public double[][] generateDistanceMap(StateObservation state) {
    int x = (int) (state.getAvatarPosition().x / state.getBlockSize());
    int y = (int) (state.getAvatarPosition().y / state.getBlockSize());
    int typeId = StateObservationUtils.getAvatarType(state);

    return generateDistanceMap(state, x, y, typeId);
  }
  @Override
  protected double computeHeuristicValue(StateObservation actualState) {

    final Vector2d avPos = actualState.getAvatarPosition();

    final ArrayList<Observation>[] observables = this.getObservables(actualState);

    if (observables == null || observables.length == 0) {
      return 0;
    }

    double nearest = Double.MAX_VALUE;

    int counter = 0;

    double distSum = 0.0;

    for (ArrayList<Observation> observableList : observables) {
      for (Observation observable : observableList) {
        if (this.tabooMap.containsKey(observable.obsID)) {
          continue;
        }

        counter++;
        double xDist = (observable.position.x - avPos.x);
        double yDist = (observable.position.y - avPos.y);

        double mhDist = observable.position.dist(avPos); // Math.abs(xDist + yDist);

        distSum += mhDist;

        if (mhDist < nearest) {
          nearest = mhDist;
        }
      }
    }

    //		System.out.println(this.objectiveName + ": " + counter +  " - " + nearest);

    if (counter == 0) {
      return 0.0;
    }

    double height = actualState.getWorldDimension().getHeight() * actualState.getBlockSize();
    double width = actualState.getWorldDimension().getWidth() * actualState.getBlockSize();

    nearest = Utils.normalise(nearest, 0, height * height + width * width);

    switch (this.valType) {
      case MINIMIZE:
        return -counter;
      case MINIMIZE_NEAREST:
        return -(counter + nearest);
      case NEAREST:
        return -nearest;
      default:
        return -nearest;
    }
  }
예제 #3
0
  public boolean shouldCheck(int distance) {
    int factor = initialState.getBlockSize();
    Vector2d pos = initialState.getAvatarPosition();
    int pX = ((int) pos.x) / factor;
    int pY = ((int) pos.y) / factor;

    return this.areNPCNear(pX, pY, factor, distance);
  }
  @Override
  protected void updateHeuristic(StateObservation actualState) {

    final Vector2d avPos = actualState.getAvatarPosition();

    final ArrayList<Observation>[] observables = this.getObservables(actualState);

    if (observables == null || observables.length == 0) {
      return;
    }

    //		double nearest = Double.MAX_VALUE;
    //		int nearestID = Integer.MAX_VALUE;

    for (ArrayList<Observation> observableList : observables) {
      for (Observation observable : observableList) {
        //				double mhDist = observable.position.dist(avPos);//Math.abs(xDist + yDist);
        //
        //				if (mhDist < nearest && !(this.tabooMap.containsKey(observable.obsID)))
        //				{
        //					nearest = mhDist;
        //					nearestID = observable.obsID;
        //				}

        if (avPos.equals(observable.position)) {
          this.tabooMap.put(observable.obsID, actualState.getGameTick());
        }

        if (this.tabooMap.containsKey(observable.obsID)
            && this.tabooMap.get(observable.obsID).intValue() + this.tabooTime
                < actualState.getGameTick()) {
          this.tabooMap.remove(observable.obsID);
        }
      }
    }

    //		if (nearestID == this.nearestObsID)
    //		{
    //			sameObsIDCounter++;
    //
    //			if (sameObsIDCounter > sameObsIDCounterMax)
    //			{
    //				this.tabooMap.put(nearestID, actualState.getGameTick());
    //				this.nearestObsID = Integer.MAX_VALUE;
    //				this.sameObsIDCounter = 0;
    //			}
    //		}
    //		else
    //		{
    //			this.nearestObsID = nearestID;
    //			sameObsIDCounter = 0;
    //		}

  }
  @Override
  public ACTIONS act(StateObservation stateObs, ElapsedCpuTimer elapsedTimer) {
    Tuple current = new Tuple();

    if (stateObs.getAvailableActions().contains(ACTIONS.ACTION_USE)) {
      current.values.add(1.0);
    } else {
      current.values.add(0.0);
    }
    if (stateObs.getAvailableActions().contains(ACTIONS.ACTION_UP)
        || stateObs.getAvailableActions().contains(ACTIONS.ACTION_DOWN)) {
      current.values.add(1.0);
    } else {
      current.values.add(0.0);
    }

    Vector2d avatarPosition = stateObs.getAvatarPosition();

    analyzeData(stateObs.getResourcesPositions(), avatarPosition, current);
    analyzeData(stateObs.getNPCPositions(), avatarPosition, current);
    analyzeData(stateObs.getImmovablePositions(), avatarPosition, current);
    analyzeData(stateObs.getMovablePositions(), avatarPosition, current);
    analyzeData(stateObs.getPortalsPositions(), avatarPosition, current);

    current.normalize(maxValues);

    for (int i = 0; i < tuples.size(); i++) {
      tuples.get(i).getDistance(current);
    }
    Collections.sort(tuples);

    HashMap<Types.ACTIONS, Integer> output = new HashMap<Types.ACTIONS, Integer>();
    output.put(Types.ACTIONS.ACTION_LEFT, 0);
    output.put(Types.ACTIONS.ACTION_RIGHT, 0);
    output.put(Types.ACTIONS.ACTION_DOWN, 0);
    output.put(Types.ACTIONS.ACTION_UP, 0);
    output.put(Types.ACTIONS.ACTION_USE, 0);

    for (int i = 0; i < k; i++) {
      output.put(tuples.get(i).output, output.get(tuples.get(i).output) + 1);
    }

    Types.ACTIONS resultAction = Types.ACTIONS.ACTION_NIL;
    int maxValue = -1;
    for (Entry<Types.ACTIONS, Integer> e : output.entrySet()) {
      if (maxValue < e.getValue()) {
        resultAction = e.getKey();
        maxValue = e.getValue();
      }
    }

    return resultAction;
  }
예제 #6
0
  /** Computes the distance to the next target object. */
  @Override
  public double evaluateState(StateObservation stateObs) {
    if (stateObs.getGameWinner() == WINNER.PLAYER_WINS) return 0;
    else if (stateObs.getGameWinner() == WINNER.PLAYER_LOSES) return Double.POSITIVE_INFINITY;

    if (ObservationUtil.collisionLastStep(stateObs) == target.getItype()) return 0;

    Vector2d pos = stateObs.getAvatarPosition();

    // if the target does not exists anymore
    Vector2d targetPos = target.getPosition(stateObs);
    if (targetPos == null) return Double.POSITIVE_INFINITY;

    return Helper.distance(pos, targetPos);
  }