@Override @SideOnly(Side.CLIENT) public void preRender( Entity entity, BodyPart[] parts, BodyPartLocation location, ModelBase model) { RenderBlocks renderBlocks = new RenderBlocks(); ClientProxy.bindTexture(TextureMap.locationItemsTexture); GL11.glEnable(GL11.GL_CULL_FACE); if (location == BodyPartLocation.Torso) { GL11.glPushMatrix(); GL11.glScalef(1.0F, -1.0F, 1.0F); GL11.glTranslatef(0.4F, 0.4F, 0.0F); GL11.glRotatef(42.0F, 0.0F, 1.0F, 0.0F); renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F); GL11.glTranslatef(0.1F, 0.0F, -0.4F); GL11.glRotatef(42.0F, 0.0F, 1.0F, 0.0F); renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F); GL11.glPopMatrix(); } if (location == BodyPartLocation.Head) { GL11.glPushMatrix(); head[0].postRender(0.0625F); GL11.glScalef(1.0F, -1.0F, 1.0F); GL11.glTranslatef(0.0F, 0.75F, -0.1F); GL11.glRotatef(12.0F, 0.0F, 1.0F, 0.0F); renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F); // head GL11.glPopMatrix(); } GL11.glDisable(GL11.GL_CULL_FACE); ClientProxy.bindTexture(texture); }
public void renderCloud( EntityCloudParachute var1, double var2, double var4, double var6, float var8, float var9) { GL11.glPushMatrix(); if (var1.getRidingHandler().isBeingRidden()) { EntityLiving var10 = var1.getRidingHandler().getRider(); var2 = var10.lastTickPosX + (var10.posX - var10.lastTickPosX) * (double) var9; var4 = var10.lastTickPosY - 1.68D + (var10.posY - var10.lastTickPosY) * (double) var9; var6 = var10.lastTickPosZ + (var10.posZ - var10.lastTickPosZ) * (double) var9; var2 -= RenderManager.renderPosX; var4 -= RenderManager.renderPosY; var6 -= RenderManager.renderPosZ; var8 = (float) ((double) var10.prevRotationYaw + (double) (var10.rotationYaw - var10.prevRotationYaw) * var2); } GL11.glTranslatef((float) var2, (float) var4, (float) var6); GL11.glRotatef(180.0F - var8, 0.0F, 1.0F, 0.0F); this.loadTexture("/net/aetherteam/aether/client/sprites/aetherBlocks.png"); GL11.glEnable(GL11.GL_LIGHTING); renderBlocks.renderBlockAsItem( AetherBlocks.Aercloud, var1.getColor() ? 2 : 0, var1.getBrightness(var9)); GL11.glPopMatrix(); }
@Override public void doRender(Entity var1, double var2, double var4, double var6, float var8, float var9) { GL11.glPushMatrix(); GL11.glDisable(GL11.GL_FOG); int age = var1.ticksExisted * 5; float size = 0.5F; // - (age * 0.03F); if (size < 0) size = 0; GL11.glTranslatef((float) var2, (float) var4, (float) var6); this.loadTexture("/terrain.png"); World var11 = var1.worldObj; GL11.glDisable(GL11.GL_LIGHTING); GL11.glRotatef((float) (age * 0.1F * 180.0D / 12.566370964050293D - 0.0D), 1.0F, 0.0F, 0.0F); GL11.glRotatef((float) (age * 0.1F * 180.0D / (Math.PI * 2D) - 0.0D), 0.0F, 1.0F, 0.0F); GL11.glRotatef((float) (age * 0.1F * 180.0D / (Math.PI * 2D) - 0.0D), 0.0F, 0.0F, 1.0F); RenderBlocks rb = new RenderBlocks(var1.worldObj); GL11.glScalef(size, size, size); // Tessellator tess = Tessellator.instance; // tess.setBrightness(255); // tess.setColorOpaque_F(255, 255, 255); // renderBlock = Block.netherrack; rb.setRenderBoundsFromBlock(renderBlock); rb.renderBlockAsItem(renderBlock, 0, 0.8F); GL11.glEnable(GL11.GL_FOG); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); }
public static void renderRotatingBlockIntoGUI( FontRenderer fontRenderer, RenderEngine renderEngine, ItemStack stack, int x, int y, float zLevel, float scale) { RenderBlocks renderBlocks = new RenderBlocks(); Block block = Block.blocksList[stack.itemID]; renderEngine.bindTexture(renderEngine.getTexture(block.getTextureFile())); GL11.glPushMatrix(); GL11.glTranslatef((float) (x - 2), (float) (y + 3), -3.0F + zLevel); GL11.glScalef(10.0F, 10.0F, 10.0F); GL11.glTranslatef(1.0F, 0.5F, 1.0F); GL11.glScalef(1.0F * scale, 1.0F * scale, -1.0F); GL11.glRotatef(210.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(0F + 1 * rotationAngle, 0.0F, 1.0F, 0.0F); rotationAngle = (rotationAngle + 1) % 360; int var10 = Item.itemsList[stack.itemID].getColorFromItemStack(stack, 0); float var16 = (float) (var10 >> 16 & 255) / 255.0F; float var12 = (float) (var10 >> 8 & 255) / 255.0F; float var13 = (float) (var10 & 255) / 255.0F; GL11.glColor4f(var16, var12, var13, 1.0F); GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); renderBlocks.useInventoryTint = true; renderBlocks.renderBlockAsItem(block, stack.getItemDamage(), 1.0F); renderBlocks.useInventoryTint = true; GL11.glPopMatrix(); }
