@Override public void manipulateTradesForVillager( EntityVillager villager, MerchantRecipeList recipeList, Random random) { for (TradeEntry ent : trades) { if (ent.buying) { VillagerRegistry.addEmeraldBuyRecipe( villager, recipeList, random, Item.byId[ent.id], ent.chance, ent.min, ent.max); } else { VillagerRegistry.addEmeraldSellRecipe( villager, recipeList, random, Item.byId[ent.id], ent.chance, ent.min, ent.max); } } }