@Override
 public void manipulateTradesForVillager(
     EntityVillager villager, MerchantRecipeList recipeList, Random random) {
   for (TradeEntry ent : trades) {
     if (ent.buying) {
       VillagerRegistry.addEmeraldBuyRecipe(
           villager, recipeList, random, Item.byId[ent.id], ent.chance, ent.min, ent.max);
     } else {
       VillagerRegistry.addEmeraldSellRecipe(
           villager, recipeList, random, Item.byId[ent.id], ent.chance, ent.min, ent.max);
     }
   }
 }