public SlytherClient() { try { configuration = ConfigHandler.INSTANCE.readConfig(CONFIGURATION_FILE, ClientConfig.class); saveConfig(); } catch (IOException e) { UIUtils.displayException("Unable to read config", e); Log.catching(e); } temporaryServerSelection = configuration.server; Reflections reflections = new Reflections(""); Set<Class<?>> annotated = reflections.getTypesAnnotatedWith(Controller.class); for (Class<?> controller : annotated) { if (IController.class.isAssignableFrom(controller)) { try { Controller annotation = controller.getAnnotation(Controller.class); setController((IController) controller.getDeclaredConstructor().newInstance()); Log.info("Using controller \"{}\" ({})", annotation.name(), controller.getSimpleName()); break; } catch (Exception e) { } } } renderHandler = new RenderHandler(this); renderHandler.setup(); setup(); }
private void setupDisplay() { int width = Display.getWidth(); int height = Display.getHeight(); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GL11.glOrtho(0, Display.getWidth(), Display.getHeight(), 0, 1, -1); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glScissor(0, 0, width, height); GL11.glViewport(0, 0, width, height); renderHandler.init(); }
public void closeAllGuis() { renderHandler.closeAllGuis(); }
public void closeGui(Gui gui) { renderHandler.closeGui(gui); }
public void openGui(Gui gui) { renderHandler.openGui(gui); }
@Override public void run() { double delta = 0; long previousTime = System.nanoTime(); long timer = System.currentTimeMillis(); int ups = 0; double nanoUpdates = 1000000000.0 / 30.0; GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glDisable(GL11.GL_LIGHTING); GL11.glClearColor(0.0F, 0.0F, 0.0F, 0.0F); GL11.glClearDepth(1); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); setupDisplay(); boolean doResize = false; while (!Display.isCloseRequested()) { if (Display.wasResized() && doResize) { setupDisplay(); } doResize = true; long currentTime = System.nanoTime(); double currentTickDelta = (currentTime - previousTime) / nanoUpdates; delta += currentTickDelta; frameDelta = (frameDelta + currentTickDelta) % 1.0; previousTime = currentTime; while (delta >= 1) { update(); renderHandler.update(); delta--; ups++; } GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); GL11.glPushMatrix(); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); renderHandler.render(); fps++; if (System.currentTimeMillis() - timer > 1000) { int bytesPerSecond = 0; int packetsPerSecond = 0; if (networkManager != null) { bytesPerSecond = networkManager.bytesPerSecond; packetsPerSecond = networkManager.packetsPerSecond; networkManager.bytesPerSecond = 0; networkManager.packetsPerSecond = 0; } Display.setTitle( "Slyther - FPS: " + fps + " - UPS: " + ups + " - BPS: " + bytesPerSecond + " - PPS: " + packetsPerSecond); fps = 0; timer += 1000; ups = 0; } GL11.glPopMatrix(); Display.sync(60); Display.update(); } if (networkManager != null && networkManager.isOpen()) { networkManager.closeConnection(ClientNetworkManager.SHUTDOWN_CODE, ""); } try { ConfigHandler.INSTANCE.saveConfig(CONFIGURATION_FILE, configuration); } catch (IOException e) { Log.error("Failed to save config"); Log.catching(e); } Display.destroy(); }