/** constructor */ public DanceQueuePanel() { // flow layout setLayout(new FlowLayout()); // uses buffer to draw arrows based on queues in an array myImage = new BufferedImage(600, 600, BufferedImage.TYPE_INT_RGB); myBuffer = myImage.getGraphics(); // uses timer to queue buffer changes time = 0; timer = new Timer(5, new Listener()); timer.start(); setFocusable(true); // picks instructions based on song & level if (Danceoff.getSong() == -1 && Danceoff.getDifficulty() == 0) { arrows = new Arrow[] {new UpArrow(1000), new DownArrow(2000), new LeftArrow(3000)}; } // setBorder(BorderFactory.createTitledBorder(BorderFactory.createLineBorder(Color.BLACK, 3), // "DanceQueuePanel")); // load images for arrows rightArrowImg = null; leftArrowImg = null; upArrowImg = null; downArrowImg = null; try { rightArrowImg = ImageIO.read(new File("arrowB right.png")); leftArrowImg = ImageIO.read(new File("arrowB left.png")); upArrowImg = ImageIO.read(new File("arrowB up copy.png")); downArrowImg = ImageIO.read(new File("arrowB down.png")); } catch (IOException e) { warn("YOU FAIL", e); System.exit(2); } }
/** * Redraw all the images so that changes in options can take effect CAUTION: setupNestedStates * will hog up some of CPU's time but, it has to be performed to keep nesting upto date */ void Refresh() { waitCursor(); blink = false; blFlag = true; if (timer.isRunning()) timer.stop(); int prevH = getPrev(currImg.imgIdH); int nextH = getNext(currImg.imgIdH); waitCursor(); all_states.visible.SetupNestedStates(); normalCursor(); img[prevH].drawStuff(); img[nextH].drawStuff(); currImg.drawStuff(); if (blink) timer.start(); repaint(); parent.vcanvas1.repaint(); parent.vcanvas2.repaint(); parent.vport.setViewPosition(new Point(panePosX, 0)); debug.println("Refresh() : .parent.vport.setViewPosition(" + panePosX + ", 0)"); normalCursor(); }
public LJ3MDApp() { tNum.setHorizontalAlignment(JTextField.CENTER); tTemp.setHorizontalAlignment(JTextField.CENTER); tRho.setHorizontalAlignment(JTextField.CENTER); tSpeed.setHorizontalAlignment(JTextField.CENTER); tAvK.setHorizontalAlignment(JTextField.RIGHT); tAvU.setHorizontalAlignment(JTextField.RIGHT); tAvp.setHorizontalAlignment(JTextField.RIGHT); float[] aveKing = new float[501]; float[] avePot = new float[501]; float[] aveEn = new float[501]; JFrame box = new JFrame(); box.setLayout(new BorderLayout()); box.setSize(1000, 1000); box.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); cpnl = new JPanel(); // create a panel for controls cpnl.setLayout(new GridLayout(18, 2)); box.add(cpnl, BorderLayout.EAST); // add controls cpnl.add(bStart); bStart.addActionListener(this); cpnl.add(bReset); bReset.addActionListener(this); cpnl.add(new JLabel(" N:")); tNum.addActionListener(this); cpnl.add(tNum); cpnl.add(new JLabel(" Density (\u03c1):")); tRho.addActionListener(this); cpnl.add(tRho); cpnl.add(new JLabel(" Steps/frame:")); tSpeed.addActionListener(this); cpnl.add(tSpeed); cpnl.add(bTstat); bTstat.addActionListener(this); cpnl.add(bPot); bPot.addActionListener(this); cpnl.add(new JLabel(" < K/N > :")); tAvK.setEditable(false); cpnl.add(tAvK); cpnl.add(new JLabel(" Temperature:")); tTemp.setEditable(false); cpnl.add(tTemp); cpnl.add(new JLabel(" < U/N > :")); tAvU.setEditable(false); cpnl.add(tAvU); cpnl.add(new JLabel(" < pressure > :")); tAvp.setEditable(false); cpnl.add(tAvp); cpnl.add(bRetime); bRetime.addActionListener(this); spnl = new JPanel(); // create a panel for status box.add(spnl, BorderLayout.SOUTH); lStatus.setFont(new Font("Courier", 0, 12)); spnl.add(lStatus); canvas = new XYZCanvas(); box.add(canvas, BorderLayout.CENTER); timer = new Timer(delay, this); timer.start(); // timer.stop(); box.setVisible(true); }