/** * Make an appropriate police creature for the laws currently in force. @return some police * creature */ public static Creature makePolice() { if (i.issue(Issue.DEATHPENALTY).law() == Alignment.ARCHCONSERVATIVE && i.issue(Issue.POLICEBEHAVIOR).law() == Alignment.ARCHCONSERVATIVE) { return CreatureType.withType(CreatureType.valueOf("DEATHSQUAD")); } else if (i.issue(Issue.POLICEBEHAVIOR).lawLTE(Alignment.CONSERVATIVE)) { return CreatureType.withType(CreatureType.valueOf("GANGUNIT")); } return CreatureType.withType(CreatureType.valueOf("COP")); }