/**
  * Make an appropriate police creature for the laws currently in force. @return some police
  * creature
  */
 public static Creature makePolice() {
   if (i.issue(Issue.DEATHPENALTY).law() == Alignment.ARCHCONSERVATIVE
       && i.issue(Issue.POLICEBEHAVIOR).law() == Alignment.ARCHCONSERVATIVE) {
     return CreatureType.withType(CreatureType.valueOf("DEATHSQUAD"));
   } else if (i.issue(Issue.POLICEBEHAVIOR).lawLTE(Alignment.CONSERVATIVE)) {
     return CreatureType.withType(CreatureType.valueOf("GANGUNIT"));
   }
   return CreatureType.withType(CreatureType.valueOf("COP"));
 }