon.i++;
 }