public void renderToInventory(ItemStack item, RenderBlocks renderBlocks) { Block block = PainterUtil.getSourceBlock(item); if (block != null) { renderBlocks.setOverrideBlockTexture( renderBlocks.getBlockIconFromSideAndMetadata(block, 2, item.getItemDamage())); } renderBlocks.renderBlockAsItem(Block.blocksList[item.itemID], item.getItemDamage(), 1.0f); renderBlocks.clearOverrideBlockTexture(); }
public void renderObsidianTNT( EntityObsidianTNT entityobsidiantnt, double x, double y, double z, float f, float f1) { GL11.glPushMatrix(); GL11.glTranslatef((float) x, (float) y, (float) z); GL11.glScalef(0.8F, 0.8F, 0.8F); if ((entityobsidiantnt.fuse - f1) + 1.0F < 10F) { float scale = 1.0F - ((entityobsidiantnt.fuse - f1) + 1.0F) / 10F; if (scale < 0.0F) { scale = 0.0F; } if (scale > 1.0F) { scale = 1.0F; } scale *= scale; scale *= scale; float renderScale = 1.0F + scale * 0.3F; GL11.glScalef(renderScale, renderScale, renderScale); } float f3 = (1.0F - ((entityobsidiantnt.fuse - f1) + 1.0F) / 100F) * 0.8F; func_110777_b(entityobsidiantnt); blockRenderer.renderBlockAsItem(Mekanism.ObsidianTNT, 0, entityobsidiantnt.getBrightness(f1)); if (entityobsidiantnt.fuse / 5 % 2 == 0) { GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_DST_ALPHA); GL11.glColor4f(1.0F, 1.0F, 1.0F, f3); blockRenderer.renderBlockAsItem(Mekanism.ObsidianTNT, 0, 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_TEXTURE_2D); } GL11.glPopMatrix(); }
public void renderEquipped(ItemStack item, RenderBlocks renderBlocks) { Block block = PainterUtil.getSourceBlock(item); if (block != null) { renderBlocks.setOverrideBlockTexture( renderBlocks.getBlockIconFromSideAndMetadata(block, 2, item.getItemDamage())); } GL11.glPushMatrix(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); renderBlocks.renderBlockAsItem(Block.blocksList[item.itemID], item.getItemDamage(), 1.0f); GL11.glPopMatrix(); renderBlocks.clearOverrideBlockTexture(); }
@Override protected void renderBlock(RenderBlocks renderer) { FMLClientHandler.instance() .getClient() .renderEngine .bindTexture(TextureMap.locationBlocksTexture); OpenGLHelper.pushMatrix(); OpenGLHelper.scale(0.75 * 0.75, 0.75 * 0.75, 0.75 * 0.75); OpenGLHelper.rotate(270, 0, 1, 0); OpenGLHelper.translate(0.0F, 6 / 16.0F, 0.0F); renderer.renderBlockAsItem(Blocks.furnace, 0, 1); OpenGLHelper.colour(1.0F, 1.0F, 1.0F, 1.0F); OpenGLHelper.popMatrix(); }
protected void doRenderMachine(double x, double y, HandbookEntry he) { HandbookRegistry h = (HandbookRegistry) he; MachineRegistry m = h.getMachine(); if (m == null) return; MaterialRegistry[] mats = MaterialRegistry.values(); TileEntity te = m.createTEInstanceForRender(0); int timeStep = (int) ((System.nanoTime() / SECOND) % mats.length); int r = (int) (System.nanoTime() / 20000000) % 360; float variable = 0; if (h.isEngine() && h != HandbookRegistry.SOLAR) { // ((TileEntityEngine)te).type = EngineType.engineList[h.getOffset()]; // variable = -1000F*(h.getOffset()+1); EngineType type = EngineType.engineList[h.getOffset()]; te = type.getTEInstanceForRender(); ((TileEntityEngine) te).setType(type.getCraftedProduct()); } if (h == HandbookRegistry.SHAFT) { variable = -1000F * (timeStep + 1); } if (h == HandbookRegistry.FLYWHEEL) { int tick = (int) ((System.nanoTime() / SECOND) % RotaryNames.getNumberFlywheelTypes()); variable = 500 - 1000F * (tick + 1); } if (h == HandbookRegistry.GEARBOX) { variable = -1000F * (timeStep + 1); } if (h == HandbookRegistry.WORM) { variable = -1000F; } if (h == HandbookRegistry.CVT) { variable = -2000F; } if (h == HandbookRegistry.COIL) { int tick = (int) ((System.nanoTime() / SECOND) % 2); if (tick == 1) ((TileEntityAdvancedGear) te).setBedrock(true); variable = -3000F; } double sc = 48; GL11.glPushMatrix(); if (m.hasModel() && !m.isPipe()) { double dx = x; double dy = y + 21; double dz = 0; GL11.glTranslated(dx, dy, dz); GL11.glScaled(sc, -sc, sc); GL11.glRotatef(renderq, 1, 0, 0); GL11.glRotatef(r, 0, 1, 0); TileEntityRendererDispatcher.instance.renderTileEntityAt(te, -0.5, 0, -0.5, variable); } else { double dx = x; double dy = y; double dz = 0; GL11.glTranslated(dx, dy, dz); GL11.glScaled(sc, -sc, sc); GL11.glRotatef(renderq, 1, 0, 0); GL11.glRotatef(r, 0, 1, 0); ReikaTextureHelper.bindTerrainTexture(); rb.renderBlockAsItem(m.getBlock(), m.getBlockMetadata(), 1); } GL11.glPopMatrix(); }