/** * Moves all GLEventListenerState components from the given {@link GLAutoDrawable} to a newly * created instance. * * <p>Note that all components are removed from the {@link GLAutoDrawable}, i.e. the {@link * GLContext}, all {@link GLEventListener}. * * <p>If the {@link GLAutoDrawable} was added to a {@link GLAnimatorControl}, it is removed and * the {@link GLAnimatorControl} added to the GLEventListenerState. * * <p>The returned GLEventListenerState instance is the {@link #isOwner() owner of the * components}. * * @param a {@link GLAutoDrawable} source to move components from * @return new GLEventListenerState instance {@link #isOwner() owning} moved components. * @see #moveTo(GLAutoDrawable) */ public static GLEventListenerState moveFrom(GLAutoDrawable a) { final int aSz = a.getGLEventListenerCount(); // Create new AbstractGraphicsScreen w/ cloned AbstractGraphicsDevice for future GLAutoDrawable // allowing this AbstractGraphicsDevice to loose ownership -> not closing display/device! final NativeSurface aSurface = a.getNativeSurface(); final AbstractGraphicsConfiguration aCfg = aSurface.getGraphicsConfiguration(); final AbstractGraphicsScreen aScreen1 = aCfg.getScreen(); final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) aCfg.getChosenCapabilities(); final AbstractGraphicsScreen aScreen2 = cloneScreen(aScreen1); if (DEBUG) { System.err.println( "X00 NativeSurface: " + aSurface.getClass().getName() + ", " + aSurface); } aScreen1.getDevice().clearHandleOwner(); // don't close device handle final AbstractGraphicsScreen aUpScreen2; { AbstractGraphicsScreen _aUpScreen2 = null; if (aSurface instanceof ProxySurface) { final ProxySurface aProxy = (ProxySurface) aSurface; final NativeSurface aUpSurface = aProxy.getUpstreamSurface(); if (null != aUpSurface) { System.err.println( "X00 UpstreamSurface: " + aUpSurface.getClass().getName() + ", " + aUpSurface); } aProxy.clearUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_DEVICE); // don't close device handle if (null != aUpSurface) { final AbstractGraphicsScreen aUpScreen1 = aUpSurface.getGraphicsConfiguration().getScreen(); _aUpScreen2 = cloneScreen(aUpScreen1); if (null != aUpScreen1) { aUpScreen1.getDevice().clearHandleOwner(); // don't close device handle } System.err.println( "X0X NativeSurface: " + aSurface.getClass().getName() + ", " + aSurface); System.err.println( "X0X UpstreamSurface: " + aUpSurface.getClass().getName() + ", " + aUpSurface); } } aUpScreen2 = _aUpScreen2; } final GLAnimatorControl aAnim = a.getAnimator(); if (null != aAnim) { aAnim.remove(a); // also handles ECT } final GLEventListenerState glls = new GLEventListenerState(aUpScreen2, aScreen2, caps, a.getContext(), aSz, aAnim); // // remove and cache all GLEventListener and their init-state // for (int i = 0; i < aSz; i++) { final GLEventListener l = a.getGLEventListener(0); glls.listenersInit[i] = a.getGLEventListenerInitState(l); glls.listeners[i] = a.removeGLEventListener(l); } // // trigger glFinish to sync GL ctx // a.invoke(true, glFinish); a.setContext(null); return glls; }
/** * Moves all GLEventListenerState components to the given {@link GLAutoDrawable} from this * instance, while loosing {@link #isOwner() ownership}. * * <p>If the previous {@link GLAutoDrawable} was removed from a {@link GLAnimatorControl} by * previous {@link #moveFrom(GLAutoDrawable)}, the given {@link GLAutoDrawable} is added to the * cached {@link GLAnimatorControl}. This operation is skipped, if the given {@link * GLAutoDrawable} is already added to a {@link GLAnimatorControl} instance. * * <p>Note: After this operation, the GLEventListenerState reference should be released. * * @param a {@link GLAutoDrawable} destination to move GLEventListenerState components to * @throws GLException if the {@link GLAutoDrawable}'s configuration is incompatible, i.e. * different {@link GLCapabilitiesImmutable}. * @see #moveFrom(GLAutoDrawable) * @see #isOwner() */ public final void moveTo(GLAutoDrawable a) { final List<GLRunnable> aGLCmds = new ArrayList<GLRunnable>(); final int aSz = listenerCount(); final NativeSurface aSurface = a.getNativeSurface(); final MutableGraphicsConfiguration aCfg = (MutableGraphicsConfiguration) aSurface.getGraphicsConfiguration(); final GLCapabilitiesImmutable aCaps = (GLCapabilitiesImmutable) aCfg.getChosenCapabilities(); if (caps.getVisualID(VisualIDHolder.VIDType.INTRINSIC) != aCaps.getVisualID(VisualIDHolder.VIDType.INTRINSIC) || caps.getVisualID(VisualIDHolder.VIDType.NATIVE) != aCaps.getVisualID(VisualIDHolder.VIDType.NATIVE)) { throw new GLException( "Incompatible Capabilities - Prev-Holder: " + caps + ", New-Holder " + caps); } // Destroy and remove currently associated GLContext, if any (will be replaced) { final GLContext ctx = a.getContext(); if (null != ctx) { ctx.destroy(); } a.setContext(null); } final boolean aRealized = a.isRealized(); if (aRealized) { a.setRealized(false); } // Set new Screen and close previous one { if (DEBUG) { System.err.println( "XX0 NativeSurface: " + aSurface.getClass().getName() + ", " + aSurface); } final AbstractGraphicsScreen aScreen1 = aCfg.getScreen(); aCfg.setScreen(screen); aScreen1.getDevice().close(); System.err.println( "XXX NativeSurface: " + aSurface.getClass().getName() + ", " + aSurface); } // If using a ProxySurface w/ an upstream surface, set new Screen and close previous one on it { boolean upstreamSet = false; if (aSurface instanceof ProxySurface) { final ProxySurface aProxy = (ProxySurface) aSurface; final NativeSurface aUpSurface = aProxy.getUpstreamSurface(); if (null != aUpSurface) { final MutableGraphicsConfiguration aUpCfg = (MutableGraphicsConfiguration) aUpSurface.getGraphicsConfiguration(); final AbstractGraphicsScreen aUpScreen1 = aUpCfg.getScreen(); if (null != upstreamScreen) { System.err.println( "XX0 UpstreamSurface: " + aUpSurface.getClass().getName() + ", " + aUpSurface); aUpCfg.setScreen(upstreamScreen); aUpScreen1.getDevice().close(); upstreamSet = true; System.err.println( "XXX UpstreamSurface: " + aUpSurface.getClass().getName() + ", " + aUpSurface); } else { throw new GLException( "Incompatible Surface config - Has Upstream-Surface: Prev-Holder = false, New-Holder = true"); } } } if (!upstreamSet && null != upstreamScreen) { throw new GLException( "Incompatible Surface config - Has Upstream-Surface: Prev-Holder = true, New-Holder = false"); } } if (aRealized) { a.setRealized(true); } final boolean surfaceLocked = false; // NativeSurface.LOCK_SURFACE_NOT_READY < aSurface.lockSurface(); try { a.setContext(context); } finally { if (surfaceLocked) { aSurface.unlockSurface(); } } owner = false; // // Trigger GL-Viewport reset and reshape of all initialized GLEventListeners // aGLCmds.add(setViewport); for (int i = 0; i < aSz; i++) { if (listenersInit[i]) { aGLCmds.add(new ReshapeGLEventListener(listeners[i])); } } aGLCmds.add(glFinish); a.invoke(aRealized, aGLCmds); // only wait if already realized // add all cached GLEventListener to their destination and fix their init-state for (int i = 0; i < aSz; i++) { final GLEventListener l = listeners[i]; a.addGLEventListener(l); a.setGLEventListenerInitState(l, listenersInit[i]); listeners[i] = null; } if (null != anim && null == a.getAnimator()) { anim.add(a); // also handles ECT } }
public void init(GLAutoDrawable glad) { final GL2ES2 gl = glad.getGL().getGL2ES2(); System.err.println(); System.err.println("req. msaa: " + multisample); System.err.println( "Requested: " + glad.getNativeSurface().getGraphicsConfiguration().getRequestedCapabilities()); multisample = multisample & glad.getChosenGLCapabilities().getNumSamples() > 0; System.err.println("Chosen : " + glad.getChosenGLCapabilities()); System.err.println("has msaa: " + multisample); System.err.println(); final ShaderCode vp0 = ShaderCode.create( gl, GL2ES2.GL_VERTEX_SHADER, MultisampleDemoES2.class, "shader", "shader/bin", "mgl_default_xxx", true); final ShaderCode fp0 = ShaderCode.create( gl, GL2ES2.GL_FRAGMENT_SHADER, MultisampleDemoES2.class, "shader", "shader/bin", "mgl_default_xxx", true); vp0.defaultShaderCustomization(gl, true, true); fp0.defaultShaderCustomization(gl, true, true); sp0 = new ShaderProgram(); sp0.add(gl, vp0, System.err); sp0.add(gl, fp0, System.err); st.attachShaderProgram(gl, sp0, true); pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); st.ownUniform(pmvMatrixUniform); st.uniform(gl, pmvMatrixUniform); // Using predef array names, see // GLPointerFuncUtil.getPredefinedArrayIndexName(glArrayIndex); immModeSink = ImmModeSink.createGLSL( 40, 3, GL.GL_FLOAT, // vertex 4, GL.GL_FLOAT, // color 0, GL.GL_FLOAT, // normal 0, GL.GL_FLOAT, // texCoords GL.GL_STATIC_DRAW, st); final int numSteps = 20; final double increment = Math.PI / numSteps; final double radius = 1; immModeSink.glBegin(GL.GL_LINES); for (int i = numSteps - 1; i >= 0; i--) { immModeSink.glVertex3f( (float) (radius * Math.cos(i * increment)), (float) (radius * Math.sin(i * increment)), 0f); immModeSink.glColor4f(1f, 1f, 1f, 1f); immModeSink.glVertex3f( (float) (-1.0 * radius * Math.cos(i * increment)), (float) (-1.0 * radius * Math.sin(i * increment)), 0f); immModeSink.glColor4f(1f, 1f, 1f, 1f); } immModeSink.glEnd(gl, false); st.useProgram(gl, false); }